Threats to Kayle with this build
|Twisted Fate||Easy match up, dodge his Q's and keep an eye on the card he's picking. Yellow usually means that he's receiving a gank.|
|Yasuo||You should have an easy game. His windwall is useless against your E.|
|Fizz||Ult the target of his ultimate to block the main source of his damage.|
|Zed||It's an easy match up. Pre-6 you've to dodge his Q's and after you both reached lvl6 wait a little moment after he ulted someone. Use your ult to block his damage. Don't use it imidiently 'cause it wont block the damage then.|
|Veigar||Avoid getting stunned, if you're in his cage try to not walk into the wall, instead hit him.|
Who am I?
First, I want to say that this is my first guide ever, so please don't be harsh to me c:
I am a Kayle Main who's playing on the European West Server.
What is this guide for?
This guide is, as you can see, for the champion Kayle in the Mid Lane of the Summoner's Rift. I've created this guide out of my masteries, runes and my build.
It works pretty good in my games and that's why I wrote this guide. I want to share it.
Why do you like this champion?
I discovered that she's strong in a 3v3 match back in about the middle of Season 4.
So I tried her in 3v3 first and brought her later into the Rift where I was successful.
I like this champion because (to be honest) she doesn't really get any nerfs and in rankeds the pick and ban rate is low, so she's never banned.
It's possible to perform an animation cancel on Kayle. Check the Skill Explanation for more!
Pros and Cons
|+ Strong heal (in late)
+ Speed up
+ Range up
+ Good slow
|Kayle has (in my opinion) a strong late game heal. Chasing and running away is easier with her, because her W will speed you up. Her E gives you additional range, which gives you AoE damage and additional magical damage with your auto attacks. Her Q works fantastic in chasings. If it comes to an ugly situation, just use your ultimate on your AD Carry or yourself to get more time to fight.|
|- Can't do much without E
- Gank can easily shut her down
- High cooldown on W
- Q and W need a lot of mana
- Lane is always pushed
|Where pro is, are cons too. Even Kayle has some and here they're: Kayle's main damage comes with her E, so always be prepared that it runs out. You can easily get killed if the jungler or toplaner camps in a brush in the early. Her W has a high cooldown - with 30% CDR (and maxed) it still has a cooldown of 10.5 seconds. Q and W need lots of mana - that's the reason why you want to build Lich Bane, just to avoid getting oom. In the early you can avoid using these spells too much.|
Runes vs. AP
Runes vs. AD
Keep sure that you're starting with Nashor's Tooth - if you're asking now, with which part you should start, then I can give you an easy answer. It's Stinger.
You should get Stinger with your first shop visit combined with boots.
Now you can farm/kill until you got enough for Nashor's Tooth.
After Nashor's it's time for some magic resistance, get Wit's End.
Now you'll finish your Berserker's Greaves.
Your 4th item will be Guinsoo's Rageblade. Which gives you pretty hard power spike.
Get Runaan's Hurricane as next item which will increase your AOE damage by a bit.
Your 5th item is Rylai's Crystal Scepter for the slow.
Now, finally the 6th item.
You've to decide if you're going to get Zhonya's Hourglass or Rabadon's Deathcap.
- Zhonya's Hourglass : Buy this item, if you've to use your ultimate to save others in your team OR if the enemy has more physical damage sources.
- Rabadon's Deathcap : If you don't really have to use your ultimate on your team than you can pick up Deathcap which increases your heal and damage output.
Against AD champions you switch Runaan's Hurricane with Wit's End.
You can leave Wit's End out, if they don't have an AP mid or top laner, and get Void Staff instead.
Skill Sequence Order
Slows the enemy
Blasts a target, dealing 60/110/160/210/260 (+100% Bonus Attack Damage) (+60% Ability Power) magic damage, slowing their Movement Speed by 35/40/45/50/55% for 3 seconds, and applying a stack of Holy Fervor.
Heal and percentage speed boost
Blesses an allied champion, increasing their Movement Speed by 18/21/24/27/30% (+1% per 14 Ability Power) for 3 seconds and healing them for 60/105/150/195/240 (+45% Ability Power) Health. It's also possible to use Divine Blessing to perform an animation cancel. Simply cast this ability when your champion starts the autohit animation.
Increases your range, splash auto attacks
PASSIVE: Kayle's basic attacks deal 10/15/20/25/30 (+0.15 ability power) magic damage on hit
ACTIVE: Kayle increases her Attack Range by 400 for 10 seconds and her basic attack deals an additional 20/30/40/50/60 (+30% Ability Power) magic damage on hit.
In addition, enemies near her target take 20/25/30/35/40% of her Attack Damage plus 20/30/40/50/60 (+30% Ability Power) magic damage on attack.
Bathes Kayle's target in a holy light, rendering them immune to all damage for 2/2.5/3 seconds.
Kayle - Champion description