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Tryndamere Build Guide by Turtality

3v3 - How to carry as Tryndamere

3v3 - How to carry as Tryndamere

Updated on July 4, 2012
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League of Legends Build Guide Author Turtality Build Guide By Turtality 3,783 Views 12 Comments
3,783 Views 12 Comments League of Legends Build Guide Author Turtality Tryndamere Build Guide By Turtality Updated on July 4, 2012
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1
Turtality (14) | July 6, 2012 3:00pm
Simppeli wrote:

lloool those summoner spell are bad also this build
jnugle is not work in twisted tree line.


Could you explain to me what didn't work? I would love to improve in any way possible.
1
Turtality (14) | July 6, 2012 2:59pm
Joxuu wrote:

Turtality wth srsly..

I have stated the rules clearly, that everything is based on my general knowledge and opinion, yet sitll you blame me for not reading stuff out clearly. I have never said that your build sucks. YOU asked for FEEDBACK and I said in my review shop that the review is "Based on my opinion". I have clearly stated all the rules and everything you need to know.

I would have given this a upvote for the rating 7, but you did not follow the rules what I mentioned in feedback section. I handed you out the advices as you wanted to know "How to improve it". I have at every point only wanted to help you out, but you have started to be really offensive towards me.

You could have asked for re-review for example later on, but instead you started flaming me and downvoting the review shop, becuase you did not like the feedback given. If you didn't get upvote, you could have asked for re-review.

I have explained you every single point of my feedback and it's very unnecessary for me to explain the choices again, because you will just argue with them and yes as every reviewer does, we do look and read the build at least once. IceCreamy pretty much stated most of my points also.

I only tried to help.


Well thank you for the help, your review was much appreciated and I wish you luck with future reviews. Sorry for offending you and I am willing to take your suggestions into consideration. Although now that everything has been said and done I have noticed a lot of your "fans" have come to flame me as well.

I am thinking of reposting the guide with your suggestions and I hope you will like the changes I will make.
1
Simppeli (1) | July 6, 2012 11:28am
lloool those summoner spell are bad also this build
jnugle is not work in twisted tree line.
1
Joxuu (336) | July 6, 2012 6:40am
Turtality wth srsly..

I have stated the rules clearly, that everything is based on my general knowledge and opinion, yet sitll you blame me for not reading stuff out clearly. I have never said that your build sucks. YOU asked for FEEDBACK and I said in my review shop that the review is "Based on my opinion". I have clearly stated all the rules and everything you need to know.

I would have given this a upvote for the rating 7, but you did not follow the rules what I mentioned in feedback section. I handed you out the advices as you wanted to know "How to improve it". I have at every point only wanted to help you out, but you have started to be really offensive towards me.

You could have asked for re-review for example later on, but instead you started flaming me and downvoting the review shop, becuase you did not like the feedback given. If you didn't get upvote, you could have asked for re-review.

I have explained you every single point of my feedback and it's very unnecessary for me to explain the choices again, because you will just argue with them and yes as every reviewer does, we do look and read the build at least once. IceCreamy pretty much stated most of my points also.

I only tried to help.
1
Turtality (14) | July 5, 2012 5:33pm
IceCreamy wrote:

+ Your guide looks pretty nice!

- when jungling it is better to take 3 points in Hardiness and only 1 in Resistance
- I recommend starting with Q instead of E
- I noticed you sometimes use "their" instead of "there"
- You could add a section about team fights, who you should focus etc.
- You could add a section about where to place wards from your Wriggle's Lantern. Add some screens, too ^^
- You could also add a screenshot of a general jungle route, as far as it applies (since you don't jungle all the time if I understood correctly)

Enough tips, my ratings:

Appearance: 8/10
Cheat Sheet: 8/10
Contents: 7/10

An overall 7,7, nice!


Thank you for the tips and suggestions and I will get right on fixing the runes and adding a ward section, I will also fix my grammar mistakes if I can find them xD
1
Turtality (14) | July 5, 2012 5:31pm
Joxuu wrote:

I will explain same stuff here and more carefully just for you, but first of all; Why did you ever even ask for feedback, if you can't stand the heat ?
I was only trying to help how you could improve your guide.

1. Q was based on my opinion, because it gives you sustain in the lane for faster levels and if you start to jungle way off as you mentioned, you are able to regain your healths instead of dealing 70 attack damage..

2. Heal isn't necessary, because you have your Q ability, which gives almost the same amount of health. It could be replaced by so many better summoner spells.

3. Variety in coding, by that I meant you have some coded icons, few banners and line dividers and centered text. You could use columns, more advanced coding.

4. You said TOP lane and JUNGLING, do you know how easily enemy lane will push you top or even leave you at the jungle alone ? You will end up loosing preciouse experience and gold from minions. Of course I have read the guide, really insulting that you said I didn't. Sure you can get Dragon every time, but really, who lets you to take dragon by yourself alone ? It's good advantage yes, but you can't do it alone in top. Also I meant you could make a alternative build next to your jungling way. Who would buy armor + 5 hp pots for lane tryndamere ? or Wriggles lantern ?

