Kindred Build Guide by FRZNArcanus
Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.
Adding the pain
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Reasons AND why to buy things in order
Hi there! Welcome to my page on Kindred! First off, I want to thank you for taking the solemn time to look over this established build and for good reason since you're pretty much either curious, confused about this, or pretty much indifferent to the choices MADE. Well believe it or not, I was inspired by another Kindred to take to Bot Lane over Jungle (And I remember her having the Shadowfire Kindred Skin, but I don't remember the Summoner's Name) and as such I began to experiment with the items, seeing if they will work or not...well it was originally to create a Manamune for the Mana consumption on her abilities, which wasn't the right thing to do. But then someone had basically given me a similarity that most would perhaps agree on- Kindred ADC...is basically Kalista! That's when things began to fall into place on what items should be picked. How the items are within my Item Set and in which order to buy them in will make sense (And AGAIN...depends on the OPPONENTS and who you face, thus why I left the people that Counter this Build Blank...since I haven't truly come across any so far. (However if you do use this Build and find someone that can counter this Build, contact this same Page, name the Champ and the number 1-10 on how difficult he was to either overcome or how easily you fell to him/her) In any case, lemme explain from the beginning
Now let's put an example of you as Kindred and you've got someone like Zilean or Blitzcrank- both pretty good Supports if they know how to play him. Your opponent ADC is equal in power towards you but you've got Attack Speed, you may be in for a smooth ride if you play your cards right- which is where a 40% Attack Speed Boost from your Berserker Greaves AND Zeal, makes the difference before 10-15 minutes. NOW- since you don't truly have any damage improvements, it's best to keep close to your Support or you could wind up getting a kill for your opponent's ADC. Trust me, been there...done that.
Mid Game comes around and you've picked up Zephyr- a nice Speed Boost in General for your movement and attack Speed. And although it's a small damage improvement, your E will literally be improved on shots fired, as well as your W to where Wolf is almost biting every second!
Endgame comes around, you've got the BotRK and now just received Runaan's Hurricane- why getting BotRK so late is because of two reasons:
1. To focus on your Movement Speed mainly for interrupting an enemy assault, as well as pressing E on someone.
2. For Escapes from your opponents if they are slower.
Because of those two reasons, you'll also have Tenacity against anything movement impairing, given by Zephyr.
Stattik Shiv of course gives you the Critical Chance improvement and very useful against squishy opponents. Even slowly rising Tanks with the Attack Speed being OVER 2.3/second- put two and two on that with help, you're gonna literally rip a Tank to shreds, worse than Vayne. Even worse if your Hunt Marks total up to 8 (each mark is 1.25% so that totals 10%) that apply an on hit effect of removing the current HP's amount over Max HP.
And because you need the extra Muscle, Infinity Edge is gonna give your foes a double-take on how quick you send them to their death.
I really hope this will help you on your journey- and remember this new Kindreds...PRACTICE MAKES PERFECT!! No one's gonna get it on the first try so be patient and I swear you're gonna happily mutilate them in no time!
This is FRZNArcanus of League of Legends, Signing Out. o7
(Patch 0.1: Okay I may have botched up the Attack Speed Runes, as it wasn't NINE Runes, it was Four Attack Speed Runes and 5 Crit. Chance Runes...so my bad folks for those that have already read this)