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Recommended Items
Spells:
Teleport
Flash
Items
Ability Order
Ki Barrier (PASSIVE)
Shen Passive Ability
Threats & Synergies
Gangplank
A good gangplank can and will kite and murder you. You dont want this matchup.
Intoduction
What Happened to Shen?
After the 6.2 patch, the long awaited Shen rework was rolled out. After the initial release, people were immediately put off by how weak this champion looked and felt. They felt this way because they were playing Shen Like old Shen. New Shen cannot simply rely on straight tank stats and still put out good damage.
Okay, Ghubs, How do we play this champion?
Let's start off by observing Shen's new kit and what would work well on him. His only source of damage other than regular auto attacks is his q. He benefits greatly from CoolDown reduction for extended duels but has one weak spot. He has absolutely no sustain after his rework. This is why an item like Death's Dance is in order for shen. So here's the plan:
Get Shen some Tankiness, Sustain and Dueling Power
For Cooldown Reduction, Death's Dance, Trinity Force, and possibly Spirit visage provide for the needed CDR.
For Sustain, Death's Dance is really all you need as it give a great life steal passive as well as being super gold efficient as it gives you CDR as well.
For Dueling Power, The combined tankiness from your tank items, the passive and lifesteal of Death's Dance, and the passive from Trinity Force give you great trading potential.
For Quints: I would encourage quints of Attack Speed as they give 4.5% each
For Marks: Either flat AD marks or a mixture of AD and Attack speed would be most efficient
For Seals: Armor and Health seals greatly affect early jungle clears as all jungle camps deal physical damage
For Glyphs: 6x Glyphs of scaling cooldown reduction are a must as decent cooldown reduction is necessary for Shen's great dueling power with his abilities. fill the rest with either flat Magic resist or scaling magic resist glyphs
What is Shen's new combo?
Shen has the greatest dueling power against Auto-attack champs like Tryndamere or Jax due to his AA block on his W (Spirit's Refuge).
Very Important Note!
In order to be successful with Shen, know everything about his Q (Twilight Assault). It has a slow that applies as an enemy is hit with the blade as it travels to Shen, gives a % max health as magic damage on hit, and lasts for 3 auto attacks. Also the bonus magic damage on hit is greatly increased when you pass the blade through an enemy champion. Also note that after you have maxed out this ability it is almost off cooldown after you have used the 3 empowered autoattacks. Keep in mind that you can continuously use your q after it gets off cool down at later ranks because each empowered autoattack that hits regens a significant amount of energy from his E passive(Shadow Dash).
When you Combo the order is as follows:
E > Q > W > AA
It is relatively Straightforward as your E (Shadow Dash) taunts for 1.5 seconds, Q (Twilight Assault) gives him a % max health as bonus magic damage on hit, and his W (Spirit's Refuge) blocks auto attack damage and crowd control from autoattacks. A side note is that even things like blitzcrank's E knockup is blocked while the in the protection area.
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Good early clear
Strong for entire game
Does % max health as magic damage with his Q which is great against tanks
Passive shield is extremely advantageous when trading
Good base stats
Great for engaging
Fantastic global presence with Ultimate ability
Great at chasing
Cons:
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Absolutely no sustain (biggest problem)
Lacks any sort of poke, meaning he must initiate a fight to deal damage
Only two damaging abilities
USE YOUR Q TO FARM
There is a tendency as we try to get better at the game to not use abilities to farm in order to have more mana to be at an advantage against a lane opponent. After you have unlocked E, you get a passive energy regeneration every time you hit an enemy with either the E dash or the Q bonus damage. meaning you can continuously use Q to farm minions as long as you use each of the 3 buffed auto attacks. This is your main source of damage and the bonus is truly massive. Also it is difficult to build against a Shen that is ahead since his damage is close to 50/50 magic and physical.
Ultimate Ability: R (Stand United) This is my favorite ability on Shen and for good reason. It can be used to save a teammate about to die and turn a fight around or it can used to protect an important carry on your team.
How to work as a team: When you reach the "teamfight" stage of the game where both teams are grouped together normally in a lane, your job is to punish a bad engage by the enemy or to catch an enemy with your E (Shadow Dash) to let your team collapse on a single target. Also make sure to use your E to protect your own carries from assassins like zed or talon.
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