I mostly go this build, 2x Doran's Blade, Berserker's Greaves, Wriggle's Lantern, Infinity Edge, Zeal and a Black Cleaver (sell 1 of the doran's) usually works for me. The rest is situational.
There are stronger builds for higher damage output, but I like this build cause of the sustain and it has a strong mid game making you a bit harder to kill, and you are still able to deal high damage.
There are stronger builds for higher damage output, but I like this build cause of the sustain and it has a strong mid game making you a bit harder to kill, and you are still able to deal high damage.
Slappiz wrote:
I mostly go this build, 2x Doran's Blade, Berserker's Greaves, Wriggle's Lantern, Infinity Edge, Zeal and a Black Cleaver (sell 1 of the doran's) usually works for me. The rest is situational.
There are stronger builds for higher damage output, but I like this build cause of the sustain and it has a strong mid game making you a bit harder to kill, and you are still able to deal high damage.
Ok, thanks, but I wanted a build on what items I should have when I'm maxed
Manamune no.
Atmogg's situationally.
Atmogg's situationally.
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I'd still throw manamune on him because I'm terrible with mana management.
I don't remember how much mana issues I had last time I played him so, maybe not.
I don't remember how much mana issues I had last time I played him so, maybe not.
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thank god no one said trinity force. its such a stupid item for him even if he nearly has the cds to use it.
i saw a nautilus with trinity force the other day and i ****ing lost it. ****ing ******s building trinity force on a champion who doesnt have the cooldowns to utilize it.
i saw a nautilus with trinity force the other day and i ****ing lost it. ****ing ******s building trinity force on a champion who doesnt have the cooldowns to utilize it.
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TheKut wrote:
Does anyone know if Manamune or Atmog is good for Graves?
What Duff said about Manamune. It's waaaaaaay inferior, damage-wise, to just adding another BT.
If you're looking to maximize damage, you won't want Atmog's. I'm not saying it's not good (it's dumb good), but it doesn't provide as much AD as pretty much any two items that're standard AD carry fare. Atmog's is great when you need to stay alive longer (and therefore do more damage), but isn't great for DPS on Graves.
To maximize damage, I'd suggest two Phantom Dancers, two of Bloodthirster, an Infinity Edge, and either a Last Whisper or Black Cleaver depending on enemy armor (meaning LW every time against non-stupid teams). Built like this, you'll have massive AD (you're building +320 or +335) and massive crits nearly all the time (93% crit chance with a green potion), but you'll have no survivability. So unless your team can make sure you stay alive, this isn't an ideal build; DPS is 0 when you're dead.
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I currently use Berserker's Greaves, Phantom Dancer, Infinity Edge, Frozen Mallet, Bloodthirster and Last Whisper, but I don't think that he reaches full potential with these items.
I've been thinking of replacing an item with Manamune or giving him the Atmog combo. For those of you who don't know what that is it's the combination of Atma's Impaler and Warmog's Armor. Could those items be good with Graves? Any other ideas?