Why Jungle Ezreal
The masteries and runes are speculation based on Ezreal's attributes at the beginning of the game.
Velocity basically wanted an extra AD carry running around the map so they stuck it in the jungle. The problem is there are very few AD carries that can jungle but Ezreal’s kit isn’t terrible for jungle clearing.
His passive, Rising Spell Force, increase attack speed on hit. The increase in attack speed allows him to take out camps, especially in this single target jungle.
Mystic Shot because even better since Ezreal is attacking monsters that... read more (10 comments)