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Tristana Build Guide by TristanaIsBae

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League of Legends Build Guide Author TristanaIsBae

AD Tristana Build Guide S6

TristanaIsBae Last updated on December 20, 2015
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Ability Sequence

3
8
10
12
13
Ability Key Q
2
14
15
17
18
Ability Key W
1
4
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

5/
Fury
 
 
Sorcery
 
 
 
 
 
 
 
 
5/
Vampirism
 
 
Natural Talent
 
 
 
 
 
1/
Bounty Hunter
Oppressor
 
 
 
 
 
5/
Battering Blows
 
 
Piercing Thoughts
 
 
 
 

Ferocity: 18

Wanderer
 
 
5/
Savagery
 
 
 
 
 
 
 
 
5/
Merciless
 
 
Meditation
 
 
 
 
 
Bandit
1/
Dangerous Game
 
 
 
 
 
Precision
 
 
Intelligence
 
 
 
 

Cunning: 12

Recovery
 
 
Unyielding
 
 
 
 
 
Explorer
Tough Skin
 
 
 
 
 
Runic Armor
 
 
Veteran's Scars
 
 
 
 
 
Insight
Perseverance
 
 
 
 
 
Swiftness
 
 
Legendary Guardian
 
 
 
 

Resolve: 0



Threats to Tristana with this build

Threat
Low
High
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Threat Champion Notes
1
Mordekaiser If enemy picks any melee ADC, easy kills are bound to exist.
Table of Contents
Guide Top

Introduction

I main Tristana and I have seen lots of great players using this monster carry yordle, but some are just, meh.

What makes Tristana truly the best is her late game super long range. With the proper items with her, she can carry games on her own. An ADC with long range, hell of a damage, great pushing with burst and a great escaping ability, what more can you ask for?

This guide is designed to help others. I welcome constructive criticism, help me improve my guide!


Guide Top

Pros/Cons

+ Great damage because of burst.
+ Good for pushing lanes and destroying towers (E + Q).
+ Get fullbuild first and it's GG because of high damage and range.
+ Easy to farm because of E.
+ Has an escape route with W.
- Squishy.
- Very important to decide when to use skills. Maybe fatal if used poorly.
- Pushes lane even if you don't want to.
- Be wary of grabs and hooks because even a poorly used W can't avoid them.


Guide Top

Spells

A standard and the best pick for spells? Definitely Flash and Heal.
Flash for engage or disengage, Heal for that extra health to escape death.

Barrier is okay too, eh but just use heal since barrier is only a temporary shield.
Ignite is a nice choice for extra finishing damage but nothing is better than shooting the hell out of the enemy to kill him/her.
Teleport can be a controversial choice, used to get in lane fast.


Guide Top

Items