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Twisted Fate Build Guide by Oogok

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League of Legends Build Guide Author Oogok

AD Twisted Fate Jungle

Oogok Last updated on September 10, 2016
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Ability Sequence

13
14
15
17
18
Ability Key Q
1
4
8
10
12
Ability Key W
2
3
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

5/
Fury
 
 
Sorcery
 
 
 
 
 
 
 
 
5/
Vampirism
 
 
Natural Talent
 
 
 
 
 
1/
Bounty Hunter
Oppressor
 
 
 
 
 
Battering Blows
 
 
Piercing Thoughts
 
 
 
 

Ferocity: 12

Wanderer
 
 
5/
Savagery
 
 
 
 
 
 
 
 
5/
Merciless
 
 
Meditation
 
 
 
 
 
Bandit
1/
Dangerous Game
 
 
 
 
 
5/
Precision
 
 
Intelligence
 
 
 
 

Cunning: 18

Recovery
 
 
Unyielding
 
 
 
 
 
Explorer
Tough Skin
 
 
 
 
 
Runic Armor
 
 
Veteran's Scars
 
 
 
 
 
Insight
Perseverance
 
 
 
 
 
Swiftness
 
 
Legendary Guardian
 
 
 
 

Resolve: 0



Threats to Twisted Fate with this build

Threat
Low
High
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Threat Champion Notes
3
Nasus Very easy to kite between stun cards and Blade of the Rune King if you choose to get it.
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Introduction

Hello my name is Oogok, I am a Silver 3 player, and I have loved Twisted Fate since I first started in season 2. I will be the first to admit that I am not very good at the game compared to many people, but I play on a daily basis and would like to imagine I am also better than many people, specifically on Twisted Fate.


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Runes

Like I said in the note, I have pretty cruddy runes, so feel free to experiment with your own.


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Masteries

I personally prefer thunderlord's, but I know for a fact Fervor of Battle also works.


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Creeping / Jungling

My recommended jungle path is to do a feel clear of; krugs, Red buff, chickens, scuttle, wolfs, scuttle number 2 if the enemy jungler has a stun, Blue buff, then the 2nd scuttle if the enemy champ does not have a stun, and then gromp. This should get you enough gold to go back, get skirmisher's sabre, a dagger, and a pink ward which I usually put on blue. After that I try to give blue to the mid laner, mana really should not be a problem.


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Pros / Cons


Pros-
Very powerful CC with low cooldown
tons of damage with e passive and attack speed
heavy lane pressure
can fit almost any subclass- weather it be splitpushing, teamfighting, dueling, assassinating,wave clear, etc
good ganks in my opinion
good agaisnt champions with stealth


Cons-
Low mobility outside of ult
Q becomes basically useless
Countered by any assassins that can gain invulnerability; zed, fizz
QSS can ruin your day if used fast by any adc that is ahead of you
Team needs to be ahead in lanes without early help