get
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Sona Build Guide by FieldArmada

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author FieldArmada

AD Carry Sona

FieldArmada Last updated on November 23, 2011
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Ability Sequence

1
4
5
7
9
Ability Key Q
2
10
15
17
18
Ability Key W
3
8
12
13
14
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 27

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 3

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Table of Contents
Guide Top

Introduction

This guide is a joke. Please do not take it seriously. If you believe that AD Carry Sona is viable, you need to go play World of Warcraft or something instead. Thank you.

Anyways, onto this AD Carry Sona guide.


Guide Top

Runes

Marks



For marks, I take Greater Mark of Attack Speed for the attack speed. Why?

-More attacks= more damage
-Sona has low base attack speed, so this helps boost it up quite a bit.

Alternative marks you can use are Greater Mark of Desolation or Greater Mark of Attack Damage.

Seals



For seals, I take Greater Seal of Health as there aren't any good attack seals.

-More Health= more attacking
-Another thing you don't have too much of is health

Glyphs



For glyphs, I take Greater Glyph of Magic Resist as there aren't any good attack glyphs.

-More MR= more health effectively
-More Health= more attacking

Quintessences



For quints, I take Greater Quintessence of Attack Damage. You need AD and you don't have AD marks.