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Ahri Build Guide by dude22222

Ahri- Pro Mid Fox

Ahri- Pro Mid Fox

Updated on June 18, 2012
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League of Legends Build Guide Author dude22222 Build Guide By dude22222 5 4 16,617 Views 19 Comments
5 4 16,617 Views 19 Comments League of Legends Build Guide Author dude22222 Ahri Build Guide By dude22222 Updated on June 18, 2012
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Spells:

LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Ignite

Ignite

Introduction


Hello and welcome to my Ahri guide. In hopes of helping others to become better ahri

players, I have created this guide. In order to make this guide I have played many games with

different builds, thought about the runes,masteries, and items, and have had the help of

community members. This guide will hopefully show you how you can become a better Ahri. It is

my pleasure to show you, without further ado, my Ahri Guide.
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Pros/Cons

+Pros+
+ easy get away
+ high burst damage
+ decent health
+ amazing mid
+ OP CC
SPACE SPACE -Cons-
- High Difficuty
- Can be hard to hit CC
- Skill shots
- can be easy to overestimate yourself

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Masteries

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Runes

Runes

Precision
Fleet Footwork
Phase Rush

Greater Seal of Armor- gives you armor for whatever enemies there are so you take less damage from encounters like ganks.

Greater Mark of Scaling Ability Power- gives you AP for early game abilities so you can deend yourself while farming.

Greater Glyph of Magic Resist- gives you magic resist, which is helpful since you are most likely against another AP champ.

Greater Quintessence of Ability Power- gives you even more early game AP for some more damage.
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Viable Summoner Spells


gives you mana so you can waste it all you want, plus in team fights you can give others mana
SPACE
allows you a getaway in case of a gank or something you are unprepared for
SPACE
good for those stupid people that get away with a little help so that you can kill them flawlessly

*Important Note*
The best ones for you to use are most likely and
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Ability Explanation & Sequence

Explanation

- This is Ahri's passive which allows you 35% spell vamp after 9 charges where your orb will turn from blue to green to show that it is activated(remember spell vamp only works with abilities)

- this is your main ability and damage dealer. it is a skill shot where you get to throw your orb and the it comes back, sort of like a boomerang.

- this ability releases 3 "fox fires" from Ahri which target champions if they are within range but will target things around you also.(i.e. minions) this is extremely useful for farming minions.

- this ability is an amazing CC on the plus side on the down side it is also a skill shot that does not go through minions. It is a CC that makes the enemy unable to do anything except walk toward you in which case you can unleash your combo.

- this ability is a great damage dealer as well as an escape. When you use the ult, you dash and 3 fire essences fly from you and attack nearby enemies you will be able to use it 3 times in a row before it goes on its large cool down with only a short cool down between dashes until you reach 3.

Sequence
Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

The ability sequence is as such for minion farming with and occasionally with but your is your main source of damage at first. Your highest priority abilities are your and you need your early, but it is not important to level up a lot early as you only need it to initiate.
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Items

Item Sequence

Boots 300
Sorcerer's Shoes 1100
Blasting Wand 850
Needlessly Large Rod 1250
Amplifying Tome 400
Rylai's Crystal Scepter 2600
Rabadon's Deathcap 3600
Will of the Ancients 2300
Zhonya's Hourglass 3250
Void Staff 3000
- this item will help you to get some early game ap and some health.

- this is an important part of every build as it gives you speed to get around and get away from enemies more efficiently.

sorcerer's boots- upgraded boots for more mobility and more magic pen, since magic pen=damage.

- gives you some more ap

- gives you some rediculous ap

- gives you a small ammount of ap butis beneficial to you overall

rylai's crystal sceptor- gives you some more ap, but more importantly,health

- gives you a massive ammount of ap for crushing your enemies

will of the anctienrs- gives you some AP, spell vamp, and along with that give any nearby friendly champions some too, a true team fight item

- gives you AP, armor, and a pretty cool active ability

After all of that, if you can get any farther sell your Doran's Ring and buy one of these:

- gives you more AP and 40% magic penetration for more damage
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Gameplay

You want to farm minions in mid lane to get an advantage over your enemy. You should be harassing with your until you can use your to make them unable to fight back. Once you have your ult you will be able to use your full combo. your combo will be as follows:

Initiate with your Charm and then use your Orb of Deception and then your Fox-Fire if they aren't dead by then(which they probably wont be) use your Spirit Rush in order to finish them off.
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Summary

That was my guide, through all things i explained i hope i helped you to play a better Ahri
Thank you so much for reading, I hope you enjoyed. There are many things that went into this guide, and it may not look like it, but this took a long time. Thanks for everything!

Have fun trying this out and if you liked this guide and were able to use it in a game and do well, send me a PM and ill talk to you about getting some credit for your work.
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Change Log

June 17, 2012-created
June 18, 2012-major changes in almost whole guide
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Special Thanks

Thanks to all those who have contributed to what this build is:
1. NeshkeBGD
2. jhoijhoi
3. all people that created the pictures including but not limited to riot games and deviantart members.




*i own 0% of the art in this guide*
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