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Singed Build Guide by

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.



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League of Legends Build Guide Author

A Brief Singed Guide- The Master Troll

Last updated on March 4, 2012
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Ability Sequence

1
4
5
7
9
Ability Key Q
3
8
10
12
13
Ability Key W
2
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 1

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Honor Guard
Mercenary
 
 
 
 
 
 
1/
Juggernaut
 
 

Defense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 8


Items and Summoner Spells

Open with a Sapphire Crystal to give Singed a bit longer time using poison trail (2 health potions allow for a bit longer time in lane before recall).

Boots of Speed-Can either rush the core Catalyst Protector or grab these for a bit more escapability and chasing speed (vital with Singed).

Catalyst Protector-import to get some good mana and health early.

Boots of Swiftness-for chasing champions down.

Rylai's Crystal Sceptre-TROLL HARD. Should be able to escape any gank and also with fling and mega adhesive help your carry get some kills in lane. The poison trail will be your best friend from here on out.

Rod of Ages-give health, mana, and AP (built from Catalyst Protector).

Force of Nature-gives you that little boost of speed vital for chasing as well as making you much more durable.

Zhonya's Hourglass-statis very useful after engaging a team fight if being focused. Also gives vital armor and good AP.

Archangel's Staff-Singed passive will convert some of this mana into health as well as getting a lot of AP.


Summoner Spells
Ghost- Essential. Late game will be a breeze with ghost and Insanity Potion.
Flash- Used for escaping early game ganks as well as avoiding the ace.