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The issue here should be Bruisers picking up the Helm. Tanks are less damaging now overall (unless they mix it up) and Swain's R ignores damage reduction for the healing. I don't think the Helm will be of any use to squishies regardless, so we'll have to see how obnoxious this item is on Juggernauts/Bruisers :/
1.- If I first use Decrepify (Q) against the enemy, and Immediately after I use Torment (E); Does Adaptive Helm block the damage of both Abilities or just Decrepify (Q)?
2.- Does Adaptive Helm have Cooldown?
I mean, I use Decrepify (Q) against the enemy, This item blocks the damage for 4 seconds, but Immediately after those 4 seconds I use Torment (E), Does Adaptive Helm block the damage of Torment (E)?
Could you upload a .gif or something?
I'll check if I have footage to make a gif, but there's really no trick to it, it's mostly prediction that's facilitated by the Q slow. You need to see the way they're walking, place Q accordingly to slow them and almost immediately cast W.
What do you think about of this?
I'll playtest it but am glad you brought it up!
You can check it out
First click on "View Match" then "more details" to see the Item Purchase Order
http://www.lolking.net/replays?summonerName=JemKebaba&platform=TR1&lks=all&duration=all&champion=50&champion_rel=either&matchup1=all&matchup2=all&search=1
Tear of the Goddess is extremely hard to fit into Swain builds. Although he can stack it at a decent speed (not amazingly fast like Ryze or Cassiopeia), Tear is ideally a rush first item so you can stack as fast as possible. The problem with this is that what you REALLY want to rush ASAP is Rod of Ages (RoA), and delaying either will create many issues:
- Delaying RoA will mean you get stats later, making you less tanky. Besides, Tear of the Goddess doesn't actually provide you with laning power, only with some sustain through ult upkeep. It also makes you less of a threat in lane unless you go tear - Blasting Wand - catalyst. If you do this, you'll be less tanky due to delaying the HP from catalyst;
- Delaying Tear means you will have it stacked much later into the game. It is also still a dead item in your inventory for a while, because Swain's ult mana cost is cumulative, which means that extra mana will be melted faster. Getting more AP would make you heal more and deal more damage.
- The only possible "fix" for this would be to get Tear and rush the hextech item that builds from catalyst. My issue with this build is that Archangel will eat away at a precious item slot and you will be less tanky (not to mention that the hextech item is more expensive than RoA).
Assuming this question comes from having issues with mana on Swain during skirmishes, my advice is to ALWAYS demand blue buffs and, if you REALLY want a mana item, you may consider getting a Lost Chapter after Rod of Ages, finish Zhonya's Hourglass and then finish Morellonomicon which, along with your passive, gives you absurd amounts of mana on kill and assist.
Do understand that morellonomicon means you'll need to forgo Spirit Visage, making you considerably less tanky. Ideally, you should learn to manage Swain without any mana providers asides from RoA, especially because from midgame onwards you have less issues on that department.
Finally, on a sidenote, I do get Tear of the Goddess + ap support item + refillable pots on ARAM if I get Swain. Then I follow it up with RoA and Zhonya's.
They are decent in lane because you keep casting Q to harass + farm but once out of it they lose effectiveness (Q will apply over time AND if people leave it'll stop applying, W and R apply less). Overally, they're just a decent lane gimmick but fall flat out of lane.
Runes look fine. I would expect Greater Glyph of Scaling Cooldown Reduction to be better against AD or low threat mids since it seems unlikely you reach the cdr cap from items. You'd have to build morello's, visage AND zhonya's in one game which seems unlikely.
I'm like 80% sure 18/0/12 is better than 18/12/0 on Swain. You're getting very little out of 12 points in cunning. Last-hitting, biscuits and dangerous game you can easily do without. Merciless is useful, but not as strong as reduced summoner cooldowns. Compare that to Siegemaster , Runic Armor and Insight , which are all ridiculously good masteries. Runic Armor should give you almost the same value as biscuits (between base regen and the extra value from potion healing) and it scales way better.
Wouldn't be surprised if Ghost or Teleport or something is preferable to Ignite. Ignite's not bad though. You should have other options (like Exhaust and maybe Cleanse) in the body of your guide at the very least.
I think you're undervaluing the ridiculousness that is Spirit Visage. Swain's healing is super reliable now because it doesn't get mitigated by resistances, so you get a ton of value out of visage every game. Obviously you don't have to build it against a full AD team or something, but I think getting it second or third item should be pretty standard. I don't see a world where Abyssal beats it. I would maybe get Abyssal afterwards (against a ton of magic dmg) or maybe if I'm super fed and want to greed for more dmg.
