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Alistar Build Guide by criticalconclus

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author criticalconclus

Alistar The Minotaur, SUPPORT

criticalconclus Last updated on June 7, 2014
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Ability Sequence

1
4
5
7
9
Ability Key Q
2
8
10
12
13
Ability Key W
3
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Havoc
 
 

Offense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
3/
Intelligence
 
 
 
 
 
 
1/
Wanderer
 
 

Utility: 21


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Alistar

Alistar the Minotaur
Primary: Tank
Cost:1350 or 585
STATISTICS:
HEALTH: 442 (+102)
HEALTH REGEN.: 7.25 (+0.85)
MANA: 215 (+38)
MANA REGEN.: 6.45 (+0.45)
RANGE: 125 (Melee)
ATTACK DAMAGE: 55.03 (+3.62)
ATTACK SPEED: 0.625 (+2.125%)
ARMOR: 18.5 (+3.5)
MAGIC RES.: 30 (+1.25)
MOV. SPEED: 330
Alistar, the Minotaur is a champion in League of Legends.


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Abilities

After casting a spell, for 3 seconds Alistar ignores unit collision and deals 6 + (1 × Alistar's level) (+ 10% AP) magic damage to nearby enemy units and structures each second, double damage to minions and monsters.

Ability Details

Trample is a point blank area of effect.
• Applies spell effects as an area of effect ability.
Spell vamp is reduced to one-third effectiveness.
Rylai's Crystal Scepter will apply a 15% slow.
• Magic damage will be mitigated by Black Shield and Lifeline.

Additional Information:

• Trample's effects do not stack. Subsequent ability casts will refresh Trample's duration.
• The ability to ignore unit collision does not extend to enemy units attempting to pass through you.

ACTIVE: Alistar smashes the ground beneath him, dealing magic damage to nearby enemies and knocking them up for 1 second. Upon landing, they are stunned for 0.5 seconds.

RANGE: 365
COST: 70 / 80 / 90 / 100 / 110 MANA
COOLDOWN: 17 / 16 / 15 / 14 / 13
MAGIC DAMAGE: 60 / 105 / 150 / 195 / 240 (+ 50% AP)

Ability Details

Pulverize is a point blank area of effect that knocks up and damages surrounding enemies.

• Applies spell effects as an area of effect ability.
is reduced to one-third effectiveness.
Rylai's Crystal Scepter will apply a 15% slow.
• Magic damage will be mitigated by Black Shield and Lifeline.
Spell shields will block the ability.

ACTIVE: Alistar dashes to an enemy, dealing magic damage, stunning it for 1 sec while knocking it back 650-range.

RANGE: 650
COST: 70 / 80 / 90 / 100 / 110 MANA
COOLDOWN: 14 / 13 / 12 / 11 / 10
MAGIC DAMAGE: 55 / 110 / 165 / 220 / 275 (+ 70% AP)

Ability Details

• Applies spell effects as an area of effect ability.
is reduced to one-third effectiveness.
Rylai's Crystal Scepter will apply a 15% slow.
• Magic damage will be mitigated by Black Shield and Lifeline.
Spell shields will block the ability.

Additional Information:

• Headbutt will knock enemies through most walls.
will interrupt the knockback.
• If you select to attack your target prior to using Headbutt, Alistar will automatically and immediately attack after colliding with almost not attack wind-up. This interaction makes spellblade items particularly potent on Alistar.

ACTIVE: Alistar heals himself, with nearby allies healing for half that amount. Triumphant Roar's cooldown is reduced by 2 seconds whenever a nearby enemy unit dies.

RANGE: 575
COST: 40 / 50 / 60 / 70 / 80 MANA
COOLDOWN: 12
SELF HEAL: 60 / 90 / 120 / 150 / 180 (+ 20% AP)
FRIENDLY UNIT HEAL: 30 / 45 / 60 / 75 / 90 (+ 10% AP)

Ability Details

Triumphant Roat is a point blank area of effect.

Additional Information:

• Alistar does not need to score the kill to trigger the cooldown reduction.

ACTIVE: Alistar roars, removing all crowd control effects on himself. For 7 seconds afterwards, he gains bonus attack damage and takes reduced physical and magic damage.

COST: 100 MANA
COOLDOWN: 120 / 100 / 80
ATTACK DAMAGE: 60 / 75 / 90
DAMAGE REDUCTION: 50 / 60 / 70%

Ability Details

Unbreakable Will is a self-targeted ability that removes all crowd control effects on Alistar, and grants him an offensive and defensive buff.

Additional Information:

• Unbreakable Will does not remove or prevent any new crowd control from being applied on him after the activation.
• The damage reduction occurs after armor and magic resistance.
• True damage will not be reduced by any form of damage reduction.


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Lore

As the mightiest warrior to ever emerge from the Minotaur tribes of the Great Barrier, Alistar defended his tribe from Valoran's many dangers; that is, until the coming of the Noxian army. