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Wukong Build Guide by Moenchle

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Moenchle

[5.21] Wukong [Season 5] - JUNGLE-DMG-TANK [OP]

Moenchle Last updated on October 30, 2015
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Cheat Sheet

Wukong Jungle-Damage-Tank

Wukong Build

Ability Sequence

1
5
7
9
13
Ability Key Q
3
14
15
17
18
Ability Key W
2
4
8
10
12
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 22

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 8

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 0


Guide Top

This Guide is up to date! last update/check 30.10.15

Hey guys, thats my first Guide! I hope you like it and you get some help! :) I appreciate any support! And I hope you will rate this Guide positive! Thanks for all the support!


Guide Top

Introduction

Welcome summoners, my name is Moench a currently Silver (old Gold II) Member, and Wukong is one of my mains.
If you wanna know how you have to play Wukong in Jungle then you are on the right Guide! If you search only an certain point, you can look on the TABLE OF CONTENTS there is the structure of this Guide so its easier for you to find this what you search.

so have fun by reading this guide and I wish you good games with this build, in this sense lets start!


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Summoners Spells


No question, this spell is the key to play as a jungler, so why you need Smite?
The spell is very important, because you don't make a lot of damage in the early game, what is clear I think... so Riot added Smite to the spells to help the Jungler doing more damage on minion-buffs.
Without Smite you can't get buffs of the Crimson-Raptors (the crows, alias. birds) or the Gromp (Ghost).

That does not concern the Blue and Red-Buffs.
But we come to the monsters later. This is actually the most important what you have to know about Smite, so when ever you take the lane Jungle > Smite!

more information about Smite can you find here: [http://leagueoflegends.wikia.com/wiki/Smite]



The second most important Spell is Flash, you need it to do quick moves, like to escape of a deadly situation or dodge enemy abilities.
Flash brings you from one place to another place. DON'T waste it! Because it takes a cooldown of 300 seconds. Thats a long time inGame.

more information about Flash can you find here: [http://leagueoflegends.wikia.com/wiki/Flash]


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Runes


Here is a link to my Wukong Runes which are in my opinion very good, you can test the runes, or you build your own, but if you are new in League of Legends, I would say take this runes at first.

[http://www.mobafire.com/league-of-legends/rune-page-planner#&rune=360:3-356:8-262:9-309:9-359:1]


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Masteries

My Masteries can you find under the ABILITY SEQUENCES!


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Pros / Cons

Pros
1. Very strong in 1 on 1
2. Very usefull in teamfights
3. One of the strongest Ultimate in the whole game.
4. Very good waveclear
5. Very good COMBO (E,Q,R,W)
6. His W ability makes him invisible


Cons

1. Any champ that can reveal him while using the W (invisible ability) is an instant-counter.



I can't find more of Pros / Cons...
If you have some, post it in the comments I really appreciate feedback and support from the community! =)


Guide Top

Counters

We start with the Easy-Counters like:
Jayce You can kill him easy if he has used his E-Q combo already.
Another choice do you have, you wait until he has no Mana, and then you start to attack him with YOUR E-Q combo after your engage with your E-Q you can add your Ultimate (R) and if he doesn't die you can escape with your W (invisible).

Teemo Yep, he is easy to outplay with Wukong. With a great gapcloser and your decoy can you despite blinding-arrows (Teemos Q) &' duel him easily. I prefer to buy wards (Pink-Eye,Green-Eye) and set them in the river. If you wanna gank him perfectly (and other champs). Talk with your teammates that they buy wards (Toplane > bush ; Botlane > bush ; Midlane both sides > bush) You can buy the item Sightstone, you earn more health and you can set 4-6 wards, if they don't set wards.

Yasuo The midlane is easy to gank when Yasuo is pushing the mid/toplane. Just wait until he is destroying the last minion-wave and he is near the ally turret, stay in the bush, use your W-Spell and go out of the push so you have few seconds to suprise him. He has no chance against your Ultimate.


Moderate-Counters like:
Maokai Also known as "Tree-Man", is a easy victim in the early-game, mid &' late-game strong but you can handle this as Wukong. The most players play him only with tank items. His ultimate is in teamfights very strong, beware if he is in the ally jungle, with his E its easy to outplay you and he is a good buff stealer. Most steals are on the blue so ward the blue with a pink-ward, the most of this Maokai players going to her red and going very soon in YOUR jungle and steal the blue of your team! I going well with this tactic: > do ally blue , > do ally red , > do enemies gromp &' blue. So he lost a farm of 2 with ally blue 3.

Jax He is easy to outplay if you use wards he can't do anything against you and your E-Q-W combo. Its easy to troll him, you can follow him if you know where he is ganking and suprise him with a 2vs2 as example on top-lane, in the most cases he escaped.


Though-Counters like:
Shyvana She has good dueling potential against you and she is very hard if she has her Ultimate! I prefer to check out her play style. Watch on the map if she is ganking and look how she does ganks. In this time you can easy counter-jungle her. But beware of wards.

Pantheon The most people say its easy to kill him, I personally can't play well against him, so I can just say play defensive and go 2 vs 1 against him. If he plays top, your ally will help you but if he is a jungler too, its a kind of tricky so careful! DON'T go back if he know where you are because his ultimate allows him to jump on a selected area.


DANGER-Counters like:

Darius He is a really danger champion at the moment, with the new patches he gets a little bit to hard in my opinion. He can easy grab you with his E, outplaying is not really easy. If you think "OHHH yeah I got you!" then he has just to push the Q-button and the dream is over. His Q is healing himself, and his ultimate makes the damage which he gaves you before he ults you. So if the top/midlaner don't ask for help and don't die like a mouse in a mousetrap you can avoid the lane.

Garen I guess some champions are in a brotherhood at the moment. Garen is one of the strongest champions at the moment. The evidence is that he is choosing the most deadly-enemy champion and give him more true damage then normal. If you go to gank top and Garen is the opposed then go quickly back to your tree, no really he is so op I don't know just play careful against him and have luck that he isnt good.

Renekton I add him to this counters part, because he is one of my mains and I can counter a Wukong very easy, I just poke enemy Wukongs with my E-Q-W combo, if he is not good enough to escape he is in 5 seconds dead. My recommendation is, just go a 2-3 vs 1 against him if you have a Irelia on the top its often that Renekton picks Ignite to destroy Irelia, so watch out! If you have full-life and you think: "Yep I got this!" then you can try it but the most attemptings go wrong.

Riven A really strong champion, she can outdamages you and is a destroyer like Fiora. She has more burst and CC then you. You can bait her attacks with your W (Decoy), its not a good idea to trade with her.

Fiora Same like Riven she is very strong, the rework of her is very cool but also dangerous for you! Mostly I bait her in a ambush with 2 more ally champions. Play defense against her if you lane top. As jungler you have to play just with your ally top-laner, you can easy tower dive her with your Decoy.

Lee Sin Don't worry the game is not over if you see him in the enemy jungle. But you have to play very careful. He is a good buff stealer (most the red buff). The problem is that he can reveal you in your decoy so you are really weak against him, your ultimate is not the best method to kill him, because if he is lvl 6 (or higher) he is able to kick you with his ultimate away! So your ultimate is very useless if you play against him 1vs1.


Guide Top

The Jungle | Monsters | Buffs

Gromp



"A robust monster with ranged attacks. Likes to eat small insects, mushrooms and people."

The Gromp is a big toad, which is a neutral monster, he is the improved version of the goblin.
If you useSmite on this monster you earn the buff: "Poison-Armor", this buff harm every enemy which you attacked. The damage be 10 + (10% of the extra life) magic damage over 3 seconds.
Only players with the Spell Smite can see that you have the buff. You can see it on the "Purple bubbles" on the feet of the player.

The duration is dependent of the masteries from the player.

Gold: 62
Experience: 300
Health: 1600
Attack damage: 83
Attack speed: 0.63
Armor: 15
Magic resistance: 0
Movement speed: 330
Spawn time: 1:55
Respawn time: 1:40

Spawn-area



____________________________________________________________________________________________


Crimson Raptor



"The Crimson Raptor is a large monster found on the Summoner's Rift, along with three Raptors."

The Crimson Raptor will grant "Razor Sharp" if you use yourSmite for 90 seconds, which will give you true sight for 10 seconds, the next near enemy ward can you see, if a enemy ward is close to you starts the buff, and you see under your feet signals (pink circles), and you can see in this radius wards of the enemies. In bushes or free fields.

The duration of this bonus is unaffected by Runic Affinity.

Gold: 41
Experience: 210
Health: 1200
Attack damage: 45
Attack speed: 0.67
Armor: 15
Magic resistance: 0
Movement speed: 350
Spawn time: 1:55
Respawn time: 1:40

My tip: Kill the small Raptors at first, they do more damage then the big one.

Spawn-area



____________________________________________________________________________________________


Red Brambleback



"The Red Brambleback is a neutral monster present on the visually upgraded version of Summoner's Rift, accompanied by two Cinderlings. Statistically speaking, it is nearly identical to the Elder Lizard."

Kill the Red Brambleback to receive a buff that heals you over time, and causes your basic attacks to slow the enemy while also dealing damage over time.

( USE YOUR Smite)

Red Brambleback will restore a large amount of health instantly (20% of your maximum health).

You can see when a player has this buff! (red circle under his/your feet).

Gold: 36
Experience: 150
Health: 2000
Attack damage: 80
Attack speed: 0.60
Armor: 20
Magic resistance: 0
Movement speed: 330
Spawn time: 1:55
Respawn time: 1:40

My tip: Use your Smite if the Red is already low Health! Its dangerous to Smite if he has over 1000 life! Some enemies can easy steal him then.

Spawn-area



____________________________________________________________________________________________

Blue Sentinel



"The Blue Sentinel is a neutral monster on the visually upgraded version of Summoner's Rift. In terms of statistics, it is nearly identical to the Ancient Golem. It is accompanied by two Sentries."

Smite upon the Blue SentinelSquare.png Blue Sentinel will restore a large amount of mana over 2 seconds (25% of your maximum mana). This bonus can only be claimed once per spawn.

You can see when a player has this buff! (blue circle under his/your feet).

Gold: 36
Experience: 150
Health: 2000
Attack damage: 73
Attack speed: 0.493
Armor: 20
Magic resistance: 0
Movement speed: 200(180+20)
Spawn time: 1:55
Respawn time: 5:00

My tip: Use your Smite if the Blue is already low Health! Its dangerous to Smite if he has over 1500 life! Some enemies can easy steal him then. (Same with the red).

Spawn-area



____________________________________________________________________________________________


Dragon / Drake



Dragon is the second most powerful neutral monster on Summoner's Rift in League of Legends. Slaying Dragon grants the team a Dragon Slayer.png Dragon Slayer stack.

On this neutral monster you don't need Smite to have the buff! The buff applies for all ally champions. The buff strength has no period of time, you can extend the buff, if you kill the Dragon more than once. The max. level is level 5, look at this:


DRAGON'S MIGHT: +6% attack damage and ability power
DRAGON'S WRATH: +15% damage to towers and buildings
DRAGON'S FLIGHT: +5% movement speed
DRAGON'S DOMINANCE: +15% damage to minions and monsters
Aspect of theASPECT OF THE DRAGON: Doubles all previous bonuses and your attacks burn for 150 true damage over 5 seconds. This stack only lasts 180 seconds or until death.
Dragon has a UNIQUE Passive called "Ancient Grudge", which grants it 20% bonus damage to and 7% damage reduction against enemies with Dragon Slayer, per stack.

You can see when a player has this buff! (if you click on the champion and you see this icon here).

Gold: 25
Experience: 75-300
Health: 3500 (+ 240 / min)
Attack damage: 100
Attack speed: 0.5/sec
Range: 500
Armor: 21 (+ 13 / level after level 9)
Magic resistance: 30 (+ 5.85 / level after level 9)
Movement speed: 330
Spawn time: 2:30
Respawn time: 6:00

Spawn-area



____________________________________________________________________________________________


Baron Nashor



Baron Nashor is the most powerful neutral monster on Summoner's Rift in League of Legends.

It is described in-game as follows: "This is a very powerful hostile monster, approach with caution! Killing this monster will yield great monetary and magical rewards to the team, but it should not be confronted alone".

If you kill Baron Nashor the team earns the buffHand of Baron, the buff contains:

for champions:



- up to 40 attack damage and ability power (scales with game time)
- ImprovesRecall:
Reduces channel time by 4 seconds.
A successful recall restores 50% of your champion's maximum health / mana and grants +50% movement speed for 8 seconds.

for minions:



All minions:



- increase speed to match 90% of average movement speed of nearby champions, capped at 500 movement speed.
- Gain resistance to slow effects
- Non-super minions have 75% damage reduction versus area of effect, damage over time, and persistent effects

Melee minions:



- Gain +50% movement speed when within 800 units of enemy minions or turrets
- Increased size
- +75 attack range
- +75% damage reduction versus champions and minions
- +30% damage reduction versus turrets (similar to cannon minions)

Caster minions:



- +20 attack damage
- +50% missile speed
- +100 attack range

Cannon minions:



- +600 attack range
- +50 attack damage, but attack speed is halved
- Attacks are now Area of Effect (200 range) and deal double damage to turrets

Super minions:



- +25% attack speed
- Gain +50% movement speed when within 800 units of enemy minion or turret

Baron Nashor circle of the buff (Master Yi)

There are more little monsters, but this are the main monsters which you definitly know!


Guide Top

Thanks for Reading this! Some more parts are coming soon!

Sources:



[http://www.mobafire.com]
[http://leagueoflegends.wikia.com]
[http://lol.gamepedia.com]
[http://www.championselect.net]
____________________________________________________________________________________________

a guide by BananaMoench a german hobby LoL-Player!

> Fizz Jungle Guide: [http://www.mobafire.com/league-of-legends/build/-432401?revision&nocache]

> Lee Sin Jungle Guide: [http://www.mobafire.com/league-of-legends/build/-435296?revision&nocache]

send me your stats on Twitter! With a picture and I add your inGame stats here! :-)

@BananaMoench