I don't see a world where you get Rabadon's Deathcap but not Void Staff in a 6 item build.
I feel like you should decide whether you're incorporating Rylai's Crystal Scepter into your build or not. It's not really an item that's situational in its current state. Personally I feel like it's pretty unnecessary on Swain considering how much CC he has already and how many other items are vying for that slot.
Rylai's' "passive procs on every Swain ability."
Not really, your W root lasts longer than the 1 second slow for AoE abilities. Your Q already slows, so you're only getting a tad extra slow duration after your target leaves the area or Q expires. Basically Rylai's only works with your E and R, which means it's useful, but it certainly seems like you can get by without it to me.
I'm not saying you have to drop Rylai's, but it should be a lot clearer when and why you get it if you're going to justify it over other items.
I'm pretty confused by Morello's too. I'm not sure why it's in there but not core. It seems to me like you either get it after RoA (for mana and CDR, you don't need healing reduction much if you're always running ignite) or you decide that it's not worth the opportunity cost and you get something else instead. Maybe it could work as an aggressive opening when spirit visage or zhonya's 2nd isn't appropriate.
"Always try to finish Zhonya's Hourglass and Rod of Ages as your first two items."
Zhonya's is so expensive that this isn't true anymore. You don't need to build zhonya's every game, especially not that early. If you're against double AP, you're absolutely going to benefit more from a visage 2nd item and maaayyybe a late game zhonya's, but you probably don't even need it. Zhonya's is good, it's just that it only beats out other options in some situations.
Your build vs double AP could look something like this:
Or if you really want Rylai's:
I'll admit that I haven't played a ton of Swain, but I have no idea what the point is in maxing Torment 2nd. You don't get any extra damage amp or cooldown reduction from it, so you're literally just gaining 120 base damage and making it cost more mana. I get that it's guaranteed, but at that point it's mid game and you're team fighting, not harassing. Compare that to maxing Nevermove, which doubles in snare duration, almost halves the cooldown and gives you 260 base damage that applies in an AoE. That seems way more useful to me, especially mid and late game when you're team fighting and skirmishing.
That's all I got for the build. Rest of the guide looks pretty well presented and organized, so props for that.
Hope this proves useful to you!
Agreed
Agreed.
Not sure about TP, but Ghost certainly might be worth considering. I use Ghost on most mid laners but I still feel like Ignite would be best on Swain though.
I agree it's strong but only as a tanky option, I don't think you need to build it every single game, especially if you're ahead and can just afford to build more damage. I agree it's probably better than Abyssal Mask though.
Agreed, but likewise I don't see a world where you get Liandry's Torment but not Rabadon's Deathcap.
Agreed, I don't think it's worth building on Swain. Especially after Rylai's nerfs tomorrow, whether me and Psi are right or wrong on this you should still remove it at least after tomorrow.
Agreed, I think you should never build Morellonomicon on Swain.
I strongly disagree, I think Zhonya's is the second strongest item Swain could build next to Rod of Ages. I don't know why you say it's too expensive now either, it's cheaper than it used to be. Plus it's almost always built second on Swain whether played mid or top, it just has huge synergy with him.
http://champion.gg/champion/Swain/Middle
http://champion.gg/champion/Swain/Top
http://euw.op.gg/champion/swain/statistics/mid
http://euw.op.gg/champion/swain/statistics/top
http://www.op.gg/champion/swain/statistics/top
http://www.op.gg/champion/swain/statistics/mid
I disagree, I think it should look like this.
With Rabadon's Deathcap able to be swapped out for any situational purchases that may be necessary.
Agreed.
I like your alt build but I would put spirit visage before zhonyas assuming you're against 2-3 AP. I can accept that I've undervalued zhonyas though.
I like your alt build but I would put spirit visage before zhonyas assuming you're against 2-3 AP. I can accept that I've undervalued zhonyas though.
My point rather was that Rabadon's should be prioritized over Liandry's Torment, not that you need Rabadon's Deathcap alongside Liandry's Torment. I'm not 100% sure that that's correct, but it feels like it should be given that Rabadon's Deathcap increases your healing and overall damage by so much, so seeing Liandry's Torment but not Rabadon's Deathcap in a full build feels off.
Also I literally just felt inspired to play Swain a few hours agoand played him into a x4 AP comp, and rushing Spirit Visage after Rod of Ages felt so underwhelming. Abyssal Mask may have been a better choice, but it just felt so weak to rush a tank item when I only had an AP item. The subsequent 2nd item Zhonya's vs x2 AP felt much better, since MR or no MR that Zhonya's active was ridiculously strong, allowing me to dodge things like Lux ult and Zyra ult, while still doing damage and regenerating HP with ult.
