Akali Build Guide by Sufistics

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League of Legends Build Guide Author Sufistics

Akali [MID LANE] [S3]

Sufistics Last updated on February 21, 2013
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 21

Honor Guard

Defense: 9


Utility: 0

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Thanks for Viewing my Guide, hit me up sometime and we'll play a game.
This is my first guide, but Akali is my bread and butter, I never ever loose a solo lane, I always take advantage of the opponents weakness when soloing against them.

Akali, is in my eyes, one of the biggest game changers in this game if used correctly. Akali has one of the best burst damage outputs in the game; however, she is easily countered with an oracle or vision ward. I usually mid Akali, because after she hits 6 it is impossible for most other champions in the game to compete with her in mid lane. Akali can easily control or sustain her lane due to her passives and her stealth. Due to this Akali gets banned in ranked games quiet often. If you can snowball early, then it is nearly impossible for the oposing team to stop you.

- She is an Ability Power champion.Riot maybe intended for her to be a hybrid champion, even with her suggested item build, but this is not really that true all of her skills are scaled to ap, ; however is the only one(besides her basic attack that is scaled ad) but even it has ap damage.

Burst Damage or DPS?
- Akali is a massive burst damage champ, not an auto attacking melee DPS champ, so she should be built to focus on that. She could arguably have the highest burst damage of all champs, with her damage bursts rolling in waves that repeat more frequently than other burst damage casters like Kassadin, Ryze, or Annie. Never ever confuse her with an auto attacking melee DPS monster like Jax/Yi/Tryndamere.

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Pros / Cons

Pros / Cons: Strength and Weakness!


High burst damage.
Low Cool Downs.
Amazing Chaser/Ganker.
Ultimate Mid Lane Champion.
Great escape.
Akali excels at killing weaker characters. Let your team initiate and then strike at the people in the back.

Akali Strengths:
Trying to 1vs1 a low health opponent(Squishy) is almost a sure kill.


Akali is a very squishy champion
No crowd control.
Stuns, Snares, Silences will destroy Akali.
Struggles in 5vs5 team fights. (Because most likely she will get focused)

Akali Weakness:
A tank with Oracles in an organized team fights. If that happens Akali has a hard time trying to help in team fights.

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-I have 3 Different sets of Rune Pages set up for Akali-

I've been activating her passives in the rune page for her sustain mid, but when top agaisnt a wukong I still set them up for more armor, that way I can take more damage, and not be so squishy. Activating your passives does help you, but don't expect a huge change in lifesteal, and your ability power. Akali's passives is amazing so activating them in your rune page allows you to do more damage and sustain with your passive lifesteal allows you to stay in a lane longer before you have to go back.

For my deffensive rune page I simply run flat attack MARk, ARMOR SEALS, ability power GLYPHS, and 2 ability power Quints, and 1 Attack damage Quint.

The seals may very if you mid/top. If it is against a ad champ use armor, ability power champ use magic resist.

Incoming magic damage is multiplied by a factor based on the unit's magic resistance:


■25 magic resistance → ×0.8 incoming magic damage (20% reduction).
■100 magic resistance → ×0.5 incoming magic damage (50% reduction).
■−25 magic resistance → ×1.2 incoming magic damage (20% increase).
Stacking magic resistanceEditEvery point of magic resistance requires a unit to take 1% more of its maximum health in magic damage to be killed. This is called "effective health."

A unit with 60 magic resistance has 60% of its maximum health in its effective health, so if the unit has 1000 maximum health, it will take 1600 magic damage to kill it.
What this means: by definition, magic resistance does not have diminishing returns, because each point increases magic durability by 1% whether the unit has 10 magic resistance or 1000 magic resistance.

Unlike health, increasing magic resistance also makes healing more effective because it takes more effort to remove the unit's health than it does to restore it.

Incoming physical damage is multiplied by a factor based on the unit's armor:


■25 armor → ×0.8 incoming physical damage (20% reduction).
■100 armor → ×0.5 incoming physical damage (50% reduction).
■−25 armor → ×1.2 incoming physical damage (20% increase).
Stacking armorEditEvery point of armor requires a unit to take 1% more of its maximum health in physical damage to be killed. This is called "effective health."

