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Thresh Build Guide by Brownhog

AD Carry ADC Thresh — The Soul Man

AD Carry ADC Thresh — The Soul Man

Updated on July 11, 2013
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League of Legends Build Guide Author Brownhog Build Guide By Brownhog 2 8 7,701 Views 31 Comments
2 8 7,701 Views 31 Comments League of Legends Build Guide Author Brownhog Thresh Build Guide By Brownhog Updated on July 11, 2013
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1
sirell (400) | July 12, 2013 12:30am
Well, it's not all bad.

To put some 'viability' behind it, I've seen it successful at Gold-level, and I hear it's also been done by Zekent with success. Whilst Zekent isn't a 'solid LCS-level' player, he's certainly no Bronze scrub. Having said this, although I've heard about it, I haven't found any recorded gameplay.

And Zekent wins with the most ridiculous **** in the world, so it's not completely a testimony to the viability of ADC Thresh, but rather that Zekent is too ****ing OP.

No pro player has ever sworn by ADC Thresh. He can be annoying, but I don't think he can carry like other ADCs can. If he was to be tiered as an ADC, he'd probably be extremely low-tier, like Sivir.

But that's enough about that. I don't like the guide, so I'm just gonna -1.
1
-NA- Veng Lmfao (169) | July 11, 2013 11:49pm
Come and talk to me when a solid LCS player is using this and is winning consistently.
Not bronze 6 scrubs like yourself that are just "theory crafting challenger guides".

EDIT: Just realized you're level 18. Why are you trying to argue with level 30's (some of which are platinum)? Honestly..
1
Laggermeister (242) | July 11, 2013 9:10pm
Brownhog wrote:

"The passive will accumulate some bonus damage during the wind-up of each attack."
"The color of this icon indicates how much percentage the passive has charged, from green (>0%) to yellow to orange to red (100%)."
Don't know what >0 means specifically, so...I didn't say. :P


Kneel, scrub.
1
tehAsian (247) | July 11, 2013 6:08pm
It scales up every .5s or something.

I've seen my auto-attacks do +30, then +31, +32 etc if I were do delay it. It's not Green = X, Red = Y.
1
DKitten (78) | July 11, 2013 5:55pm
It sure as hell ain't 100% of the Flay damage. Green probably means 25%, since there's the blue passive also.

I just tested it. Starting with a Lv1 Thresh with my AD Crit masteries and Support Pen runes, I started the game with 63 AD and some hybrid penetration. I only attacked melee minions to keep resistances constant. No souls were absorbed in this time frame.

Red = 63 + 50 (79.365%)
Yellow = 63 + 35 (55.556%)
Green = 63 + 22 (34.921%)
Blue = 63 + 7 (11.111%)

Meaning the buff icon means 14%, 45%, 70%, and 100% of the current damage in power according to my numbers.

HOWEVER, I assume that if damage accumulated dynamically, this merely means that it turns blue at 0%, green at 25%, yellow at 50%, and red at 100%. I actually didn't see an orange, but yellow took a little longer than the others to get to the next stage, so it's possible that the change in shade is so small that I can't read it (and thus, orange would be 75%).




Meaning it's still better in the end to build a normal carry who has steroids to supplement with on top of items. If you do even 10% bonus AD each AA, that only equates to 10% atkspd in terms of DPS; meaning unless they have a Thornmail, Frozen Heart, or Randuin's Omen, you're most likely gonna do better with a typical AD Carry.
1
Brownhog | July 11, 2013 4:04pm
DKitten wrote:


"The passive will accumulate some bonus damage during the wind-up of each attack."
"The color of this icon indicates how much percentage the passive has charged, from green (>0%) to yellow to orange to red (100%)."
Don't know what >0 means specifically, so...I didn't say. :P
1
DKitten (78) | July 11, 2013 3:47pm
1
Brownhog | July 11, 2013 3:42pm
Alright, well you guys have your own opinions. I'm talking from experience, I play him multiple times a day. Please, I'm not just blowing smoke up your ***es, please at least try it to get a better understanding of Flay. I PROMISE you, without a shadow of a doubt, that it procs on every auto attack even with a decent attack speed at level 18 with Statikk Shiv. The green icon means that it has charged, and is doing extra damage. What that % of extra damage is, I admittedly can't tell you. I may record a video to show you an average game with Thresh ADC. It may not be top tier or something I would regularly run in ranked, but it's fun and it works damn well for me. Just try it out for fun, you non-believers. At the end of every game I make several teammates believe in Thresh ADC. And, about the non-scaling skills...this makes his early game weak because he has to rely on autos to do most of his damage. Later on, though, auto attack damage will be higher on every ADC than any skill. And auto attack reset isn't even worth it once you've a decent attack speed. You may also be forgetting that his range is short, but he has two skills made to single someone out and bring them in to you. You don't have to go into melee range, you can just Q, walk up a little, E back a little more, and start attacking.

Tl;dr: Just try it? Or youtube it to see Flay working every auto? It's one of those things that—as silly as this sounds—I can't be too wrong about. Because if Flay didn't proc every hit for extra % of damage, there's no way I would compete with ADCs in fights. But I do.
1
Thatdudeinthecotton (66) | July 11, 2013 2:18pm
Ah your right about that, my bad. double checking that shows that Draven overcomes his damage after 3.5 hits instead of 2.5. Even then though he's totally outclassed due to no ad scaling on any of his moves and general lack of safe harass. And this is still assuming instant charge....so yeah, in reality Thresh probably gets outclassed after 1 attack either way.


Btw just said the thing bout bruiser thresh to clarify to any randomers that thresh can be useful outside of support.
1
drakon136 (56) | July 11, 2013 1:29pm
-1. ADC Thresh is garbage, AD bruiser Thresh is fine.
1
Laggermeister (242) | July 11, 2013 12:48pm
I think the math is wrong. Soul count is constant, but AD scales. Yes, he can be a decent AD bruiser top, but not an AD carry
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