Wow, if visage 2nd was that bad then maybe Abyssal is better afterall. I still have trouble believing Zhonya's 2nd against that much magic is optimal. Third, maybe, into void and then deathcap.
I mean, take a look at this moment where my Zhonya's was on CD. Spirit Visage did a horrible job at protecting me from the burst of Lux E + ult. If my Zhonya's had been up, the E + ult damage wouldn't have just been mitigated, it would have been nullified. Even against magic damage, Zhonya's does work.
Yeah it just felt useless to build tanky when I didn't have enough damage to be a threat anyway. It's like rushing Warmog's Armor on an ADC, what's the point in not dying if you don't do anything when you're alive anyway?
In hindsight I would have gone either Rod of Ages -> Abyssal Mask -> Spirit Visage -> Zhonya's Hourglass, or Rod of Ages -> Abyssal Mask -> Zhonya's Hourglass -> Spirit Visage. Probably the latter, since even though they had 4 AP's, the enemy ADC was destroying armorless me, and Zhonya's active was sorely missed.
I think your 2nd item order makes the most sense based on what I've heard so far. You guys will have test that stuff out though since I don't really play Swain.
I mean, it's subpar in all scenarios as a 3rd item: if you're fed you're setting yourself behind by not getting AP, if you're even you will not get extra damage just "random" tankyness and if you're behind it's not gonna save your *** and you'll just stand there in skirmishes and early fights.
Thanks for trying this out Vapora, I've been having awful time for league lately.
For what it's worth, in the few good Swain games I played I built Spirit Visage third (so I had RoA and Zhonya) and it felt fine. That's not to say that it's optimal, or that other items couldn't be better, but it didn't feel bad, unlike building it second which felt awful.
And np, if I play more Swain I'll make sure to give you some more input, but for now most of my Swain experience is probably even more out-dated than yours. :P
Edit: Also with Swain's new horrible ult CD I felt like Greater Glyph of Scaling Cooldown Reduction were a lot better than before, perhaps you agree?
Scalling CDR over flat, but yes. I think it's a 50/50 between that and flat MRes, but there are more matchups you can get away with no MRes now because of how Q is much better for laning and farming in safety. I actually find it stupid they complained E made Swain not very interactive, Decrepify makes him even less interactive now if you want to.
Yeah that was a typo, whoops.
I'll try it next time I play him, but I just feel like it's too greedy for Swain. I'm usually all for skipping defensive stats but not on Swain. Rabadon's Deathcap is one thing considering how much raw power it gives, but the main benefit of Morellonomicon is giving CDR that you could already get to 35% through runes, Spirit Visage, Zhonya's Hourglass, and even an Abyssal Mask if you need one (and if it's still good).
I don't think the mana refill is necessary since he doesn't use up as much mana as old Swain, I think if you get a refill through your passive alone that's probably enough to keep you going, and the grievous wounds passive is only situationally good, and you have Ignite for when you specifically want grievous wounds on someone. So in the end I think it mainly just boils down to the 20% CDR, but I think progressively building up to 15% CDR through Greater Glyph of Scaling Cooldown Reduction is a safer/more efficient way of getting CDR, without wasting an item slot for it.
Also although glyphs might seem like a slower way of getting CDR, in Morello's place you'd be building either Zhonya's, Abyssal or SV, which give 10% and by the time you build them you'd probably already have 10% CDR from glyphs, so you end up getting ~20% CDR at around the same time.
But yeah I could be wrong. I'll try it later and tell you how it goes.
I agree with some points, but I really needed a great math guy regarding visage and void staff (void staff on swain specifically, versus liandry). I still think visage is over-valued on Swain except versus double AP. A few of the things you pointed out are typos and I've been mulling over the Torment versus Nevermove thing for ages now.
I'll cleanup tomorrow, but you helped clear my mind a lot!
For void, don't think of it as void vs liandry's. Think of it as Void vs everything else. Liandry's actually makes it better because the pen stacks. Keep in mind Riot nerfed Last Whisper to only penetrate bonus armor because it was mandatory every game ('cause it was optimal even vs squishies). Void is like pre-nerf Last Whisper. You may not always need it early, but you need it eventually if you're playing a damage mage. If you don't build void you're basically just committing to a tank build and should get GA or something
I think Visage as it is was better on the old Swain, whose heal was fixed and only increased with damage dealt.