A unit with 60 armor has 60% of its maximum health in its effective health, so if the unit has 1000 maximum health, it will take 1600 physical damage to kill it.
What this means: by definition, armor does not have diminishing returns, because each point increases physical durability by 1% whether the unit has 10 armor or 1000 armor.

Unlike health, increasing armor also makes healing more effective because it takes more effort to remove the unit's health than it does to restore it.

I use these Runes simply for this reasoning, people who you might solo against might have armor pen or magic pen. so by having the flat armor and magic resist, you are saving your champion from quick ults or bonus damage(if you have -armor or -magic resist)

Make her runes what is most useful for your lane, like if your going agaisnt a heavy ad get armor runes, same if you get a ap mid get ap runes. If your top against a not to strong opponent get flat damage and ability power runes, with some magic pen.

If you can snowball like if you vs Karthus mid or an easy top like garen, you can Set up your RUNE page to activate your passives, i usually run flat armor for top, then magic resist for mid, but when mid i still activate my lifesteal.

Akali other Rune Page
Set up your runes where all your passives will activate, this way you already have some sustain in your lane, but be careful you are Alot more squishy early on if you use this one, i recommend this one if your are agaisnt an easier solo lane.


x9 Greater Mark of AP - Activates AD passive combined with Brute Force
x9 Greater Seal of Armor - Extra health for survivability in all cases
x9 Greater Glyph of AP - Adds damage to Q, E, R and helps activate Discipline of Force passive
x1 Greater Quintessence of AP - Same as above
x2 Greater Quintessence of AP - Extra early game survivability

This is the most efficient setup for activating both of Akali's passives at level 1 and having the most balanced survivability.

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Skill Sequence

Passive: Twin Disciplines

Upon obtaining 20 additional ability power, Akali's hits deal 8% bonus magic damage, increasing by 1% for every 6 ability power gained thereafter.

Upon obtaining 10 additional attack damage, Akali gains 8% Spell Vamp, increasing by an additional 1% for every 6 attack damage gained thereafter.


Twin Disciplines is by far my favorite passive in the game, once built right you will do 100% additional magic damage plus an additional 25% life-steal, plus her spell vamp! This makes Akali a straight force in the game, because she can not only evade from danger, but heal herself instantly with her abilities.

Q: Mark of the Assassin

Akali spins her kama at a target enemy to deal 45 / 70 / 95 / 120 / 145 (+40% of ability power) magic damage and mark the target for 6 seconds.

Akali's melee attacks against a marked target will trigger and consume the mark to cause 45 / 70 / 95 / 120 / 145 (+40% of ability power) magic damage and restore 20 / 25 / 30 / 35 / 40 energy.

Cost 60 energy

Range 600


This is Akali's best skill in my eyes, simply due to the fact it does bonus damage to whoever is marked. If you hit someone with your Q, they will get the mark of assassin above their champions head, once you hit them while the mark is on them, Akali does bonus damage to the targeted champion.
The best way to utilize this is to mark an enemy champion with your Q, but don't instantly attack them, let your Q charge back up, once it does try hitting them then for the bonus damage and then using your Q and hitting them again, this way your getting double the damage output. When your ult is up no one can stop you in mid lane. First throw your W, while the enemy is near hit them with your Q, let it charge back up ult at them attack them then hit them with your Q again then ult. Using this technique is by far Akali's bread and butter. You can straight harass mid lane champions.

W: Twilight Shroud

Akali throws down a cover of smoke that lasts for 8 / 8 / 8 / 8 / 8 seconds. While inside the area, Akali gains 10 / 20 / 30 / 40 / 50 armor and magic resist and becomes stealthed. Attacking or using abilities will briefly reveal her.

Enemies inside the smoke have their movement speed reduced by 14 / 18 / 22 / 26 / 30%.

Cost 80 / 75 / 70 / 65 / 60 energy
Range 700


Akali's twilight shroud is very underrated, but it helps Akali avoid danger and in team-fights it makes her untargetable for a 8 seconds. So during a team fight Akali can first be an assassin and jump and kill their ranged carriers, like ashe, ez, vieger, exc. Then she can throw her shroud to make it impossible for the enemy team to lock on her. While your shroud is up it slows anyone who walks through it so its great for escaping the enemy team as well. Her shroud has a long cool down so be careful when your using it. Note: you gain magic resist and armor while inside this shroud, therefor while inside of it, you take less damage.

