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Jarvan IV Build Guide by Lt Tolleri

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Lt Tolleri

A Test Build: Jungle Jarvan IV

Lt Tolleri Last updated on January 5, 2012
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Ability Sequence

2
14
15
17
18
Ability Key Q
4
8
10
12
13
Ability Key W
1
3
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 6

 
 
 
 
 
4/
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 15

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 9


Guide Top

Introduction

Jarvan IV is a awesome solotop and jungler. He can kill creeps in decent speed and gank godly. Jarvan IV can take damage and survive long.

I know that there are more better Jarvan IV guides, but I just wanted to make my first guide!


Guide Top

Items

I start with cloth armor for the extra armor + potions. You can buy longsword or boots. If u want extra speed or if u wanna gank then buy boots. If u want bloodrazor so much, go for longsword.

Mercury's Treads: Jarvan IV is kinda useless if you don't have tenacity

You can buy gp5 items if you want extra gold every second, but these makes you get more money for Trinity Force

Trinity Force: gives everything what Jarvan IV needs.
Randuin's Omen: Awesome stats and the passive thing when you active it.
Warmog's Armor: Tons of hp!
Atma's Impaler: Just a great item for all offtank's...
Banshee's Veil: a good final item.

Finally, just buy elixir's if u have the cash. :p

Other items:



Aegis of the Legion: Syncronizes well on your demacian stantard.
Madred's Bloodrazor: For high hp enemys.
Force of Nature: Great ap resistance.
Warmog's Armor: Atma's Impaler's friend. :)
Youmuu's Ghostblade: More dps?
Wit's End: Also a nice item...
Thornmail: MORE ARMOR FTW
Frozen Heart: Also a nice armor...

LOL DONT GET THESE


Phantom Dancer unless your trolling. But anyways, your not a carry. Usually carry takes this item.


Guide Top

Runes

Greater Mark of Desolation These runes gives you some early damage.
Greater Seal of Armor Gives you some survality for jungling.
Greater Glyph of Cooldown Reduction So you can spam more your abilities.
Greater Quintessence of Attack Damage DMG for jungling.


Other runes: You could swap Greater Quintessence of Attack Damage to Greater Quintessence of Desolation or Greater Quintessence of Health.

PERSONAL PREFFENCE...


Guide Top

Pros / Cons

+ Very bulky jungler
+ Decent speed in jungling
+ Awesome initiator and ganker with E,Q,R
+ Nice damage end game
+ super cc champ.
+ Fun to play

- Low mana
- Jungling recommended for experienced players (30+ and if your got runes)
- Not a "carry"
- Sometimes hard to play.
- Cataclysm Affects on your teammates.


Guide Top

Summoner Spells

Smite for killing the creeps. (ALWAYS! ALWAYS TAKE THIS!).
Flash for escape, R-combo, and anything else.


Ghost You can also take ghost over flash. Depening on your prefence. :)


Guide Top

Jungling route

Start at the double golems. Throw 1-2 demacian stantards to them. Then go to wraith's with the e-q combo. Kill the wolves next (only use e or q to kill them). If you have the health to kill blue, then kill, use much abilities as you can. After this tele and buy boots or longsword.

Again, kill the double golems. Now, you must the lizard. This isn't hard much. After this you can gank or lvl to 6.

Always try to gank with red buff or something that u can slow. :)