5. By that I meant line dividers for example and variety in chapters. It's just text and few icons.

6. Yes, at your tips and tricks section, part where you explain about warding. You say ward red buff, but where there exactly ? Are there other spots of warding ?

7. Again you are going where the fence is at it's lowest. You do not care to spend time to explain other summoner spells or make a section for their own. You could at least explain WHY you think every summoner spell is good. In my opinion and I think others may wonder those choices also.

8. Every single one of my points are feedback. I said clearly "I will review guides based on my opinion"

9. Before level 4, you could pick up a kill thanks to Mocking shout.


You came and asked for me to review your guide. I clearly stated rules and I said "I will gives ADVICES" based on my opinion. I have spent a lot work on the review shop and for your guide to help it as much as possible, but instead you have downvoted me for giving you advices and then you state I haven't read your guide, which is really insulting towards and reviewer I'd say. I could have downvoted your guide, but I only gave you advices instead. Please do not ask for reviews, if you can't stand the feedback given.

Your Shen build is so much better. You can improve this one up to the same class also, if you care to spend the time on it.


I'll as you one thing, do you really want me to explain how to use Ignite? Do you really need me to add columns to make things look fancy? Did you even try the guide or are you talking out of your ***? I like the warding section idea and I will put that in but calling out all the ideas in my guide because you "think" they don't work is really stupid on your part. Realize that this isn't summoners rift, the ideas you think will work in summoners rift work completely differently in TT. Sorry but also by saying you prefer the Shen guide you pretty much tell me that you prefer oversaturated guides. By the way the Shen guide also was lacking columns so please tell me you hate that one as well.

GG WP.
1
IceCreamy (453) | July 5, 2012 5:58am
Voted +1
+ Your guide looks pretty nice!

- when jungling it is better to take 3 points in Hardiness and only 1 in Resistance
- I recommend starting with Q instead of E
- I noticed you sometimes use "their" instead of "there"
- You could add a section about team fights, who you should focus etc.
- You could add a section about where to place wards from your Wriggle's Lantern. Add some screens, too ^^
- You could also add a screenshot of a general jungle route, as far as it applies (since you don't jungle all the time if I understood correctly)

Enough tips, my ratings:

Appearance: 8/10
Cheat Sheet: 8/10
Contents: 7/10

An overall 7,7, nice!
1
Joxuu (336) | July 5, 2012 4:38am
I will explain same stuff here and more carefully just for you, but first of all; Why did you ever even ask for feedback, if you can't stand the heat ?
I was only trying to help how you could improve your guide.

1. Q was based on my opinion, because it gives you sustain in the lane for faster levels and if you start to jungle way off as you mentioned, you are able to regain your healths instead of dealing 70 attack damage..

2. Heal isn't necessary, because you have your Q ability, which gives almost the same amount of health. It could be replaced by so many better summoner spells.

3. Variety in coding, by that I meant you have some coded icons, few banners and line dividers and centered text. You could use columns, more advanced coding.

4. You said TOP lane and JUNGLING, do you know how easily enemy lane will push you top or even leave you at the jungle alone ? You will end up loosing preciouse experience and gold from minions. Of course I have read the guide, really insulting that you said I didn't. Sure you can get Dragon every time, but really, who lets you to take dragon by yourself alone ? It's good advantage yes, but you can't do it alone in top. Also I meant you could make a alternative build next to your jungling way. Who would buy armor + 5 hp pots for lane tryndamere ? or Wriggles lantern ?

5. By that I meant line dividers for example and variety in chapters. It's just text and few icons.

6. Yes, at your tips and tricks section, part where you explain about warding. You say ward red buff, but where there exactly ? Are there other spots of warding ?

7. Again you are going where the fence is at it's lowest. You do not care to spend time to explain other summoner spells or make a section for their own. You could at least explain WHY you think every summoner spell is good. In my opinion and I think others may wonder those choices also.

8. Every single one of my points are feedback. I said clearly "I will review guides based on my opinion"

9. Before level 4, you could pick up a kill thanks to Mocking shout.


You came and asked for me to review your guide. I clearly stated rules and I said "I will gives ADVICES" based on my opinion. I have spent a lot work on the review shop and for your guide to help it as much as possible, but instead you have downvoted me for giving you advices and then you state I haven't read your guide, which is really insulting towards and reviewer I'd say. I could have downvoted your guide, but I only gave you advices instead. Please do not ask for reviews, if you can't stand the feedback given.

