Lulu Build Guide by 1xpress

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League of Legends Build Guide Author 1xpress

AD Lulu

1xpress Last updated on March 31, 2012
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by A Chubby Baby » April 1, 2012 12:28am | Report

not sure what to say for the build. i think i have to try this first o.O.


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by WarmShower » April 1, 2012 9:20am | Report

I love going AD Lulu. I think she's one of the best AD carries than can 1v1 a Vayne due to her large arsenal of burst skills than can be used both offensively and defensively.

I would start with a Doran's Blade at the beginning, but that's only because I like starting off with Doran items. Your end-game build doesn't fully bring out the potential of AD Lulu. My end-game build in one game was a Doran's Blade, The Bloodthirster, Berserker's Greaves, Phantom Dancer, Infinity Edge, and a Frozen Mallet. I have no permanent item build as of currently, hence why I am searching for an AD Lulu build, but I carried our team against a fed Vayne, a fed Caitlyn, and a 4v5 situation.

Personally, I would level up Glitterlance, Help, Pix!, and then Whimsy, because I don't find myself using Whimsy on my enemies very often. At level 1, it already has a 35% movement speed buff that I use to escape or chase my enemies. Help, Pix! can help you see your enemy if they run into bushes and helps you fire a point-blank Glitterlance. Also, at level 5, Glitterlance and Help, Pix! both do a significant amount of damage to help contribute toward your DPS when fighting. I would keep Whimsy at a low mana cost early game, so I could utilize a Sheen or Lich Bane without a high mana cost.

That's my opinion. Nice build. I'll try adjusting my item build with this and see how it turns out!

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by Kiimochii » April 1, 2012 3:25pm | Report

I played with an AD Lulu in ranked theo ther day.
In my opinion, its just NOT viable at all. Especially cause her aa is homing.
If you don't want to play her as support, I think AP would be more viable. But of course support lulu imo would be the best way to play her.


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by TheSavior » April 1, 2012 9:52pm | Report

I am nt going to critic this guide yet based on build, as I really think I should try it. However, the construction of your guide is really sloppy. There are a lot of grammatical errors and spelling issues. Nothing that I down down vote for, because it can easily be fixed and revised. Here are a few tips to help:

  • Run it through Microsoft Word spell check.
  • Add more sections explaining your runes, masteries and summoner spells.
  • Go into detail!
  • Add some organization by using some BB coding! ( Use Jhoijhoi's Guide to help you with that!)


Thanks to jhoijhoi for the sig(s)!
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by WaffleWalrus » April 12, 2012 6:05am | Report

I tried AD Lulu as a support and it worked great. I build more similarly to WarmShower. The MR on Wit's End just seems wasted on Lulu because she's not really supposed to get hit that often.

I prefer to start Philosopher's Stone -> Berserker's Greaves -> Zeal because I want the AS to get the passive in, and the movement speed to move in and out of battle. I sell the Philosopher's Stone mid-game, as it pays for itself in 13 minutes and 20 seconds.

I then take a Vampiric Scepter and go for the Frozen Mallet for the HP and the slow.

Now that I'm tanky and fast I go ahead and pick up Infinity Edge and finish Phantom Dancer.

The game is probably over by this point, but I would get a The Bloodthirster and a Guardian Angel for the last slot.

I never played her as carry, but even if I wasn't hitting hard, I was moving fast, farming without wasting mana, and owning in team fights with Wild Growth. As soon as the enemy team crowds around our tank, boom Wild Growth and they're all knocked up and slowed by 60%. Even though they would win team fights when I didn't use Wild Growth, if I did, we owned all our team fights. They simply could no longer position themselves when they're AoE slowed for 7 seconds.

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by kikuta » April 16, 2012 6:40pm | Report

awesome guide. first game lulu, 15-2-9. bought a bf sword 4:30

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