Swain's ult doesn't heal based on damage dealt anymore, only the flat healing + AP ratio. This change was made so that enemy resistances don't reduce his healing in any way.
And for example building Void Staff after Rod of Ages and Zhonya's Hourglass would increase your ult's healing by about 9.6 HP per raven. Building Spirit Visage instead, if we say you have 230 AP at the time (I think that's realistic?) would instead increas your ult's healing to around 14.4 HP per raven (hitting 5 champions that's a potential 24 extra HP per second over Void Staff) at rank 2, and at rank 3 would increase it to around 16.9 HP per raven (hitting 5 champions that's a potential extra 36.5 HP per second over Void Staff). And the numbers keep increasing in favour of Spirit Visage the more AP you build throughout the course of the game.
Also, it's not just because of how much more it increases your healing over AP items that makes it so good, it's the whole stats it gives you. Swain's kit benefits from a mix of AP and tankiness, and Spirit Visage helps you round out your HP + armor from Rod of Ages and Zhonya's Hourglass with some MR and much more HP overall when factoring the flat HP and the bonus healing. Overall it makes you much tankier, and this is usually very good on the new Swain since he doesn't eat as much mana as before, so he doesn't have to end fights as quickly as he used to. It's much more viable for him to use a more tank-focused build.
While Spirit Visage doesn't always have to be your 3rd item aside from boots if you don't need the MR or you don't need to build tanky, it is still a very strong addition to your overall build somewhere down the line.
Void Staff reduces 55 MR to 35.75, or 33.55 if they have Piercing Thoughts too. Flat magic pen doesn't matter since it'd already be penetrating the rest of your MR, so buying Spirit Visage still yields a +35.75 MR increase, which is far from not being worth noting.
As for Morello, the item is actually surprisingly good on Swain, the issue is the timing. The sum of stats is incredible (mana + mana regen on kill that synergizes with passive + 100AP + 20%CDR), it's the timing/slot that becomes the real issue. I think it's a good item against a high sustain or a tanky team, where your team killing the tank will allow you a rush of mana for the rest of the fight. As for what it should replace, probably zhonya; tankier teams generally have less DPS so you can sustain much better through them, deal slightly more damage (100 AP vs 70).
Not all tankier teams though, mostly because some have huge AoE engage that you might want to dodge via Zhonya.
Agree with the Rylai's thing, just read the nerfs/review.
Also, after reading Psi's review, It gave me a craving to play Swain, & I'm not much of a fan of Mages.
EDIT: Although I'm not much of a Fan for Mages, I would never see myself grabbing Zhonya's Hourglass on Swain... It just seems like such an offset. I HAVE seen it built on him but It's never really worked out for Swain players in the slightest... I agree with Psi when he says "Maybe as a later Item" because It really is too expensive for It's bummer stats(Since the Nerf) & It's(If not positioned correctly, you've basically just prolonged your death an extra few seconds) Active. Even with an AD Match up, I'd most Definitely build Spirit Visage 2nd or third. The healing stats are already doubled by AP but increasing it by 20% is definitely not a bad call. Paired up with Runic Armor & Vampirism , You'd be next to Unkillable unless they get you with Ignite/ Morellonomicon. I'll admit, Natural Talent seems pretty Sweet for the 15 extra AP late game but I think that this is Lane Situational. I can see Natural Talent being preferred Top Lane since that's where all the Obnoxious Bruisers/Tanks like to touch themselves Violently, but I'd prefer Vampirism Mid lane since it's Close Quarters & you will almost always be engaging in a Fight where that Extra LS/SV would grant you some hugs & kisses.
That's just an Outsider Opinion on Swain.(You can take my opinion for a penny if you want.)
Zhonya's is great against AoE in general, really.
Also thinking about this makes me even less enthused about Morello's because Zhonya's is always going to compete for that slot along with other items like Visage.
This is a 6 month old Link about Spirit Visage being better on Swain. They didn't change the numbers on Spirit Visage healing but I'm unsure if Swain got the work before or after so hopefully this enlightens something.
Quoting a line from the post within the Link:
"TLDR Spirit Visage makes you heal more than Abyssal Scepter regardless of whether you build AP or not, because it boosts both the base and scaling parts of Swain's healing."
EDIT: Yes, Zhonya's Hourglass is VIABLE but you wouldn't catch me building it unless I'm getting destroyed in lane. With the less AP & High Cost, I'd rather not buy Zhonya's Hourglass at all & grab Spirit Visage then continue the Build Regularly. It just doesn't hit my Gamer's G-Spot the way it used to.