Akali's as we all know makes it easy for to evade danger, but it also allows her to face-check bushes, or even to juke other enemy champions(If you are hesistant of going into a bush throw your shroud down to look inside of it so you avoid danger). Throwing your shroud at the right moment allows you 8 seconds to let them make the first move trying to find you, simply run in the other direction once they all run around trying to find what direction you went in. Akali's Shroud is oen of her best skills she uses in a solo lane, because she can get close enough to harass, or evade quickly from dangerous ganks.

E: Crescent Slash

Akali flourishes her kamas, hitting nearby units for 30 / 55 / 80 / 105 / 130 physical damage (+30% of ability power) + 60% Attack Damage.

Cost 60 energy
Range 325


This is Akali's least useful skill in my eyes. This skill is great for farming and harassing once in your shroud to near by enemies, but this skill is a last resort if they are weak enough for you till kill them with your E then do it. This skill cost 60 energy and has a short cool down, but it wastes
importantly needed energy. You can use your Q and R and even your W to get away, but if you go wasting energy with your E, it sometimes can bite you in the butt.

R: Shadow Dance

Akali moves through shadows to quickly strike her target, dealing 100 / 175 / 250 (+50% of ability power) magic damage.

Akali stores an Essence of Shadow on kills and assists as well as every 25 / 20 / 15 seconds up to 3 total.

Cost 1 Essence of Shadow
Range 800


Akali can run down almsot any champion in the game with this skill. If your land your Q on an enemy as soon as they try to run ult on them if they flash ult again, you can use this up to 3 times consecutively, if you get a kill or assist you get another Essence of Shadow right back, so in team fight Akali can burst down almost every single champion in the fight if she isn't the one being targeted. If your flash is up and they are faster than you flash on them land your Q then ult on them as many times as it takes, because you can usually burst down enemy champions who are fast and squishy like yi or other small quick champions in the game. Akali's R is an amazing combo with her Q just because you can catch almost anyone if your close enought to mark them with your Q. As soon as you hit lvl 6 in the game(When your mid lane) you can not only harass the other person mid, but you can control mid very easily with this skill. This skill makes Akali great for ganking as well.

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I run flash and ignite on akali, the reasoning is, the flash for easy escape. Akali's twilight shroud plus flash makes it easy for her to evade from danger in any situation. I use ignite for mid, because igniting a champion plus all of Akali's burst damage makes it hard for anyone to avoid dieing by her twin hooks/ult combo(Which to me is the best 1-2 in the game). Having a double flash is amazing, in this case you can use your , or your to out-run any champion in the game, which makes it impossible for most other champions to catch you.

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Akali can outfarm pretty easily mid, once she has ,, plus the AMAZING . Akali can farm with her crescent slash extremely fast. Her E mixed with her Q makes farming easy. The sheen will activate every time you use a skill, so you will be doing your bonus damages, your bonus ap, plus the bonus from the sheen to farm quiet quickly.

When farming early game, just use your to back of the enemy, and use your to last hit minions or to 2 hit them. Out farming a mid or solo lane can get you your items faster than the other person your soloing against.

Late game, Akali can pretty much farm at ease, because she can destroy minions and monsters very fast due to all of her burst damage, which also makes dragon very easy for her to kill.

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Pushing your Lane, is beneficial Back To Top
When you push your lane Mid, not really top, you can Easily roam to top to bottom for ganks, you can even ward their blue, and steal it or catch their mid or jungle weak and snag the easy kill.

This is how I never lose as Akali anymore, I push my mid lane just a bit, Roam around and catch the other team out of place. This happens alot, If you see their jungler going for a gank bott/top roam toward the fight and then let your team iniate it. You can snag easy kills and help get your other lanes fed, besides you. Akali is one of the best ks's in the game with her ult, but it helps at times to let your ad carry to snag some kills as well.

When pushing your lane be cautious of being ganked(this is why you have wards) then roam them, because I have had a lot of times where I warded their blue and caught their ap trying to getting snagged the kill and blue buff. This helps you out mid tremendously!

Have fun playing as Akali, she is a game changer and can turn the game completley around:)

This is my first guide, look me up and spectate my game, or add me!