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Ryze Build Guide by slothman01

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author slothman01

7k mana, 600AP, 5k HP

slothman01 Last updated on June 19, 2011
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Team 1

Ability Sequence

1
4
7
9
Ability Key Q
2
5
8
10
Ability Key W
3
11
12
13
Ability Key E
6
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Intelligence
Mystical Vision
 
 
 
 
 
 
1/
Presence of the Master
 
 

Utility: 21


lots of mana

AA is a must for ryze with his mana, gives 1400 mana (effectively), and turns it into AP to balence out his non mana dependant abilities.


6.7k mana build.

ok so we have what? 725 mana from each RoA, and 1400 mana from the AA, plus 225 from the ult at 18. and with our AA that add's 200 more AP, so we have an effective 6701 mana and the a AP (figured with the 3% AP bonus with AA) we have aprox. 566 ap.

so our dmg scales nicley with:
................mana bonus...AP bonus..ability................total dmg
----Overload: (6701*.08) + (566*.2) + 130 = 536 + 113 + 130 = total 780 dmg
Rune prison: (6701*.05) + (566*.6) + 200 = 335 + 339.6 + 200 = 895
---Spell Flux: (0) + (566*.35) +130 = 198 + 130 = 328 each bounce
(up to 5 bounces so a potential of 1640 dmg)

all of this is base dmg, so the spell flux will take the biggest hit from lack of magic pen. this build also can use a tad CDR, but i sacrificed it for a higher dmg out put instead of the 10-20% more cdr.

EDIT: this build dosn't include masteries. so with the 5% max mana bonus that puts us at 7k mana, and with with a higher cdr than shown (by like 9%, and with 15% magic pen.

hope you guys like it. if you have something childish to say feel free to say it, i wont argue with u. and if you have a constructive idea, i'd appreciate it. maybe somehow to add 10% cdr and maintain the wicked hp mana and dmg output.


thanks play smart, dont die.

ps. didn't bother with the ability thing, put them where ever