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Akali Build Guide by ddreadlord

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author ddreadlord

Akali - Fast and Hard, The way I like it.

ddreadlord Last updated on June 21, 2011
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Ability Sequence

1
3
5
7
9
Ability Key Q
13
14
15
17
18
Ability Key W
2
4
8
10
12
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
3/
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 25

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 5

 
 
 
 
 
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 0


Table of Contents
Guide Top

Introduction

This build is just to keep me straight when playing games. I found it works very well as a speed build, as Akali has her shadow dance ability, i just need to get a few hits in whiles following the enemy to kill them with the high attack damage. I use Heal and Teleport because i'm quite aggressive so heal helps a lot and teleport keeps me in the front lines for that extra exp and action.

constructive criticisms are welcome, the talents are there just to put something there, i would however probably go with that. runes are basically attack speed, AP or armor pen. and the likes that compliment attack speed builds. Or my personal favorite, but perhaps less effective would be to go completely attack speed, gaining more than 20% attack speed from runes only, but i would probably keep at least 2 quintessences of swiftness in there for the movement speed boost that will catch me that runner if we have the same boots.


Guide Top

More Detail

To go into more detail, I wanna talk about some other useful summoner abilities, since they are quite important. Iv'e seen quite a few people use things like exhaust and flash, which i have tried and decided against for this character, solely because of shadow dance. This move eliminates the need for exhaust and flash, as it is an offensive version of flash, being able to teleport to your enemy target at a relatively similar range. Exhaust is not needed since again there is no point in slowing enemies down when you can catch up to their normal speed. I have played games with exhaust on and had my finger constantly on the button in case i couldn't catch up to them and had to slow them down, but I only used it once or twice, and mostly just for making a quick escape, which is not needed with heal.

Also the item list is only a guideline, and once you purchase all items on the list, you can trade items that aren't worth keeping for that situation for a trinity force, which is always welcome in any build, giving Attack power, Ability power, movement speed, attack speed and chance on hit to slow the target, and I'm sure i forgot to mention something else it does, but you get the point, its a good item.

When it comes to runes, It's your choice to be honest. The build I have up here is a reasonable one due to Akali's passives, but just because personally i am a big fan of attack speed, I would get attack speed on all of them except the 2 Quintessences of Swiftness for the movement speed. This in grand total increases you're attack speed by more than 25% if i calculated it right, which is quite a lot at the begging of the game as well as on top of the items you get at the end of the game. I might change this rune build later when i start capping my attack speed sooner in games. Or perhaps just get more damaging items instead of attack speed ones at that point.

Anyways, rate, leave comment, use this build if you like. GL & HF in future games.