April 17, 2012
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Orianna  |  Protect  |  Bug
Below is a comment I just posted on the threads... if you want to put in your own input then feel free to do it Here.


Cubby1313 wrote:
Today, 07:29 PM
The most recent patch has brought out a bit of frustration when it comes to Orianna and the changes being made to her. Below is a copy of a comment I posted in the patch notes for Hecarim:

"Someone asked me about this so called "Buff" about a week ago... I however decided to call it a modification due to the fact that there is no actual increase in performance.

Instead of changing something so trivial and pointless why don't they fix something that can actually be useful?

Did you guys know that as Orianna, if you cast Command: Protect on an ally, and that ally dies, the ball is returned to Orianna whether or not the ally died within the ball's leash range? This bug has made me have to decide specifically to NOT shield a teammate in turmoil because I decided that he was likely to die even with my assistance, and instead cast Com

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