Your Shen build is so much better. You can improve this one up to the same class also, if you care to spend the time on it.
1
Turtality (14) | July 4, 2012 6:40pm
There's a difference between giving helpful advice and giving advice on information that is 100% inaccurate, Please if you will, tell me what part of his argument is true because I would love to know. He reviewed my guide as if he were going to use it in summoners rift and without realizing what I was trying to teach. He didn't read my guide fully which is quite clear but the accurate feedback he did give has already been implemented. I tried to see where he was coming from but a lot of what he was saying was explained in the guide. I stand by my point, he went full ******.
1
Omnislasher2297 | July 4, 2012 5:40pm
lol relax dude he was just trying to help out, and he is right for the most part so take it with a grain of salt, take the advice and learn from it. dont just defend yourself and mock him or you will never improve your guides.
1
Turtality (14) | July 4, 2012 1:16pm
Quoted:
Hello.

Since it is still in development stage, I will give advices how to improve it instead.

-I think it's better to start off with Q
- Heal isn't that necessary for Trynda.
-You could add some variety in coding
-You could make a guide for normal build also, because it's really hard to pull off jungle with champion like Tryndamere and even generally in twisted tree line. Jungling isn't as efficient as laning. In summoner's rift, jungling gives advantage.
-You could go a bit more in-depth and explain your choices & situational runes & items for example.
-Work on overall looks of chapters like your masteries.
-Picture in warding section could help a lot.
-You have quite unusual summoner spells choices like Surge and Revive, Clairvoyance, Promote is quite questionable also. Ignite, Flash, Exhaust, Ghost are kinda left out / left out in shadow.
-You could explain his abilities and the maxing order
- Mocking Shout could maybe be taken at level 3.

I won't give a overall rating, because it's still under construction, but hopefully those tips helped ^^. Feel free to ask for re-review any time if you feel like it.

P.S: I highly recommend you take a look at jhoihoi's how to make guide. It's really useful.

Good luck with the build.


So... It's hard to say nice things to someone that just went full ******, you never want to go full ******.

1. You don't start off with Q because it's Twisted Treeline. If you start off with Q you wont be able to have the same level of mobility. In Twisted Treeline getting ganked early on is part of the game and at level 1 having the ability to spin over walls WILL keep you alive. Also because you are going to level to 2 at the end of the first minor camp (or close to it) getting your Q is just stupid.

2. This is how to carry as Tryndamere. If you think you can go without Heal and use a different summoner spell then go ahead but having Heal will help in almost everyway when you are trying to win a game on your own.

3. What variety do you want. I'm not going to make everything look like it was put together like a 2 year old. Everything was coded how I thought would make it look clean and readable.

4. Did you even read my guide?! "Make a normal guide" you say. Well If you read the context of the guide you would have realized that you will be laning and jungling. And you are saying that jungling gives no advantages? If you get dragon everytime it spawns your team instantly gets a gold advantage, and a 9% damage advantage. Buffs are what win Twisted Treeline and saying that jungling gives you know advantage is honestly the dumbest thing you could say... ever.

5. Work on the overall look? I colorized nicely and added headers that matched the guide nicely. I'm not going to even go there...

6. I don't have a warding section. I have a tips and tricks section but honestly I think adding a picture of a ward would throw people off more.

7. Again if you read the guide you would have seen that I am not making a summoner spell section, I'm telling why I don't care what summoner spell you use because they all are useful. And you are basically saying to me that choosing a different summoner spell that doesn't match the meta makes it a bad guide. Thank you!

8. This is feedback. I will add an ability section. This is what you should be giving people.

9. You hit level 4 so fast that having the extra damage early actually helps.

Overall I think you didn't actually bother reading the guide becuase everything you commented on has a reasoning and is either explained in the guide or is common sense. Clearly I will make things easier to understand for people like you.

Oh and ps. I'm sorry that I didn't copy and paste my template off of jhoihois and actually took the time to make mine my own. Honestly if thats what you are rating your guides on then give me a bad rating because that is a biased view on guides.
1
Joxuu (336) | July 4, 2012 5:27am
Hello.

Since it is still in development stage, I will give advices how to improve it instead.

-I think it's better to start off with Q
- Heal isn't that necessary for Trynda.
-You could add some variety in coding
-You could make a guide for normal build also, because it's really hard to pull off jungle with champion like Tryndamere and even generally in twisted tree line. Jungling isn't as efficient as laning. In summoner's rift, jungling gives advantage.
-You could go a bit more in-depth and explain your choices & situational runes & items for example.
-Work on overall looks of chapters like your masteries.
-Picture in warding section could help a lot.
-You have quite unusual summoner spells choices like Surge and Revive, Clairvoyance, Promote is quite questionable also. Ignite, Flash, Exhaust, Ghost are kinda left out / left out in shadow.
-You could explain his abilities and the maxing order
- Mocking Shout could maybe be taken at level 3.

I won't give a overall rating, because it's still under construction, but hopefully those tips helped ^^. Feel free to ask for re-review any time if you feel like it.

P.S: I highly recommend you take a look at jhoihoi's how to make guide. It's really useful.

Good luck with the build.
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