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Shatter


Shatter

Cooldown: 10
Cost: 50
Range: 400
Passive: Taric gains 10 / 15 / 20 / 25 / 30 bonus Armor and provides an aura that increases the Armor of himself and nearby allies by 12% of his own Armor.

Active: Taric deals 40 / 80 / 120 / 160 / 200 (+20% of Armor) magic damage to nearby enemies and decreases their Armor by 5 / 10 / 15 / 20 / 25 (+5% of Armor) for 4 seconds. Only Taric loses his Armor bonuses while Shatter is on cooldown.

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