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Recommended Items
Spells:
Ignite
Flash
Items
Ability Order
Demon Shade (PASSIVE)
Evelynn Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal
Strong
Ok
Low
None
Introduction
Thank you for taking a look at my guide.
My name is Onideum, and i have no authority whatsoever when it comes to playing skillfully.
First off, i chose to do this guide because i like making my team feel stupid at the end of a game whenever i break the meta.
Second, i chose AD eve because i feel like her kit is just better off AD. well that AND I havent seen a full AD evelynn mid guide yet.
So without Further ado, lets dive into this!
PROS
-Strong Early/Mid Game
-Deals Strong Hybrid damage, even when going full AD
-Most people dont know how to fight an eve, nor do they know her kit
-Strong Mana sustain
-Can roam easily and assist other lanes.
-Has built in stealth to leave the enemy constantly pinging missing
KHAAAAANNNNSSS!
-Very Squishy
-Fairly Item Reliant
-Power falls off late game
-If you fall behind, its pretty hard to get back up
-Can be taken easily with hard CC
-
-Strong Early/Mid Game
-Deals Strong Hybrid damage, even when going full AD
-Most people dont know how to fight an eve, nor do they know her kit
-Strong Mana sustain
-Can roam easily and assist other lanes.
-Has built in stealth to leave the enemy constantly pinging missing
KHAAAAANNNNSSS!
-Very Squishy
-Fairly Item Reliant
-Power falls off late game
-If you fall behind, its pretty hard to get back up
-Can be taken easily with hard CC
-
Generally, you want to last hit with your Q Hate Spikes, and move around A LOT, allow yourself to reposition so you can harass your enemy laner with your Q safely while farming at the same time.
If the enemy is melee and tries to trade with you, hit them with E Ravage, and have an AutoAttack war while spamming your Q, you should win most trades depending on who youre up against.
if they are ranged however, wait for them to extend past river, go into stealth and hit them from the side.
Q Hate Spike can be pretty tricky at first, because it will target whoever is closest to you, but it will prioritize the last person you attacked, so sometimes it acts really weird. But knowing how to aim it separates the good Eves from the great Eves.
once you hit 6, if the enemy engages you, make sure hit every champ you can with your Ult, the health shield it gives you is invaluable for trades, fights, and escapes.
If the enemy is melee and tries to trade with you, hit them with E Ravage, and have an AutoAttack war while spamming your Q, you should win most trades depending on who youre up against.
if they are ranged however, wait for them to extend past river, go into stealth and hit them from the side.
Q Hate Spike can be pretty tricky at first, because it will target whoever is closest to you, but it will prioritize the last person you attacked, so sometimes it acts really weird. But knowing how to aim it separates the good Eves from the great Eves.
once you hit 6, if the enemy engages you, make sure hit every champ you can with your Ult, the health shield it gives you is invaluable for trades, fights, and escapes.
This is especially important because, if played right, Evelynn can escape most ganks pre-6, and a lot of ganks post 6.
Pre-6 Ganks
If you see the enemy jungler coming, run back towards your tower, avoiding all skill shots and cc, but SAVE YOUR W for when you get hit by cc. Breaking even the weakest of slows could save your life, or keep you in lane.
Post-6 ganks
Essentially the same concept, except now you have a unique tool.
if you get caught by surprise with no way out, take out the lowest health enemy around you. wait til the enemy and the Jungler group to use your R Agony's Embrace, that will give you a shield that will help you take down one, if not both of your enemies since it removes a % of their current health (So it will NOT kill them, no matter how low they are).
But if you see a window to run, whether its back to your tower, or up or down the river, take it. use your ult to slow them and take off pinging for assistance.
In both situations, if you are running and they are chasing, if they are melee, keep with within distance of your Q so you can kite them, after a few hits, the tide could turn and you can either take them, or they will back off.
Pre-6 Ganks
If you see the enemy jungler coming, run back towards your tower, avoiding all skill shots and cc, but SAVE YOUR W for when you get hit by cc. Breaking even the weakest of slows could save your life, or keep you in lane.
Post-6 ganks
Essentially the same concept, except now you have a unique tool.
if you get caught by surprise with no way out, take out the lowest health enemy around you. wait til the enemy and the Jungler group to use your R Agony's Embrace, that will give you a shield that will help you take down one, if not both of your enemies since it removes a % of their current health (So it will NOT kill them, no matter how low they are).
But if you see a window to run, whether its back to your tower, or up or down the river, take it. use your ult to slow them and take off pinging for assistance.
In both situations, if you are running and they are chasing, if they are melee, keep with within distance of your Q so you can kite them, after a few hits, the tide could turn and you can either take them, or they will back off.
In Team fights, you generally want to aim for the squishy people.
To position yourself, flank the enemy team as they engage your team, catch as many enemies as you can with R Agony's Embrace, to give yourself that shield (At level 16, thats 350hp per person x 5 people = 1750 extra damage you can take). then prioritize Adc>Assassins>Support>fighter>tank.
Typically your combo will be R>E>Q>Q>Q>Q>Q>Q>Q>Q>Q>Q>Q>Q>Q>Q>Q>Q>(W when they try to escape or you get slowed)>Q>Q>Q>Q>Q>Q>Q>Q>Q. all while Auto Attacking.
While Split Pushing, Q often to proc Triforce/Sheen, and when taking towers, E a nearby enemy minion to gain the attack speed boost. This should make short work of towers.
To position yourself, flank the enemy team as they engage your team, catch as many enemies as you can with R Agony's Embrace, to give yourself that shield (At level 16, thats 350hp per person x 5 people = 1750 extra damage you can take). then prioritize Adc>Assassins>Support>fighter>tank.
Typically your combo will be R>E>Q>Q>Q>Q>Q>Q>Q>Q>Q>Q>Q>Q>Q>Q>Q>Q>(W when they try to escape or you get slowed)>Q>Q>Q>Q>Q>Q>Q>Q>Q. all while Auto Attacking.
While Split Pushing, Q often to proc Triforce/Sheen, and when taking towers, E a nearby enemy minion to gain the attack speed boost. This should make short work of towers.
Thank you for reading my mediocre guide on a fairly fun champion to play.
This is my first guide so please leave comments on what i should add/take away, and feedback or even suggestions for this build are more than welcome!
For some final tips, make sure you take advantage of Eve's second passive, which restores mana when stealthed. Knowing when and how to utilize this can be key to winning lane.
Thanks for reading, Happy Meta Breaking!
This is my first guide so please leave comments on what i should add/take away, and feedback or even suggestions for this build are more than welcome!
For some final tips, make sure you take advantage of Eve's second passive, which restores mana when stealthed. Knowing when and how to utilize this can be key to winning lane.
Thanks for reading, Happy Meta Breaking!
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