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Ahri Build Guide by Misanthropae

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Misanthropae

Ahri: The Sly Fox

Misanthropae Last updated on January 9, 2012
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Ability Sequence

1
4
5
7
9
Ability Key Q
2
8
10
12
13
Ability Key W
3
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
4/
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 22

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 8


Table of Contents
Guide Top

Introduction

This build focuses on Ahri's strengths. It quickly caps cooldown reduction, and then boosts survivability. At first, this may seem like a tank build, but with Ahri's spells not scaling very well with AP, (roughly .35 each ability), it is wisest to put out as many hits as possible and survive in order to do the maximum damage to the opponent.


Guide Top

Summary

The reason Rylai's is built so quickly is to aid in both pursuit and retreat. The slow means that if you are being chased, you can pop fox fire in order to slow the opponent, and then fire charm in order to completely eliminate the threat and escape. While ganking or going in for the kill, spirit rush coupled with charm make the foe easy to pin down. Frozen heart helps to cap CDR, and also adds some survivability against AD champions such as yi or Vayne. If you are having trouble with AP opponents, I recommend going for Banshee's Veil first. The Will of the Ancients also provides a boost to survivability late game, as the spell vamp will benefit both you and your team. Lastly, the Guardian Angel is purchased to provide more sustained pushes and prevent a wipe from completely losing the match.

As far as the summoner's spells go, the two i prefer are more geared toward pursuit or escape, but ignite is definitely a good choice as well. Whatever floats your boat in this case.

All in all, not the most average build for a mage assassin, but Ahri is not a normal mage champion. Her scaling with AP does not provide the same DPS burst and huge hits that others like Ryze can put out. The major pros to Ahri are her survivability, her charm, and her ultimate. It is best to play her as a sniper at a safe distance, charming enemies that are careless, and when someone is low, you can ult in and finish them off, having enough survivability to get back out.


Guide Top

Pros / Cons

Pros: Provide a steady stream of DPS while avoiding death. Does extremely well early game, and in team fights.

Cons: The major downside is a lack of "bursty" huge hits. This is countered by a large number of spells in a short period of time. Also, late game can be tricky, as other AP or AD champions will be buffing burst, you will be focusing on survivability and utility.