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Build Guide by Efposa

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Efposa

Akali AD/AP - The Surviving Burst Ninja

Efposa Last updated on August 22, 2010
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Ability Sequence

1
3
5
7
9
Ability Key Q
13
14
15
17
18
Ability Key W
2
4
8
10
12
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
3/
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 20

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 10


Akali - The Burst Ninja

This build focuses her not only being effective in combat, but also gives her a chance to get in and out of it to.

Her damage maybe not as much as regular builds, but cause of the trinity strike buff and the Mark of the Assassin DoT(q) is a very deadly combination of damage able to have the health of softer targets in a matter of one hit.

Summoner Abilities

Ghost - Is useful for getting in and out of combat, i generally use it to run in unload my burst damage run back out and strike again, not many enemies can survive this attck.

Exhaust - Personally i take this in with most heroes, cause slowing them and making them unable to hit you is extremely handy in buying you them few more second

Cleanse - Its an ok ability i dont overly use it, but it would come in handy to get out of certain debuffs.

Teleport - Helpful to switch lanes and help on a quick gank, or to get back to the battle after gearing up some more

Abilites

The reason I leave Twilight shroud(w) till the end is well, I dont use it I always forget about and much prefer the increased Burst damage and the Twilight shroud(w) ability will help to escape and slow, but by level 6 what character can out run you with 3 Shadow dash(r) charges. If you dont like the order, simply get your Twilight shroud(w)

Attack Rotation

Mid-Range combat
Q-R-E-W
So you have your burst damage done instead of giving them a chance to blink or flash out, and keep them slowed after your intial burst is done.

Long-Range combat
R-Q-E-W
So your in their face and start to deal the damage right then and their.

Close-Range combat
W-E-Q-R
If the inevetible happens and you have to intiate at melee range keep yourself covered and be careful, cause since you may have trouble making the first move on the enemies as easily.

If the enemy starts to run away chase with
Q-R-E
Untill you run out of charges or the enemy is dead, and dont forget you always have exhaust or ghost to help keep up or ditch.