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Akali Build Guide by Royal Inferno

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Royal Inferno

Akali - Royal Inferno's way of stomping

Royal Inferno Last updated on June 2, 2012
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Ability Sequence

1
4
5
7
9
Ability Key Q
3
12
15
18
Ability Key W
2
8
10
11
13
14
17
Ability Key E
6
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
4/
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
4/
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


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Introduction

Hello people, welcome to my first build here on Mobafire.

Today i will introduce you to my Akali TOTAL nuke build!
It is the best set i have ever played on Akali, When you have your whole set and probably fed, you can take down ALMOST ANYONE, it requires a little bit of skills though.
When i play Akali i have really fun, otherwise playing other champions, you always have it hard in low level etc. but with Akali you do not have it so hard in early game, and in late you are a total nuker.


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Items

Start of with Doran's Blade, you might think I am an idiot for getting it, but it really really helps, it offers you: 80 HP (Amazing survivavility for early game), 10 Damage You are hybrid, attack damage helps alot in early, especially since it stacks with q, and makes it deal ridiculous amounts of damage)
3% (Pretty good in lane when you are low health, just farm and lifesteal up, a nice little buff)
what more could you possibly want of an item with the cost of 475?

Secondly, I get a pair of Sorcerer's Shoes, You could also if you prefer, buy Boots of Swiftness, Mercury's Threads, or Berserker's Greaves of course.

For the third item i get: a Hextech Gunblade, it is just awesome for Akali, since she is Hybrid, and needs every single thing that it offers (Even after the nerf it's very good, still very viable)

Fourth, I get a Trinity Force! It's so good on Akali, just what she needs, after you get it, you will be able to nuke down almost any champion, since.
After this item ( Trinity Force) you don´t want to rush in for kills and feed, play defensive til´ you get Rabadon's Deathcap and Shadow Dance at higher level. Then you should go and gank when the enemies are not ready, You will probably be the damage dealer of your team, at least when I play Akali i am kind of the best damage dealer actually, her Mark of the Assassin is VERY VERY VERY IMPORTANT in fights, that is your main damage dealing ability.
And together with your Hextech Gunblade you will have huge lifesteal/Spellvamp.

Fifth item, Rabadon's Deathcap, Get rabadon's on every Hybrid/Ap Carry to stomp.

Sixth item, Rylai's Crystal Scepter For that slow that you need after your spell casts, and the extra health that will make you unkillable if played right.


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Masteries

I use those Masteries because of the fact that she needs all of that, at offensive i get 1 Mastery at Archmage's Savvy because she is hybrid and needs a little of everything.
I always have those masteries on DPS/hybrids, because they are so great, they give me a little of everything actually.


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Runes

The best runes would probably be: Greater Seal of Cooldown Reduction, Greater Mark of Attack Damage, and Greater Glyph of Ability Power.
That are the ones i prefer :)
Those runes are what I think is the best, gives you a little of everything, and that's good since you are hybrid :).
Runes are a VERY important part of your game, it can really determine how good it is going to be for you early, and if it goes good early, it can be even better late.


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Skill Sequence

First, In level 1 you take Mark of the Assassin for first blood.
The damage is amazing, especially as it stacks with the 10 attack damage you get at level 1 by Doran's Blade

Then like this: From level 1 and up to 18 do like this: Mark fo the assassin, Crescent Slash , Twilight Shroud, Mark of the Assassin, Mark of the Assassin, Shadow Dance, Crescent Slash, Mark of the Assassin, Mark of the Assassin, Crescent Slash, Shadow Dance, Mark of the Assassin, Crescent Slash, Crescent Slash, Twilight Shroud, Shadow Dance, Twilight Shroud, Twilight Shroud.

When you use them First cast Mark of the Assassin, then Shadow Dance, then auto attack, then Crescent Slash, then Mark of the Assassin again, and Shadow Dance, auto-attack, Twilight Shroud to slow them and stealth you and grant you more Armor, Mark of the Assassin then, Crescent Slash, then Shadow Dance, then auto-attack, Now lets take it the easy way,

Mark of the Assassin, Shadow Dance, ATTACK, Crescent Slash, Mark of the Assassin, Shadow Dance, ATTACK, Twilight Shroud, Mark of the Assassin, Crescent Slash, Shadow Dance, ATTACK, repeat.


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Summoner Spells

For summoner spells I get Ignite, (for some situations) and Flash, I use Heal when im in danger/getting ganked, And i use [[flash to flee or for a kill.

You could replace Ignite with: Heal (To heal yourself, or allies to save alot of lives... Easily countered with Ignite, Ghost (If you don't like having only flash but this too it's OK even though I don't recommend it. Cleanse(For the annyoing CC from the other team, and probably save your life alot), or Clairvoyance for map awareness and avoiding getting ganked.

I recommend having flash.


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Summary

I will keep updating the build, comment and rate please :)

30 May 2012 UPDATE I have been totally inactive, but i'm going tobe more active from now on, the items, and the whole guide is getting updated. Cheers!