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Force Pulse


Force Pulse

Cooldown: 6
Cost: 60 / 65 / 70 / 75 / 80
Range: 400
Kassadin draws energy from spells cast in his vicinity, gaining a charge whenever a spell is cast near him. Upon reaching 6 charges, Kassadin can use Force Pulse to deal 80 / 105 / 130 / 155 / 180 (+70% of ability power) magic damage and slow enemies by 50 / 60 / 70 / 80 / 90 % in a cone in front of him for 1 second.

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Goffterdom (7) | November 28, 2011 2:34am
OP since up.