Ahri Build Guide by TYSTONE
Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Sooooo i have been playing LoL for around 1/2 and ever since i heard that a lady with ninetale and that is a fox, I was thinking OMG! I WANT HER!!! (not really sure why) anyways this is my first guide made EVER! for my favorite person.
For Starters Ahri : The Nine Tail Fox is the funnest champion i have ever played. All her abilities are skill shots (except for the ability fire fox) and you feel like a total (freakin' attractive) ninja.
Pros + Cons
dash to get in and out of fights
awesome burst damage
New Champion (needs buff)
So I choose the basic Mage runes in attack and then i noticed in utility you need the mana regeneration as well as speed. i have noticed it helps a lot to not only be able to dash but to also be faster than your opponent. but i dont suggest getting boots of swiftness or boots of mobility cause... she is a mage.
so i have been going back and forth between getting shappire and dorans ring, and i kept seeing my games having a better start if you do start out with Dorans ring. but because you dont have that extra mana you need a mana regen item. so pretty closely after buying dorans get the Meki Pendant.
Many ask why i dont choose Rod of Ages instead of Will of Ancients. and that's because Ahri has such fast CD that instead of the extra health and mana all you need is "ability power life steal" and that is were will of ancients comes in.
So you want to max out Orb of Deception first, the reason why is that it is your main damage dealer that you can actually control. the reason you dont get charm is because its "stun" is only 1 second. So unless your ganking and you are SURE that you need that one extra second of "stun" then i would get it.
always get your ultimate when you can (nuff said)
and the reason why i switch off between Fox-fire and charm is because fox-fire does amazing damage however it isn't a skill shot so you need to pull the enemy champion out of the crowd of minions. but if you are only level 1 with charm you wont get him anywhere because of the 1 second of "stun".
Main Damage Deal
orb of deception
fox-fire and spirit rush at the same time
by the end of your ulti you will be able to use orb of deception again.
Flash- to get out of sticky situations
Ignite- to finish off that kill
Clarity- sometimes you do lane so long (because of your passive Soul Eater (spell vamp)) that you can run out of mana. that is when clarity comes in handy. however near the end of the game you can never use it cause its not very great for getting those extra kills.
Heal- Hmmmm haven't tried, but if you cant get away with your ulti, im pretty sure your dead anyways
Teleport- you can get but she gets enough feed in the game already (if you play her right you should be level 18 before anyone) its good to use if your far away from team fights though
rest of ultimate really dont benefit her alot.
So we all know that Ahri needs a buff, yet she is a wonderful and FUN champion to play. play her correctly your going to have most kills on your team and be around 2 or 3 levels above your opponent mid game.