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Build Guide by Mr_Sully

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Mr_Sully

A Jungle Full of Sin

Mr_Sully Last updated on April 1, 2011
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Ability Sequence

3
8
13
15
18
Ability Key Q
1
4
9
12
14
Ability Key W
2
5
7
10
17
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
2/
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 9


Guide Top

Items

To be adaptable, I have gone with last whisper against a heavy armor team, and thornmail against massive DPS (AD) characters. Banshees veil would be the best for going up against an AP heavy team, but build it late game as your are the jungler and the creeps in the jungle do not use magic attacks.

I would never advise the Sword of the occult while jungling. Too much of a sacrifice early in the game when you need to get Wriggle's and boots. Just no.


Guide Top

Creeps/Jungle

Start at their Wraiths if the enemy team does not have a jungler and start at yours if they do. If they do not, place your shield on yourself at 1:39 (wraiths spawn at 1:40). hit one of the smaller creeps and instantly smite the large one, hit the small one again and press w a second time for the armor and lifesteal. USE W EVERY TIME IT IS AVAILABLE! also, always wait for two attacks to elapse before using another ability or you waste the cooldowns and your passive bonus. After wraiths, if they had no jungler, hit your wolves, get level 2 [unlock your e ability] and grab blue buff/give to an ally. Then hit your wraiths and golems, and red. then just do your thing. If they had a jungler, hit your golems (put a point in e after the first one), then wolves, blue as before and red. ability order again is WEQWER, then you can really do whatever the game calls for.


Guide Top

Utilization of Abilities

Use w to dash to a teammate in a gank or flank and use to save/escape
e is great for slowing multiple targets and the damage is a nice touch since you dont have to worry about mana!
i have not really found q to be as useful as its activation range is not terribly significant and if you would need to jump to a champion, often times you would be lunging into a turret or other champions.
Definitely use your ultimate defensively if you have to. you can pop 4 enemies into the air and send the initial one flying past them all and save multiple teammates. I have done this multiple times. also a nice move to get behind an enemy and force them back to your team. Works really well if you slow them with your E ability first, then run past them and R them.