Jarvan IV Build Guide by Lt Tolleri
Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.
Jarvan IV Build
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Jarvan IV is a awesome solotop and jungler. He can kill creeps in decent speed and gank godly. Jarvan IV can take damage and survive long.
I know that there are more better Jarvan IV guides, but I just wanted to make my first guide!
I start with cloth armor for the extra armor + potions. You can buy longsword or boots. If u want extra speed or if u wanna gank then buy boots. If u want bloodrazor so much, go for longsword.
Mercury's Treads: Jarvan IV is kinda useless if you don't have tenacity
You can buy gp5 items if you want extra gold every second, but these makes you get more money for Trinity Force
Trinity Force: gives everything what Jarvan IV needs.
Randuin's Omen: Awesome stats and the passive thing when you active it.
Warmog's Armor: Tons of hp!
Atma's Impaler: Just a great item for all offtank's...
Banshee's Veil: a good final item.
Finally, just buy elixir's if u have the cash. :p
Aegis of the Legion: Syncronizes well on your demacian stantard.
Madred's Bloodrazor: For high hp enemys.
Force of Nature: Great ap resistance.
Warmog's Armor: Atma's Impaler's friend. :)
Youmuu's Ghostblade: More dps?
Wit's End: Also a nice item...
Thornmail: MORE ARMOR FTW
Frozen Heart: Also a nice armor...
LOL DONT GET THESE
Phantom Dancer unless your trolling. But anyways, your not a carry. Usually carry takes this item.
Greater Mark of Desolation These runes gives you some early damage.
Greater Seal of Armor Gives you some survality for jungling.
Greater Glyph of Cooldown Reduction So you can spam more your abilities.
Greater Quintessence of Attack Damage DMG for jungling.
Other runes: You could swap Greater Quintessence of Attack Damage to Greater Quintessence of Desolation or Greater Quintessence of Health.
Pros / Cons
+ Very bulky jungler
+ Decent speed in jungling
+ Awesome initiator and ganker with E,Q,R
+ Nice damage end game
+ super cc champ.
+ Fun to play
- Low mana
- Jungling recommended for experienced players (30+ and if your got runes)
- Not a "carry"
- Sometimes hard to play.
- Cataclysm Affects on your teammates.
Ghost You can also take ghost over flash. Depening on your prefence. :)
Start at the double golems. Throw 1-2 demacian stantards to them. Then go to wraith's with the e-q combo. Kill the wolves next (only use e or q to kill them). If you have the health to kill blue, then kill, use much abilities as you can. After this tele and buy boots or longsword.
Again, kill the double golems. Now, you must the lizard. This isn't hard much. After this you can gank or lvl to 6.
Always try to gank with red buff or something that u can slow. :)