So Xel'nath made this post on the EUW forum a while back and it's absolutely FLOODED with replies on how to improve support/jungler gold (NA link). I personally think the following ideas would work wonders at improving jungler/support gold without affecting laners:
  • Smite: Every monster kill grants a stacking buff that increases the value of neutral monsters by 1 gold, stacking up to 15 times. This buff decreases by 1 stack for every minion slain. Note that taxing lanes is still mathematically better for the jungler's wallet than not taxing lanes; this simply prevents laners from taking smite instead of ignite and farming up a storm.
  • Allow the purchase of Explorer's Wards for 45 gold, or decrease the cost of wards by 5 for every ward placed down to a minimum of 50/100 for green/pink wards respectively. Not sure if good idea, on second thought.
  • Make GP5 items grant substantially more gold (something like 10-20 gold per 10), but add a 10s cooldown on them triggered by minion/monster kills. This makes them good for supports, acceptable for carnivorous junglers, and useless for laners.
  • For consistency: have auras and true sight grant assists (as a side effect, would make Twisted Fate players happy when they reveal a stealthed Rengar or a juking Wukong but get no assist for it).

Any thoughts or your own suggestions on how support/jungler gold could change?