Udyr Build Guide by ChaseMorePlz

League of Legends Build Guide Author ChaseMorePlz

(7.1) Season 7 Phoenix/Tiger GODYR Jungle [YOUTUBE EDITION]

ChaseMorePlz Last updated on January 13, 2017
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Phoenix Stance


Tiger Stance

Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R


Natural Talent
Battering Blows
Piercing Thoughts

Offense: 0


Defense: 12

Runic Armor
Veteran's Scars
Legendary Guardian

Utility: 18

Threats to Udyr with this build

Show all
Threat Champion Notes
Amumu Relatively easy. He provides a lot of CC and a bit of early to mid game pressure, but does not provide much of a threat to Udyr especially without his team.
Gragas Easy matchup; he literally has to use more than half of his kit to get away from you properly.
Maokai Useless without his team, his root range is also very small not much of a threat at all.
Nautilus Easy; don't get CC'd or ulted by him while he's with his team in a horrible spot and you should be fine.
Rek'Sai Don't get caught by her and her team and you will be fine.
Rammus Just don't get taunted in a horrible spot and you'll be fine.
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Introduction: Ultimate Udyr Guide

Hello everyone! Today you will learn how to dominate and destroy your opponents inside and out of the jungle with Udyr. I'm a Platinum Udyr main with over 1,000 ranked games and 420k+ mastery points on this champion known as ChaseMorePlz. I have been playing Udyr for a while now, and he's a very fun and strong champion to pick up! After soaking up the knowledge in this guide you will be carrying games in no time! I also have created YouTube videos explaining how I play Udyr and carry games, be sure to check them out! (if I helped you out with this guide/video, subscribing to my YouTube Channel helps me out a lot!):

Combining this guide with the gameplay/commentary will help you tremendously learning how to play and win games with Udyr! :)

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Ability Explanation!

At the same equal rank, all abilities cost the same amount of mana and have the same base cooldown. Keeping this in mind, knowing what stances to use at what times, and managing your mana AND stance cooldowns are all key to playing Udyr effectively. Learning how to switch stances is also important. Of course knowing what your passive and abilities do helps learn as well, soo that's what's below :)

Monkey's Agility

Passive: Udyr can level any ability at any time, and they all have active and persistent effects. Using an ability prevents him from using another for 2 seconds. Udyr gains movement speed and bonus attack speed for 5 seconds every time he uses an ability, stacking up to 3 times.

Tiger Stance

Active: Grants Udyr bonus attack speed for 5 seconds, and also causes his next basic attack to deal physical damage over 2 seconds to his target, also referred to as the DOT, or a form of damage dealt over a specific duration over time.
Persistent: Grants Udyr bonus physical damage.

Turtle Stance

Active: Grants Udyr a shield for 5 seconds, amount scales off of his ability power.
Persistent: Grants Udyr life steal based on level.

Bear Stance

Active: The most broken ability he has, in a nutshell. Gives him a burst of movespeed, and during so he ignores unit collision.
Persistent: Auto attacking a target stuns them for one second, however the same target can only be stunned each every 5 seconds.

Phoenix Stance

Active: Activating Phoenix Stance releases flames around him which damages enemies around him over 5 seconds.
Persistent: Every third basic attack sends out a cone of flame in front of Udyr. Activating this automatically enables this "cone" to be available again; basically an empowered auto attack. Scales off of ability power.

Keep in mind that you are only able to achieve 18 levels in a game, and each ability requires 5 levels to max. That is why most Udyr players choose to max either Phoenix Stance or Tiger Stance first, then they decide to fully max Turtle Stance and Bear Stance last. Throwing a few leftover points into either Q or R is the most optimal option, when you decide what stance/ability you are going to max first.

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Stances: Choosing, Using and Maxing Them!

Make the Decision: Maxing or !~

Both Tiger Stance and Phoenix Stance are amazing options, neither is "better" than the other, there are just better choices for different situations. However when choosing to max either Q or R, there is a different playstyle you need to adapt to when choosing. Tiger stance is the best way to pressure an early lead similar to what Lee Sin and Vi provide while ganking/snowballing, so building the Warrior jungle enchantment is very effective when going tiger stance. Runic Echoes is a nice choice as well for Phoenix Stance when you know what you're doing. Cinderhulk is a fine option for both; allows you to become very tanky for your team and is the best option to choose when behind. Just keep in mind that Tiger Stance scales off of Attack Damage, and Phoenix Stance scales off of Ability Power.

