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Build Guide by Kikusa

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Kikusa

Akali, Destroyer Of Worlds

Kikusa Last updated on August 26, 2010
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Ability Sequence

1
3
5
7
9
Ability Key Q
4
14
15
17
18
Ability Key W
2
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
Strength of Spirit
4/
Evasion
 
 
 
 
 
 
 
 
 
 
4/
Veteran's Scars
Willpower
 
 
 
 
 
 
3/
Ardor
Reinforce
 
 
 
 
 
 
1/
Tenacity
 
 

Defense: 21

 
 
 
 
 
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 0


Akali, Destroyer of Worlds



This guide is showing the true strength of using Akali's AP burst damage followed up by an equally strong physical attack. Which will also allow you to stay in a fight slightly longer than others might desire you to be able to, or used to. Considering most Akali players favor a very very heavy AP build which is all burst damage and really once your marks are all used up leaves you very little damage for the rest of a big team fight or 2v1, 2v2 etc.

Item Build Order
Start with a Long Sword and a Health Potion, because you have the ability from your runes to have both your abilities up this way.

Then you're going to get your Ninja Tabi on the first trip back (or if the other team has very little dps and alot more casters and disables a switch to Mercury Treads works better)

After that you kind of pick up things as pieces, start to get Rageblade next, then a Hextech Revolver, Vampiric Scepter(for Blade), then the Ruby Crystal you need to make the Sword from the start into a Phage.

From there you'll finish your items as follows, Hextech Gunblade, Frozen Mallet, (dps heavy) Phantom Dancer, (squishier team with more disable) Lich bane. The last two are interchangable according to the situation.

Pros To The Build
-Able to sustain longer fights
-Doesn't lose any burst ability
-Much heavier physical damage for those who try to block out your burst
-Able to fight 2 or more foes at once done properly, even after marks are used up on your first enemy
-Very strong early game
-Much larger boost for your Crescent Slash taking 60% of physical damage and only 30% AP
-Still have equal health to a build including a Scepter or other health boosting items
-Incredible amount of lifesteal (mostly spell vamp), but combined with life steal = almost 60% total

Cons To The Build
-Item dependant against heavy AS enemies such as Yi or WW early/mid game
-Late game if targeted first you go down quick (easily preventable)
-Stuns and other disables truly screw you over (Sash is insertable into the build mid game)
-Jealousy of other players for your sweet ninja killing machine chick almost as cool as the girl with the gun leg from grindhouse...?

*Note...After new patch it's now 20 abil power for your twin discipline to trigger so I changed runes.

P.S. I think the best i've went with this build was something like 26-2-12


*** Will be finishing the description and explanation later***
P.P.S. I don't think the stats on this site are quite right, so just try it for yourself and see =)