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Ahri Build Guide by KogaWolf

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author KogaWolf

Ahri,Naruto's Better Female Self

KogaWolf Last updated on December 17, 2011
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Ability Sequence

1
3
5
8
10
Ability Key Q
4
9
13
15
17
18
Ability Key W
2
7
11
12
14
Ability Key E
6
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
4/
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 9


Chapter 1

Hey Everyone. I'm Koga,this is my first build I've decided to try and help others. So ill give you a quick run-down of how I found best to play Ahri.

So in start,no matter the lane, grab your first ability(Which from now we will refer to as "Q"). Make sure to watch your passive because once you use Q 3 times you should be able to use it for the 4th time to get a little bonus spell vamp which can help nourish you back to health if your injured. The good part is this is like Sivir's boomerang. So you could move away from your previous location and the ball will still come back,you can even move according to your enemy so that the ball still hit the enemy champion.



Now to talk about the Second ability (which we will call "W"). So the way I see it W is that kind of ability that allows you to do a little bit of damage as you run towards your enemy champion(s) or away from him/her/them. Although W can be shown to be useful latter on in the game I would advise you master that last.

Once you get the third ability(Now called "E") you should be able to use your exhaust to slow down the enemy,use E pull the target back. You can also use these moves vise-versa but make sure you use exhaust when the charm affect is no longer in affect. Make sure you use Q as well soon after hitting with W. That way you can do some magic damage and when the ball comes back,true damage.

Final ability im going to run over is your Ultimate. This ability allows you to dash a short distance and fire off a few bolts(just like W). This ability can be both offensive and defensive,depending on how you want to use it. Keep in mind that unless you go and manually click the ultimate button(R) you will have to keep you mouse over the location which you want to dash, and don't worry, the bolts that it fires off prioritizes onto nearby champions instead of wasting it on those pesky minions.

That is all that I currently have. I will try to add on some more information later on(hopefully I'll be able to edit it. This IS my first guide iv shown people after all) and I will see you all on later builds.