Maxing and + When To get Q!~

Maxing Turtle Stance second is the most optimal in most situations, allows you to tank more damage. Maxing Bear Stance third is also the preferred option. Throwing your few leftover points (levels 14, 16 or18) into either Q or R is the most optimal option, after you decide what stance/ability you are going to max first. When playing Phoenix Stance, throwing an early point into Tiger Stance for the attack speed and extra physical damage can be worth it to delay maxing Turtle Stance or Bear Stance completely, but that is something you will definitely get a feel for and learn over time. Learning how to efficiently switch stances takes practice, but doesn't take forever! Be sure to watch the video I posted in the Introduction section of this guide, it will also help you a ton with getting a feel for Udyr in general. As soon as you learn, you will dominate.. heheheh.. Alrighty, now it's time to get more in-depth into the playstyles, item builds and jungle items! :D

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Pros / Cons

- Really fun champion overall
- Can be strong in every phase of the game; early, mid and late; doesn't fall off very much
- Great objective control
- Insane clear speed, which makes jungling/counter jungling a breeze
- Great dueling potential especially with Tiger Stance
- Amazing waveclear with Phoenix Stance
- Fast as hell, Bear Stance offers him a lot of movement speed and a good stun
- Great scaling shield with Turtle Stance, allows him to be a tanky DPS champion
- Has VERY high sustain, probably one of the best in terms of junglers in the game; can clear camps easily and stay very healthy in the jungle in most cases
- Not hard to pick up and play, takes time to master completely

- Keeping your mana pool up can be difficult, especially when new to Udyr
- Getting early ganks off can prove to be difficult versus champions who have reliable escapes
- Udyr has no dedicated escape or dash; so he can get kited VERY easily
- A good jungler can abuse his "weak" early game (not the strongest compared to other junglers) when starting Phoenix, when he gets outpressured early on by champions like Lee Sin or Elise, it can be a bit difficult for him depending on the players' knowledge
- As I said before he can get kited easily, so champions with multiple dashes and escapes are a bit tougher to gank and catch up to, usually I avoid putting myself in these situations when ganking lanes.

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Item Builds / Jungle Enchantments

Be sure to read the notes at the top of the guide, I explain how to build Udyr and itemize efficiently.

When your team is behind and you are ahead, having your jungle item and building tanky stats or even a CinderHulk will ensure that you can get through the early game, and the fed *** enemy team will not be able to 100-0 you at crucial times (dragon fights, counter ganks, while sieging for towers, etc). When you aim to snowball your lead, building damage early on is a good choice. That's why Tiger Stance is a very good way of doing that; having a Warrior & Trinity Force is a LOT of damage early on. When maxing Phoenix Stance, prioritizing a Runic Echoes is not necessarily a must (I rush Aether Wisp), just be sure not to get it completed too late. Getting early Towers, Dragons and Rift Skuttlers are very important.

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What Smite Do You Choose?

There are three different smite choices that you should consider taking when playing Udyr. Tracker's Knife is never a bad option for either Tiger Stance or Phoenix Stance, offers a few extra Stealth Wards to get some early vision. Once you are comfortable and experienced farming the jungle with Udyr, Stalker's Blade is also a very good option for either stance as well, offers a very good slow for ganking and helps gap close; which is very good when playing this champion. Skirmisher's Sabre is best when maxing Tiger Stance; use this smite and add it with your DOT to increase your damage dealt to enemy champions tremendously. At the end of the day, making this choice is up to what stance you decide to max and your personal preference!

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My Preferred Jungle Routes

Udyr can start at any camp and be successful. I have two personal favorite routes that I take:

1. Full Clear:

I start Blue, and then clear the entire blue side of the jungle; Gromp and Wolves, then I begin to clear my top side jungle. Udyr is one of the few junglers who can do this with ease so that's why I just rush my levels.

2. Committing to Early Ganking Pressure (very efficient with Tiger Stance):

I also like starting Blue, Gromp, and then Red. It allows me to gank even earlier and easily results in me being full HP after my clear. Feels great when going Tiger Stance to snowball yourself early and provide early ganks for your team. Also gives you a bit of skirmishing potential. Deciding to gank lane opponents that are overextending early or do not have reliable escapes (flash, dashes, other BS) are good ways of snowballing games with Udyr, and are not very difficult ganks to pull of with him.

I personally do not like starting Red on Udyr unless I want to gank for bot early. It is a viable choice, however I prefer to have my red buff for a longer period of time early on for ganking and counterganking, as well as dueling and skirmishing. Provides a lot of true damage and the slow is really nice :) Do what works for you and what you're comfortable with, I personally think this is the best way to clear with Udyr early on.

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Teamfighting and Splitpushing

For the most part, Udyr can do both very well. Aim to splitpush to pressure the map and gain dominance over specific objectives, never put yourself in a position that you're gaining nothing and losing an objective (trust me your team will do it for you), such as splitting for no reason and giving up a baron or a free, crucial tower. A lot is situational while playing Udyr; you also need to learn to adapt to different playstyles while being in said situations. Teamfighting is optimal when fighting over objectives, vision, map and buff control with the proper build. Practice makes perfect, Ranked is one of your best teachers. When you learn to get ahead and snowball early advantages and create leads, you will begin to win games with ease! If you ever struggle (or your team) buying a ZZ'Rot can be very beneficial; here's why:

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In conclusion, Udyr is and always will be a very viable pick in the meta. He can provide a lot of pressure due to his great wave clear. Also can turn out to be a very durable tank for your team with an optimal build and combined with Turtle Stance, he can turn out to be a very powerful front line. Scales well with an insane movement speed steroid from Bear Stance, as well as great damage sources from both Phoenix Stance and Tiger Stance.

Subscribe to my YouTube Channel for new videos and follow my stream on Twitch if you want to see more of my gameplay and content! Have fun destroying your opponents on the Rift! :D