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Shaco Build Guide by Sunli Min

AD Shaco | Swift and Deadly *ARCHIVED*

AD Shaco | Swift and Deadly *ARCHIVED*

Updated on March 4, 2012
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League of Legends Build Guide Author Sunli Min Build Guide By Sunli Min 6 2 16,690 Views 18 Comments
6 2 16,690 Views 18 Comments League of Legends Build Guide Author Sunli Min Shaco Build Guide By Sunli Min Updated on March 4, 2012
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1
Lygarine (4) | December 13, 2011 12:18am
I'm afraid my guide's going to take quite some time to complete. I seem to be having trouble getting my CamStudio to record footage for my jungle section. The good news I suppose, is that it's over half done ^_^ . I'll chuck you a reply here when I finally publish it.
1
Sunli Min (19) | December 11, 2011 12:21pm
@Lygarine: Thank you very much for the feedback, honestly, your logic is impecable. Your right, the first build needs more attack speed, and the 2nd build does lack DPS. The "theory" behind the 2nd build isnt "Kill and DPS like a bause!", its "Early game, damage is super high. Mid-Lategame, when shaco usually starts dying, you build tanky so you can survive", so the DPS is supose to be high early and focus on defence late, but maybe replace the warmogs with a Frozen Mallet *But that would screw with trinity's slow* and get Wits End for defence and attack speed. Idk, that 2nd one was pure theorycrafting, the 1st one I havnt changed in about 250 wins :P I dont really play shaco anymore, I overplayed him and now hes boring to me :P

Il check out your build *if its up*, if its not il bookmark ur account and check back in a week, id love to see what you came u with :P Thank you very much for the comments and advice
1
Lygarine (4) | December 9, 2011 11:47am
Alright now on to the exciting build you have in your forum post

Pro's
-- Great mobility
-- Excellent synergy between atma's and the defensive items
-- 4k HP
-- Damage scales decent into late game if you grab atma's after Trinity Force


Con's
-- Terrible Attack speed (which leads to low dps)
-- Trinity Force particle effect is dead giveaway which Shaco is real.
-- Madred's Bloodrazor will eat you
-- Not very effective in late game other than as an off-tank.


I tested both these builds, and provided unbiased feedback. No need to +rep because I may just make a small adjustment to one of these, and post it as one of the builds in my Shaco guide.
1
Lygarine (4) | December 9, 2011 11:21am
Hey again Sunli,

After thoroughly testing both the build you have listed (because I care <3 ) and the one suggested by you in the forums I've come up with a brief pro's/con's section for you.

listed build (zeal bloodrazor GA mobility)
Pro's
-- Insane mobility.
-- Decent attack speed.
-- Great defense versus physical attacks.
-- Bloodrazor eats enemy tanky characters.
-- GA gets you a second life.


Con's
-- Missing the target attack speed for madreds to be effective.
-- The flexibility of the build is centered around you grabbing damage items in the late game. If you're having a rough game, this will be difficult to do.
-- Early - Mid game your damage output is highly dependent on the health pool of the enemy. This means an enemy hyper-carry will burn you down before you get your 20 or so hits in to shave away her HP.


my next post is on your forum post build.
1
Sunli Min (19) | December 4, 2011 2:16pm
@Lygarine: Thank you, i cant wait to hear back from you :P

@Iceflame707: You cant downvote a shaco guide for not having a jungle section... this is a lane shaco guide... so uh... thats like downvoting a nasus guide for not being renekton...
1
Iceflame707 | December 1, 2011 10:38am
Voted -1
Hmm you don't have a jungle part... i thought that was something inportant for AD shaco. because he is too squichy in lane. the build in the purchase order si kinda lame but your ''item'' chapter is way better. why?
1
Lygarine (4) | November 30, 2011 7:17pm
Hey Sunli, that build you have in your forum post, you should shove that up in your cheat sheet. I'll thoroughly test that build on the field, and toss you some feedback as to how well it works.

As for the current listed build, you have a core of Bloodrazor, Zeal and Boots of Mobility. This build works for its high mobility as well as tank shredding power. You should list, however that enemies that build magic resist will shut this build down due to reliance on the 4% life shave from Bloodrazor for damage. I look forward to an update.
1
Chillax (3) | November 27, 2011 6:11pm
Voted +1
Good build, lacks some sustainability tho
1
Sunli Min (19) | October 7, 2011 5:48pm
Shaco FTW wrote:

your build is ok but you need to rethink some things. for one on shaco a trinity force is basically a requirement for him. you also should probably change your summoner spells. ignite is pointless because shaco is an amazing chaser so he should never need to finish with ignite and if you're shaco and you need double flashes to escape you need to build tankier or not be stupid. exhaust is much better then you can chose between cleanse if they are cc heavy or ghost if they arent.
oh and something i forgot to say was that you should really change your quints because 78 hp is not worth 10 ArP which increases your damage all game while 78 hp is ok early game then becomes useless


... ugh...
1. Summoner spells: I explain how exhaust is really really useful and if you want it, get it.
2. Yes i did say get flash. u do need double flash. wth are u talking about?
3. Yes. Trinity is the item for him. READ THE FRICKING GUIDE. just cause i didnt put it at the VERY top of the page doesent mean it isnt in the writting. Read the guide.
4. *Its on his next comment*. U say u want armor pen quints instead of my health quints. then go for it. READ THE GUIDE. it specificly says right under my quint choice "Replacable with Armor Pen Quints".

READ the guide before you downvote.'

EDIT: I see u joined 4 days ago and only have downvoted every single guide... every guide has been a shaco guide... and ur name is shaco ftw... may i suggest that, u know... ur a troll.
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