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Ahri Build Guide by zeke0123

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author zeke0123

Ahri, the cute fox

zeke0123 Last updated on January 8, 2012
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Ability Sequence

1
3
5
7
9
Ability Key Q
2
8
10
12
13
Ability Key W
4
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
4/
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 9


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Mid gameplay

At start i want to say few words about mid gameplay to you.
So, never forgot when u push do not paly agresive. When u waste all cds to your opponent under his tower ull have just a little chance to escape from jungler if he comes.
Also do not let your opponent push u, u can allways use q to creep when u play ahri so do not let hem push to your tower, u can creep under your tower but ull allways miss some creeps and i realy hate when i miss my farm .:)
If opponent junglers camping on mid u have to buy some wards it will help u much.


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Spells

Ahri has two skill shots. When u want to play her it would be good to learn skill shots.
U can deal quite good dmg with foxfire and your ultimate but when u hit charm (e) then orb of deception (q) + foxfire and ultimate (w,r) you do much more dmg.

Best wain how to haras with q is when you get some creaps + hit your opponent, its realt easy to creap with q so u can to it but remember, allways whn ull creap + harras with q you will push the line (Sometimes its realy good vs. pushers like morgy or malza... :) )


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Items

U have to start with boots and pots cose ull get some sustain and mobility.
Then i like to buy 3x dorans ring. After dorans rings i go for will of the ancients and rabbadon after rabbadon i buy rylai s crystal scepter after scepter i build road of ages or i go for zonya if i need it (overfocus :S) or void staff or u can abyssal scapter.. but its about situatiom.. when i dont need some special items cose of bad situation i go for road of ages.

As a last item u can buy Guardians angel or banshee or any deffensive items u need in game.


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Skill sequance

When u can hit your e do it if its possible, the hit your q and start foxfire. Its realy amazzing burst and when u hit opponent on lvl 6 with this combo hell not suvive probably (after second e,q,w u have to cast your ulti then next q then 2 charges of ulti + ignite if u need. (This is sequence to single target)

Skill sequence to more targets is litle similar with sequence to one target u just have to hit ad carry or ap carry with your e if its possible + hit more targets then one with your q


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Summoner spells

I like to pick Ignite + flash (standart summoner spells for caster)
But u can pick ignite + exhaust or ignite + cleanse. (Ahris ultimate gives u perfect mobility so if you will play safely you will not need flash, but remember that u need dmg from your ultimate too)
U can also pick ignite + ghost but i realy hate games with mages when i dont have flash ;)


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Runes

I like to take yellow runes to mana regen because this mana regen runes works perfectly with your passive (i mean u can cast a lots of spells and your mana will return back after few momentMy red runes are to magic penetration and my blue set is 6x ability power and 3x magic penetration
My quint esences are to ability power
U can take Quint esences to magic pene too but then take all blue to ability power

Other rune build is: Yellow - mana regen, blue - magic resist, red - magic penetration and quint esence - ability power