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Ahri Build Guide by sheppardbr

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author sheppardbr

Ahri, The Chakra's Destruction

sheppardbr Last updated on December 15, 2011
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Ability Sequence

1
3
5
7
9
Ability Key Q
2
8
10
12
13
Ability Key W
4
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 9

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Mastermind
 

Utility: 21


Guide Top

Introduction

Well, AHRI: The Nine-Tailed Fox is a champion killer AP. His skills have a high level of AP and are destructive if used at combos. It was launched in League of Legends on December 14, 2011. She has a good farm, high damage and high fun.


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Runes

Greater Mark of Insight - Magic Penetration makes at the beginning of the match your Q becomes totally destructive, from your true damage. Almost all true damage.
Greater Seal fo Replenishment - Mana regen will make your mana has a longer duration, so you can use skills to kill and to creep all the time.
Greater Glyph of Potency - Start game with an advantage of almost 30 Ability power. It makes your skills are too strong.
Greater Quintessence of Potency - Along with the Glyphs of Potency is the beginning of the game with an advantage of almost 30 Ability power.


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Masteries

I particularly prefer the power cast often the advantage of ensuring early game. Then, use the masteries 9/0/21. Many mana regen and cooldown reduction. But an alternative is using 21/0/9. Matter of opinion.


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Items

Boots - Boots and potions to greater sustainability in the lane or mid.
Catalyst the Protector - Catalisty makes your mana and life are never down.
Sorcerers Shoes - More magic penetration, reducing the enemy's magic resist.
Hextech Revolver - Revolver combo with his passive, very good to regenerate life
Rod of Ages - More mana and life, meets the need for sustainability of Ahri.
Rabadons Deathcap - More than 30% of all power Ability. Logical.
Sheen - Bonus in the attack, more a complement to the skills. Later becoming Lich Bane.
Lich Bane - Attack bonus with all his power Ability, the more damage using basic attack combo.
Void Staff - Much magic penetration, almost total true damage.


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Pros / Cons

At the beginning of the match AHRI realação is very weak in defense and life. But very strong in their skills.