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Teemo Build Guide by ZephyrosWest

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author ZephyrosWest

5.17 Sate your Monstrous Desires with Sated Devourer Teemo!

ZephyrosWest Last updated on September 12, 2015
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Ability Sequence

2
9
10
12
13
Ability Key Q
3
14
15
17
18
Ability Key W
1
4
5
7
8
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Havoc
 
 

Offense: 18

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 3



Threats to Teemo with this build

Threat
Low
High
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Threat Champion Notes
1
Master Yi Afk junglers are you smallest threat in the game. I mean the people (like you) who stay in the jungle for the first fifteen minutes stacking their Sated Devourer.
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Who am I?:

Hey guys! I am a level 28 Unranked Skrub-Lord, here to bring you a silly build that works especially well in lower Elos. My Summoner name is Silent Wrist and I play often with five of my friends, who are all either Silver or Unranked. I hope you enjoy! If you want to leave a comment, please do. This is my first ever guide, so be as harsh as you need to be.


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Why Teemo Jungle?:

Mainly because I thought it'd be interesting, considering his Toxic Shot has an on-hit burst of damage.


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How clearing works:

If you do it correctly, you can clear the Gromp and Blue Buff (albeit on ~100 health), and then you can go take Scuttle Crab. Back afterwards, with enough money to buy Ranger's Trailblazer and a health potion or two. The clear like a normal jungler, but keep in mind you may not be able to take your first red unless you have 3/4 health or more.


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Interaction with the team:

For the most part, you will be in the jungle stacking your Sated Devourer. 'Ganking' consists of using Move Quick to run at the enemy from behind, and using autos and Blinding Dart to try and burst people down. Try not to kill steal until you get devourer. Once you reach level 6, start throwing down 'Shrooms everywhere. If you feel confident, out them in the enemy jungle. And regardless of confidence, ward up your jungle, as well as Dragon and Baron. In teamfights your job is to go in, assassinate a squishy or two, and get out. If you're stuck in the backline, and you're level 11 or above, try bouncing your mushrooms into their backline. Another strategy I found useful: To counter split pushing, stand right outside of the radius of your turret's range, and whenever someone tries to take it, break stealth and kill them using your passive.