You wouldn't build it unless you're getting destroyed in lane but you'd pick up Spirit Visage every game? You speak as if Zhonya's is a defensive item and Visage is an aggressive item you build when ahead. :^)
Zhonya's is the 2nd best item Swain could ever build and there's no reason not to build it even a single game, it's both the greatest defensive and offensive item he can buy, since buying it opens up so many aggressive moves for him. Here's some clips I took from my last Swain game.
Reminder that these are all from a single game, not just cherry picked moments over a bunch of games where Zhonya's overperformed.
And here's a moment where Zhonya's was on CD when I went in. Think of the impact Zhonya would've had if it had been up and I'd been able to use it on Lux E + ult. As an armor item it would have protected me from more magic damage than Spirit Visage and Abyssal Mask put together, not to mention I'd have been healing from ult + Rod of Ages during the invulnerability.
It's a 100% must-buy in any situation. Sometimes it can be delayed, but if you're constantly purchasing it as a 5th or 6th item then you're building him very wrong, since there are no items that generally take as much priority as Zhonya's Hourglass on Swain except for Rod of Ages.
You wouldn't build it unless you're getting destroyed in lane but you'd pick up Spirit Visage every game? You speak as if Zhonya's is a defensive item and Visage is an aggressive item you build when ahead. :^)
You argue a fair point but firstly, I didn't say it Spirit Visage was an Aggressive Item, I'm saying that I prefer healing Constantly while remaining Active in Team Fights, & I am saying it's a 100% Buy Item. And yes, Zhonya's Hourglass holds the greatest Defensive Active in the Game, making this item a Mid Point between Offensive/Defensive depending on the Situation & Play Standing BUT it is not a 100% Necessary buy as you claim it to be. Technically speaking, there is no wrong way to play someone unless you are, in fact, building them COMPLETELY wrong. Just cause someone doesn't build an Item that you find more of a personal favorite in shouldn't title them as "Un-skilled". It'd be different if you built a Champion like Swain w/ "ADC" Items but we just classify that as "Trolling".
As for what I said, Spirit Visage takes a higher standing to me than Zhonya's Hourglass & will remain so; Maybe replacing one of the late game items from my Original build path with it in the Mid/Late-Game stage where there will be non-stop team fights. Otherwise, I'm just going to continue Out-Sustaining these kids into the ground.
And yes, Zhonya's Hourglass holds the greatest Defensive Active in the Game, making this item a Mid Point between Offensive/Defensive depending on the Situation & Play Standing BUT it is not a 100% Necessary buy as you claim it to be.
It objectively is though, it's been his strongest item next to RoA since the beginning of time. 2nd item Zhonya is by far Swain's most frequent AND highest win rate build on NA, EUW, EUNE, Korea, Turkey, Russia, OCE, Japan, Brazil, LAS and LAN. AKA every single server that isn't China, which I can't check but I'm sure has the same result on every single one of its servers. And even the occasional top 5 win rate build on each server that doesn't build Zhonya's second still builds it third. Every single one of them. Every good top 5 win rate Swain build builds Zhonya 2nd or 3rd, without exception. And this has been the case for every single patch ever to my knowledge.
That level of consistency just can't be argued against. Zhonya's is absolutely core on Swain, arguably just as important as Rod of Ages except you have to build Rod of Ages first just to get it stacking ASAP. Sometimes it can be delayed very situationally, for Abyssal Mask or Spirit Visage, but it's still so strong that it should be one of the first items you build. And not building it at all, even in a single game? That's like not building Infinity Edge on Jinx because you think Guardian Angel is more important to survive assassins. If there's any item you throw out of your build as Jinx, it's not Infinity Edge, and if there's any item you throw out of your build as Swain, it's neither RoA nor Zhonya's. In any situation.
Zhonya's is really great on him and should probably get the fourth or fifth item spot. There are many reasons for this, such as how Swain always positions closer to the enemy team and thus is often more CC'd to get hit by adc attacks and possibly bursty ults from other laners. The item is just not as good on other APCs because they should naturally not position like **** and be further away from the enemy team.
It's not a must build ALWAYS but it's still great and really important in around 70% of the games.
Thank you for your imput!
Vampirism is really meh on Swain, literally half of his abilities have reduced spell vamp and it's only 2% to start with. So if you deal 100 damage you heal by 2, but then you gotta realize your ult and W will only heal for 33% of that. You can argue it accumulates with the rest but it's really poor accumulation (like, 1000 damage is 20 HP. That's not even noticeable) whereas 15 AP from Natural talent increases all your ability damage (+ Rabadon passive + blue buff) and Torment increases the AP effectiveness even more on the target hit, and it also increases damage and healing on R.