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Tryndamere Build Guide by JL917

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author JL917

A Beginner's Guide to Tryndamere

JL917 Last updated on September 17, 2012
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Ability Sequence

2
4
5
7
9
Ability Key Q
3
8
10
12
13
Ability Key W
1
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
4/
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Guide Top

Introduction

A basic guide to playing Tryndamere.


Guide Top

Runes

Use those runes for best effect. Other options are Attack Damage and Attack Speed marks/quints.


Guide Top

Masteries

21/9/0 takes advantage of the offensive nature of Tryndamere.


Guide Top

Items

Berserker's Greaves, Mercury's Treads, or Ninja Tabi are all viable options, though I prefer the attack speed. If you really want, you can sell the boots at the end-game for another Phantom Dancer, though that will reduce your movespeed by a lot.

Infinity Edge, Phantom Dancer, and The Bloodthirster are all very important items. Guardian Angel and Frozen Mallet make you tanky, and Last Whisper or The Black Cleaver can shred armor. Warmog's Armor and Atma's Impaler may also work.

Normally, get Vampiric Scepter, B. F. Sword, and Zeal before completing the full items.


Guide Top

Skill Sequence

Maxing R>Q>W>E is good. Obviously max Undying Rage ASAP at lvl 6,11,16. Bloodlust is good for extra attack damage and heal, while Mocking Shout is good for more attack damage and movement speed reduction. Spinning Slash is mainly used for utility (unless you're AP tryn, which you aren't).


Guide Top

Summoner Spells

Flash and Ignite are good for catching up/running away and securing early-game kills. [Heal] may also be viable, for snowballing your lane (usually top). Exhaust is also a viable option.


Guide Top

Summary

Tryndamere is not hard to play. He can catch almost any running person with Spinning Slash, Mocking Shout and Flash. His ult is one-of-a-kind, utilize it!