Build Guide by Aether Skies
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Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
First of all
Before you hate on my guide because of the strange items, and item order, i think that you should try it, or at least read the item section of my guide for reasoning.
Pros/Cons of building Hybrid Akali.
- Survivability from AD to passive.
- AD is great, Akali's passive gives you a reason to get it. She may only have one AD scaling skill, but do n t forget about her basic auto attack.
- Harder to counter
- Utilizes all of her strengths
- Tower pushing is not reliant on Lich Bane.
- Less Raw power.
Skills, Sequence, and Combo Order
Upon obtaining 20 additional ability power, Akali's hits deal 10% bonus magic damage, increasing by 1% for every 5 ability power gained thereafter.
Upon obtaining 10 additional attack damage, Akali gains 10% Spell Vamp, increasing by an additional 1% for every 10 attack damage gained thereafter.
This skill makes you a hybrid. Stacking AD gives you spell vamp which offers survivability, and stacking AP gives you bonus auto attack power which makes you more deadly.
Mark of the Assassin
Akali spins her kama at a target enemy to deal 50 / 75 / 100 / 125 / 150 (+40% of ability power) magic damage and mark the target for 6 seconds.
Akali's melee attacks against a marked target will trigger and consume the mark to cause 50 / 75 / 100 / 125 / 150 (+40% of ability power) magic damage and restore 20 / 25 / 30 / 35 / 40 energy.
This skill accounts for a lot of your damage. It is a great farming tool, and a good harassment tool. A very low cool down lets this skill be spammed in between team fights, and also lets you flawlessly string together powerful combos.
Akali throws down a cover of smoke that lasts for 8 / 8 / 8 / 8 / 8 seconds. While inside the area, Akali gains 10 / 20 / 30 / 40 / 50 armor and magic resist and becomes stealthed. Attacking or using abilities will briefly reveal her.
Enemies inside the smoke have their movement speed reduced by 14 / 18 / 22 / 26 / 30%.
Your main survivability mechanism. The uses for this skill are: Escaping and juking, diverting attention from yourself, checking suspicious bushes safely, and stopping the focus on yourself during a team fight. There are many tricks to master using this skill.
Akali flourishes her kamas, hitting nearby units for 30 / 55 / 80 / 105 / 130 physical damage (+30% of ability power) + 60% Attack Damage.
A nice farming tool. Scales relatively with AP, but nice with AD. This skill deals physical damage, meaning Arp helps you deal more damage. This skill is not used in ganks as much as it is used in team fights. This skill also helps you easily spell vamp when low on health.
Akali moves through shadows to quickly strike her target, dealing 100 / 175 / 250 (+50% of ability power) magic damage.
Akali stores an Essence of Shadow on kills and assists as well as every 25 / 20 / 15 seconds up to 3 total.
This is the tool you use to easily blow up your marks. It deals decent damage, has a very low cooldown, and a huge range.
BA= Basic Attack
Mark of the Assassin -> Shadow Dance -> BA -> repeat
Avoid the use of Crescent Slash while chasing
Mark of the Assassin -> Shadow Dance -> Auto A -> Crescent Slash repeat
Basically, just spam all of your skills. A good tip to the DPS combo is to throw down a Twilight Shroud as enemies start to attack you. While inside the shroud release this entire combo, than hide back into the shroud a repeat.
You get the most Damage to survivability ratio this way. Highly recommended.
Mark of the Assassin early for damage and harass. Crescent Slash comes second to Mark of the Assassin. I like to take my Twilight Shroud around level 5, feel free to take it at level 3 if you are going against over aggressive opponents.
Boots of Speed + 3 Health Potions is what you are going to start out with. A lot of people get some AD to proc Akali's passive for early game spell vamp. However, i feel that Doran's Blade is definitely viable. At least try my recommended starting items.
Sheen is a devastatingly powerful item to get on Akali at any stage during the game. Akali has low cooldown, which inspire repeating combos that are heavily reliant on your BA. Sheen is constantly used, and combined with the explosion of a Mark, can deal insane damage.
Boots of Swiftness are the most viable boots in my opinion. The only other boots i would consider would be Mercury Treads.
The Brutalizer is an item you dont see on Akali, and i am not sure why. The Brutalizer gives you AD(and some spell vamp), CDR, and Arp that contributes to your basic attack and crescent slash. This item helps you destroy towers and builds into the legendary Youmuu's Ghostblade.
Rabadon's Deathcap Pure AP folks, after getting The Brutalizer this item empowers you, and staples this build. Dont forget that this item builds upon your other AP contributions.
Youmuu's Ghostblade Increases our CDR, Arp, And AD from The Brutalizer. Also adding a small amount of Crit Chance. Though the main reason to get this item is for its Active. The active tears towers down, helps during fights, can be used to chase an enemy or run from one. This item may seem out of place to you, but at least give it a try.
Quicksilver sash is an awesome item if you can use it correctly. It serves as a cleanse, and is very cheap for the effect it gives you. If you go against morderekaiser always get this item, it DOES stop his ultimate.
Gives you more of everything. Recommended as a build finisher.
DONT FORGET ABOUT ALL OF YOUR ACTIVE ITEM ABILITES
Early Game, Levels 1-6
Harass with your Mark of the Assassin. If you get the chance blow it up on someone.
Akali is made to last hit. She has three easy ways of consistently finishing minions off. Her Basic attack, Mark of the Assassin, and Crescent Slash. I have no trouble whatsoever raking in gold from last hits, while being able to dish out decent harassment and damage to the enemy.
Late Game, Levels 6+
Upon reaching level 6 it is a good idea to shop, heal, and then try a gank.
When you get sheen you will deal tremendous damage for a few minutes, almost OP damage. Be aggressive after you have bought sheen, they will flee or die.
Always aim at the squishiest champion, do not forget about the dragon & the buffs. Out of the 3 Buffs i recommend you Take the Wraith buff. If you have an AD ranged champion, let him have the Green/Red, if you do not then determine who needs them the most out of your team.
Summoner Spells, Masteries, and Runes.
I choose 21/9/0 primarily because i dont give a **** about defense, and just want to destroy people. This is your choice. Many people choose 9/21/0, and there is nothing wrong with that.
Basic runes, Arp is acceptable in place of the Mp. Anything else besides this rune selection is blasphemy.
This is alot of preference.
I prefer Exhaust + Flash.
Exhaust's usefulness never wears away during the game. You can use it to alter a team fight by reducing a Main damage sources damage output. Get a first blood, Etc.
Flash is extremely useful in 3v3. Easy to set up ganks, and dodge them with flash.
I think these are the best spells for Akali in 3v3, but choose what you prefer.
For reviewing my guide. Leave a comment below and you will always get reply. Dont forget to vote (;