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Malzahar Build Guide by Aqua Dragon

Jungle [14.4] Diamond Jungle Malzahar - The Void's Legion

Jungle [14.4] Diamond Jungle Malzahar - The Void's Legion

Updated on February 28, 2024
9.2
310
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36
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League of Legends Build Guide Author Aqua Dragon Build Guide By Aqua Dragon 310 36 3,315,402 Views 386 Comments
310 36 3,315,402 Views 386 Comments
League of Legends Build Guide Author Aqua Dragon Malzahar Build Guide By Aqua Dragon Updated on February 28, 2024
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2
BrinchOLad | March 13, 2024 6:56am
Its because of this amazing work that I joined Mobafire. Thank you for your detailed guide!
2
Aqua Dragon (43) | March 13, 2024 6:56pm
Such kind words, thank you! I'll do my utmost to keep this updated. Sometimes I've let it fall into stagnation but no longer.
2
Chisps (2) | November 27, 2023 6:53am
Any chance you update this build soon since Moonstone rework and/or Mythic removal ?
1
Aqua Dragon (43) | January 10, 2024 4:12pm
Late reply but I spent last night going over Malzahar's build for the new season! It will take me some time to figure out jungle strategy however as the meta shakes out some. https://www.youtube.com/watch?v=IbwM-ExFKsU
2
DioX | July 19, 2021 1:01am
This is legit
2
DarkMatiYoshi | December 19, 2020 4:23pm
I love this guy
-1
Normalizboring | December 9, 2020 12:14am
The skill choice for leveling up is all wrong for this. You start with visions, then swarm because they attack whomever has visions, then end with void because void resets visions. You get almost double the damage from it. Many times visions is almost back up when it finally wears off. You start with visions, then void, then swarm at level 2, then max visions, and then void.
3
Aqua Dragon (43) | December 9, 2020 1:07am
If you mean for the first clear, Call of the Void deals substantially more DPS than Visions does.

Call of the Void (Rank 1): 70 damage, 6 second cooldown = 11.66 DPS (multiple targets)
Malefic Visions (Rank 1): 80 damage, 15 second cooldown = 5.33 DPS (10.66 with reset)
Void Swarm (Rank 1): 70 damage, 8 second cooldown = 11.3 DPS (single target)

For clearing camps, Call of the Void is absolutely the highest DPS, even when accounting for the Malefic Visions reset and even assuming you don't let voidlings die at all (though often they tank camps a bit). Note that Voidlings also only deal 300% bonus damage to minions, not monsters, and will target nearby monsters even if Malefic Visions is not on them.

After the first clear, Call of the Void still matters more because the silence scales with rank and its AOE DPS continues to mathematically outpace Malefic Visions against camps. Further, at just 50 Ability Haste, it's possible to permanently keep up Malefic Visions on a single-target with just Call of the Void anyway, since it hits 4 seconds at that point which perma-refreshes Malefic.
2
Doody_tco (26) | October 16, 2020 12:13am
I wish you can make a guide for Malzahar for URF (Ultra Rapid Fire), because he is so unbeatable and if anyone follows your guide for URF? It will be literally done for the enemy team x'D
Thank you so much for the effort you are putting in these guides :>
2
The Goblin (2) | August 31, 2020 2:08am
I never thought Malzahar was a viable jungler, I'll give it a shot!
2
AnimeWEeb (2) | October 18, 2019 11:03am
I now actually want to try this build.
2
liaxis | May 31, 2019 7:58am
What about the recent scuttle changes? Do I just do scuttle crab last because by the time it spawns I have already cleared my way to topside jg.
2
Aqua Dragon (43) | May 31, 2019 11:18pm
I'm still experimenting with various clears. Right now I'm doing a full jungle clear (Blue, Gromp, Wolves, Raptors, Red, Krugs) and just skipping the scuttle entirely, unless it's free for taking.

This might not be ideal though hence why I haven't updated the guide. I'll have to consider more options first.
1
Goran Dragic | November 29, 2017 6:12am
update runes for s8?
1
Aqua Dragon (43) | July 1, 2018 11:59pm
FROM BEYOND THE GRAVE, AN UPDATE ARRIVES

Comment has been deleted

1
Aqua Dragon (43) | November 22, 2017 10:22am
Sorry for the delay in response! I generally find that Tear of the Goddess is more than enough mana for all my needs. The first clear takes some practicing to get done correctly with enough mana, but I'll soon have videos displaying everything so hang tight!
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