Sion Build Guide by SadClock
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Hello Readers and enthusiastic learners, this is my fourth Mobafire guide and i just want to say thank you to Embracing's Internet Explorer Ezreal guide and jhoijhoi's Making a guide tutorial For Help and inspiration on the design!
Why Pick Sion?
Sion is a naturally tanky Attack Damage Fighter that can be played Top or in the Jungle. Sion offers a lot of sustain to him and his teammates with his Cannibalism. With this build it is very easy to eat through creep waves making Sion a really efficient split pusher and turret muncher with his extra damage with Enrage. I would recommend that you activate Cannibalism as soon as you start fighting someone (thats if you think that the fight is going to last) since Cannibalism doesn't have an incredibly long cooldown like Stand United or Requiem.
PASSIVE: Sion has a 40% chance to ignore up to 30/40/50 damage each time he is hit by an autoattack. The damage reduction is calculated before armor and percentage damage reduction benefits are taken into account.[/h3]
Feel No Pain Is a very usefull passive and it allows you to not focus on armor and focus more on your damage and health. Feel No Pain is a very nice passive to jungle with and it makes Sion viable in the jungle.
RANGE: 550 COOLDOWN: 12/11/10/9/ COST: 100 Mana
Q ABILITY: ACTIVE: Sion's gaze terrifies a single enemy, dealing magic damage equal to 70/125/180/240/300 (+ 90% AP) and stunning it for 1.5 seconds.
Cryptic Gaze is Sion's only CC ability and can compare to Taric's Dazzle. Take this ability first to defend yourself from any invades, ambushes or if you're getting ganked early game. The only downside to this ability is the Mana cost, this forces you not to spam it early game unless you are given
COOLDOWN: 8 seconds after shield expires COST: 70/80/90/100/110 Mana
W ABILITY: ACTIVE: Sion surrounds himself with a shield which absorbs 100/150/200/250/300 (+ 90% AP) damage for up to 10 seconds. After 4 seconds, if the shield has not been destroyed, the ability can be cast again to explode and deal 100/150/200/250/300 (+ 90% AP) magic damage to surrounding enemies. It will explode automatically after the 10 seconds have passed.
Death's Caress is a very useful skill to have, a shield that lasts 10 seconds and it has a short cooldown!? Now i can use that anyday! If you combine Death's Caress WIth Feel No Pain and your current armor this shield lasts quite a long time again basic attack oriented champion such as Caitlyn, Jax, Master Yi and Fiora.
COST: 6 / 8 / 10 / 12 / 14 health per attack
TOGGLE: While toggled on, Sion increases his attack damage by 25/35/45/55/65 at the cost of some health for each auto attack. While Enrage is active, Sion permanently gains 1/1.5/2/2.5/3 maximum health whenever he kills a unit with either his attacks or abilities. This effect is doubled against champions and large units.
Enrage Has to be one of my favorite basic ability in the game, the increased attack damage at early levels is enough to destroy your foes giving you a much better late game and also the extra health Enrage gives you is insane if you play the farm game as you would do with Nasus make sure that you keep this ability on and don't worry about the health that you lose per attack you can make up for it by buying either an early Doran's Blade or buy one as your starting item.
COOLDOWN: 90 COST: 100 Mana
ULTIMATE: ACTIVE: For 20 seconds, Sion gains bonus 50%/75%/100% lifesteal and 50% attack speed. Additionally, Sion's auto attacks will heal surrounding allies for 25%/37.5%/50% as percentage of the damage dealt for every autoattack.
Cannibalism is the ability Sion is most commonly known for, it gives you insane amounts of Lifesteal giving you the ability to solo baron without being fed at about 25:00 minutes into the game, the healing that give to you allies can keep your team alive for longer than usually, sometimes keeping them at full health if they stay inside the aura for the full team fight. This ability allows you to early bait enemy champions with Death's Caress and Cryptic Gaze to stun, shield and heal up any health that you have lost. The attack speed along with the bonus attack damage from Enrage combines will with quickly split pushing and taking down enemy turrets when they are off guard.