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Shaco Build Guide by Arladk

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Arladk

- AD Shaco - Critical Damage

Arladk Last updated on April 8, 2012
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Ability Sequence

2
13
15
17
18
Ability Key Q
1
3
5
7
9
Ability Key W
4
8
10
12
14
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
4/
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Guide Top

Introduction

Hello Guys!
this is a guide NOT a build.
What is the difference? A build is just a fast run through of items, runes, masteries and skills. A guide is a in-depth guide telling you what to do, when to do.
Remember! This is my way of playing Shaco, you might or might not find this useful!
Also, im putting alot of weight on AD, feel free to add some runes or items :)
- Arladk -


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Lore

Most would say that death isn't funny. It isn't, unless you're Shaco - then it's hysterical. He is Valoran's first fully functioning homicidal comic; he jests until someone dies, and then he laughs. The figure that has come to be known as the Demon Jester is an enigma. No one fully agrees from whence he came, and Shaco never offers any details on his own. A popular belief is that Shaco is not of Runeterra - that he is a thing summoned from a dark and twisted world. Still others believe that he is the demonic manifestation of humanity's dark urges and therefore cannot be reasoned with. The most plausible belief is that Shaco is an assassin for hire, left to his own lunatic devices until his services are needed. Shaco certainly has proven himself to be a cunning individual, evading authorities at every turn who might seek him for questioning for some horrendous, law-breaking atrocity. While such scuttlebutt might reassure the native inhabitants of Valoran, it seems unimaginable that such a malfeasant figure is allowed to remain at large.

Whatever the truth of his history might be, Shaco has joined the League of Legends for reasons only he knows. He is a terrifying figure, typically shunned by both his fellow champions and the media at large. Only the summoners in the Institute of War know why such a creature was allowed into the League, but most Runeterrans suspect it to be a means that allows the power that be to keep an eye on the ever-elusive Shaco. Unsurprisingly, this champion is popular in places where madness can openly reign, such as among the power-hungry summoners of Zaun and Noxus.

Whatever you do, don't tell him you missed the punch line.


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Pros / Cons

Pros


Shaco can deal a high amount of damage, in very low amount of time.
Shaco can use Deceive over walls for a quick escape.
Shaco can use his Jack In The Box to prevent ganks, escape, gank and chase.
Shaco can solo Dragon very early, if he's played correctly with help of his Jack In The Box.
Shaco can use his Hallucinate and hold Alt down to control it, for possible decoy food.
Shaco is a very easy and fun champion to play, even though he can be hard to master.

Cons


Shaco is quite squishy.
Shaco is easily first target.
Shaco is easily countered by a Thornmail and some health points.
Shaco is VERY hard to master.


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Runes

Mark


The reason I chose Greater Mark of Desolation is pretty obvious, Shaco is an AD champ, which means he needs some Armor pen to strike through the enemy armor. You could also go with Greater Mark of Attack Speed for some extra AS or even Greater Mark of Critical Damage for some Critical Damage.

Seal


The reason i chose Greater Seal of Critical Damage is because im playing Shaco as a Critical Damage champ. Why? Because Shaco is a Crit champ, which means he needs high and often crits. Here's a little math piece showing you an epic and easy way of throwing you attack damage to da roof! Greater Seal of Critical Damage + Backstab + Infinity Edge + Phantom Dancer = EPICNESS!

Glyph


I've chosen Greater Glyph of Mana because of the 11 mana, its (in my opinion) the best Glyph that exists in LoL. You could go with AS or Crit dmg, its all up to you.

Quintessence


Greater Quintessence of Critical Damage gives some EXTRA Critical Damage, which is (again) an amazing rune for Shaco. Again you could go with Greater Quintessence of Attack Speed, Greater Quintessence of Attack Damage or even Greater Quintessence of Health if you tend to die much.


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Masteries

For Masteries im going with 21 - 9 - 0. The choice is up to you, there are meny ways of playing Shaco. The best choice is to go 21 - 9 - 0, but in the end its all up to you. Even though i will recommend you to spend your points in Offense.


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Skill Sequence

In this chapter im gonna try and explain to you, where you should "spend" your skills. Im playing Shaco as a Jack In The Box kinda type.

Deceive is (in my opinien) the second best skill, just overtaken by Jack In The Box and just above Hallucinate. Deceive is the best escape skill in LoL. Its a flash with only 11 sec cooldown! And the best part isn't even over yet!!! After the flash Shaco gains invisibility. Why haven't I upgraded it more then? The only thing that changes is its Crit chance and its cost. Im only using it for escapes, normally when im low on health. That means im recalling afterwards.

Jack In The Box. This is by far my favorite skill, the reason is obvious. Jack In The Box gives a short fear while attacking, in early game its damage RULES! In late game it will still bring out alot of damage, but its nothing compared to auto attacks ect.

Two-Shiv Poison is a throwing knife as also have a passive. The passive slows minions and champions while Two-Shiv Poison is active. (usable) Its a an okay skill, but i still perfer upgrading Jack In The Box.


