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Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Way of the Wanderer (PASSIVE)
Yasuo Passive Ability
Threats & Synergies
Akali
As the game progresses, Akali's ability to kill you becomes much higher. Rush a hexdrinker, and try your best to win lane pre-6.
Who is this Yasuo main filth?
This is also my first guide, so it's trash. I can't do the fancy text and all that. Well, I could, but I'm lazy. :)
He's not good for climbing though - inconsistent, only he was meta was tanksuo, banned in low elos, and is at best B tier (middle of the pack).
Beyblade:
EQ-Flash
Airblade:
Q-EQ-R, or if an enemy is already airborne, EQ-R
Keyblade:
EQ-Flash-AA-EQ-R
Note: sufficient attack speed is required for airblades and keyblades. For more information, there are many videos on Youtube to learn from. Just know that these exist if you don't care.
The new Warlord's is complete garbage - barely anyone takes it. The movement speed isn't very useful since we could simply use E, and the life steal is very negligible.
Fervor has remained the dominant keystone of the two since Warlord's was changed from being broken on crit champs to an ADC exclusive keystone. Fervor scales extremely well, despite being relevant early game. Since Fervor was changed to give extra AD instead of extra on-hit damage, Yasuo has been abusing Fervor even more than before, as it can now crit!
Runic Armor vs Veteran's Scars
Early Game - Runic Armor < Veteran's Scars
Rest of the Game - Runic Armor > Veteran's Scars
To me, masteries are meant to help in the laning phase, especially on Yasuo, who can snowball an entire game is done correctly/the enemy is low elo.
Armor Seals: no matter what, you will eat auto attacks from champions, monsters, creeps, towers, etc. Since seals have the most armor, it gives you the best bang for your buck.
Magic Resist Glyphs: glyphs offer ap, cdr, and other mage things. For Yasuo, the only thing viable is really mr, so use it.
Attack Speed Quintessences: same reason for attack speed marks. Especially after the attack speed nerf, Yasuo desperately needs the 29% attack speed from runes.
Anything else is probably garbage.
Ignite gives you much needed kill pressure - very useful for level 6 all ins.
Whenever you need to survive burst, such as when you're against assassins and malz, exhaust is better than ignite in almost every way.
This is a mid lane guide, not a top lane guide.
For those wondering why I alternate between Q and E is because E's damage was nerfed. Since Yasuo lacks mobility without multiple points into E, many Yasuo mains have begun to alternate between the two, including NA Challenger Yassuo/M03/Zayn Moelik.
Doran's Blade is the best. Don't build anything else with the exception of Doran's Shield vs Pantheon. If you build brawler's/dagger/long sword in my game, I will report you. :)
Phantom Dancer
Rushing PD is the best option in most scenarios, with the exceptions being hexdrinker vs certain champs. PD gives you all the attack speed you need (if you have my runes and masteries), 60% crit chance, speed, and dmg reduction in duels. Amazing item in a solo lane.
Infinity Edge
Gives you the other 40% crit chance, and just high amounts of damage - your biggest power spike.
Life Steal Items
Blade of the Ruined King - Since 7.5, BoRK was changed to give more AD and life steal, less attack speed, and its active is now a flat 100 magic damage. Before the change, BoRK gave much more attack speed than needed on Yasuo, wasting a good portion of the 3K+ gold. Now, the stats are almost perfect, allowing Yasuo to cap out on Q CDR before late game. Great against tanky champs.
Mercurial Scimitar - Yasuo is very prone to CC, as most squishy champs. To avoid dying during a team fight in a few seconds, Scimitar is a great item to ignore the tanks' CC and kill the back line. The MR is nice as well, but it gives the least amount of life steal.
Bloodthirster - Of the three life steal items, Bloodthirster offers the highest attack and lifesteal, on top of a shield. Combined with Yasuo's passive, you're now able to survive longer than most would expect. Get it for raw damage and the shield.
Defensive Items
Maw of Malmortius - This item is only viable vs heavy AP comps. Even if you bought a hexdrinker in lane vs that Akali, who is the only source of magic damage, sell the hexdrinker and build something more useful. Like a GA.
Guardian's Angel - GA is the best late game item, due to its broken passive. A must have for a melee ADC that will be diving the back line.
Frozen Mallet - Although its popularity has decreased greatly since Tanksuo, FM is still viable for the high amounts of hp it offers that can be much needed in certain situations.
Boots
Ninja Tabi - On top of 30 armor, it also gives 12% dmg reduction from autos. Combined with PD, you become a very powerful duelist. Get it vs heavy AD.
Mercury's Treads - Merc Treads offer MR and Tenacity. Get it against heavy CC and AP, as it was meant to be.
Wards
Upgrade your damn trinket and buy control wards.
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