Galio needs some serious work. However, as a Zyra main, I'm glad they're taking a look at her. Mobility, including lots of dashes, has crept up so much that it can be tough to play Zyra. I get that she's supposed to be an immobile mage, but she needs a way to keep enemies at bay to compensate for it. Her E snare doesn't last long (only .75 sec at rank 1) and it's easily dodged or jumped across. I just love when a Master Yi comes roaring in with the ability to not be slowed, dash across the snare plants and become untargetable. Similarly, I love how Fizz can close the gap while being untargetable. A character as squishy and immobile as Zyra should have a more dependable way of holding enemies back.
[quote=MungoGeri][[galio]] needs some serious work. However, as a [[zyra]] main, I'm glad they're taking a look at her. Mobility, including lots of dashes, has crept up so much that it can be tough to play [[zyra]]. I get that she's supposed to be an immobile mage, but she needs a way to keep enemies at bay to compensate for it. Her E snare doesn't last long (only .75 sec at rank 1) and it's easily dodged or jumped across. I just love when a [[master yi]] comes roaring in with the ability to not be slowed, dash across the snare plants and become untargetable. Similarly, I love how [[fizz]] can close the gap while being untargetable. A character as squishy and immobile as [[zyra]] should have a more dependable way of holding enemies back.[/quote]
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