Hallucinate is Shaco's ulti. It lets you control a decoy witch is controlable while holding down ALT. Hallucinate can be used for getting people to run into a bush with a Jack In The Box that nukes. Mean while you ( Shaco) just basically just auto attacks the enemy. That's the "icing over the cake" skill.


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Items

My Recommended Items



Doran's Blade
Explanation : Doran's Blade is a great starting item, it gives you 10 AD, 100 Health points and 3% lifesteal. Even though you'll need to sell it in the end, its still worth it.

Boots of Mobility
Explanation : Boots of Mobility is a great escaping/chasing boot. Even though you need to wait 5 sec, your Deceive will help it, and you'll just barely get away. You could go with Boots of Swiftness for a never ending fast boot.

The Bloodthirster
Explanation : 60 A, 12% lifesteal and per minions/champion kill gives you extra lifesteal and AD! This item rules for AD champions. ( Shaco, Tryndamere, Sion, Renekton, Olaf, Master Yi and even AD ranged as Caitlyn, Ashe, Twitch and Teemo)

Phantom Dancer
Explanation : Gives 15 movement speed, 55% AS and 30% crit chance. Since im playing Shaco as a crit, AS and AD champion, im clearly choosing Phantom Dancer, it gives me all what i need.

Infinity Edge
Explanation : 80 AD, 25% crit chance and gives an extra 50% crit damage!!! This item is a MUST HAVE for a Shaco.

Madred's Bloodrazor
Explanation : Madred's Bloodrazor gives you 40 AD, 25 armor, 40% AS and last but not least an on-hit effect that yells EPIC! 4% of the target's health per hit. In late game, people will have around 2k - 4k hp, Madred's Bloodrazor will do 4% of the targets health, that's a pretty high amount of damage for one item.

Alternatives



Oracle's Elixir
Explanation : Meny champions got a skill or two, which will make them invisible, always good to have an Oracle's Elixir against them, but remember. Its a pretty expensive item, upon death the item is lost.

Guardian Angel
Explanation : Revive your champion, also gives some extra stats, which is pretty useful, during team fights.

Maw of Malmortius
Explanation : Great AD, magic resist and a epic passive!

Wit's End
Explanation : Gives you some magic resist, AS and deals 42 bonus magic damage.

Thornmail
Explanation : If there's many AD melees or ranged, Thornmail is the best way to counter them.

Frozen Mallet
Explanation : Gives health, AD and slows. It's just EPIC!

Wriggle's Lantern
Explanation : Gives some lifesteal, damage, armor, a passive with 20% chance to give an extra 425 damage vs. monsters and minions



(More to come)


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Summoner Spells

For the Summoner Spells I've chosen Ignite and Exhaust. This is my recommened Summoner Spells, Even though you could roll with Ghost, Surge or Teleport. I dont got much explanation for these Spells, Shaco will do fine with almost every Summoner Spells. Though i will not recommend Flash, you got your Deceive.


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Oracle's Elixir

If an enemy bought a Oracle's Elixir you cannot use your Deceive for stealth, however it still gives you a short teleport witch can be used to hop over walls or just to teleport longer away from the enemy that chased you. Also remember, if any player on the enemy team is playing Twitch, Shaco, Teemo or any other stealth champions, an Oracle's Elixir is a pretty good item to buy. Always keep that in mind.


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Ranked Play

In ranked games, people normally tends to ban Shaco. If not, he's a very good choice. As Shaco in a ranked game, you should try and stay out of trouble and farm as meny minions as possible, this will get you alot of gold and will grant you meny levels. Overall that's about it.


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Team Work

As Shaco get all of your team mates to stand in one bush. Use your Hallucinate and hold ALT down, then lure some enemies into a bush where you've put down some Jack In The Box'es. As soon the enemies are close, you and your team mates will charge them, granting your team some kills and gold.


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Minion Farming

This is the most important step in this guide, always last hit minions. They will grant you alot of gold and xp. Mean while you're waiting for the minions to get attacked by other minions. Run around, preventing you to get hurt. When you see a minion got nearly 1/6 health points left. Attack it. (Maybe wait longer or less, depending on your attack damage) As soon as the Dragon and Baron spawns, run straight to it. Killing it will give all on your team some extra gold. Dragon will give 190g while Baron gives 280g AND a buff.


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Buffs

As Shaco red buff will make a big difference, extra damage is always good, also (if possible) get blue buff. It will help you ALOT for spamming Jack In The Box for minion kills.


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Under Construction

Screenshots


Possible Gameplay /w Commentary


Correct Spelling


Make More Alternative Items


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Summary

- Last hit minions


- Kill blue/red buff, if possible


- Kill Dragon and Baron when they spawn


- Buy Oracle's Elixir if there's any stealth champions


- Buy the recommended items with a mix of your own/alternatives


- Be smart, dont run into traps ect


- Be positive, no one enjoys a game with a angry bird


- Enjoy!