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Choose Champion Build:
Spells:
Flash
Smite
Ability Order
Trial By Fire (PASSIVE)
Gangplank Passive Ability
Introduction
Greater Mark of Resilience is an awesome rune. It helps you take reduced damage in the jungle so you can gank with more hp, and helps you in actual fights (survivability).
Greater Glyph of Warding is just a nice rune to have in general. In both builds you aren't going to be getting mr for a while and this will really help out. If you want though, this is probably the rune to switch out as it isn't very necessary. Some other options would be attack speed and maybe even more armor.
Greater Quintessence of Desolation Greater Quintessence of Desolation - This is one of my favorite runes. It, coupled with your Marks will give you 25 ARMOR PENETRATION, and almost all champions start out with about 30. Your basically hitting for TRUE damage, which is AMAZING. It also helps against dragon, where the Marks don't give you full damage because he has 21 armor.
Blue Buff -> Wolves -> Wraiths -> Golems -> Red Buff
Here is a video demonstrating it:
(Coming Soon)
Doing the red buff is a tricky matter. If you are confident try to do it before you shop, it lets you gank right after. However, doing it after you shop gives you a longer duration with the actual buff for ganks. Never risk dieing in the jungle, it's bad, puts you behind and most of all HUMILIATING.
Also, get Remove Scurvy at 3 (right after wraiths) AND SPAM IT, I can't stress how important it is. Always try to use your Parrrley to finish off creeps for the bonus gold.
After all this just do buffs/camps as they come for exp between ganks. Don't camp in the jungle until lvl 10, the game becomes a 4v5.
Here are some good places to ward:
(coming soon)
E > Q > W > Q > Q > R > Q > E > Q > E > R > E > E > W > W > R > W > W
Pretty self explanatory, start with the Raise Morale for the bonus damage and attack speed, then max Parrrley for the damage followed by Raise Morale, grabbing 1 level in Remove Scurvy at level 3 and taking your ultimate - Cannon Barrage whenever possible.
To most people Gangplank is just a DPS champion, and that is true in most cases, but this build creates an unstoppable, health regening, damaging, tanky beast that goes 1v3 and gets triple kills. It's amazing. Warmog's Armor is a very situational item, as it only gives Health and Hp/5. HOWEVER, taking an Atma's Impaler and a Force of Nature really maximizes it's capabilties, as both gain stats from max hp AS WELL as give you very needed tankyness. With Atma and FoN you will be hitting and regening like a truck. I won't even bother to explain Wriggle's Lantern and Boots as you should know by now.
-Movespeed
-Attack Speed
-150% Bonus AD on Parrrley
-Crit Chance
-AD/HP
-More slow
What might a surprise is the lack of a Phantom Dancer and that's simply because you have a zeal in Trinity Force and the stats are basically given to you from Raise Morale. If you want to, get it. But I much prefer the survivability of Banshee's Veil and late-game awesomeness of Last Whisper.
-FriskyPole
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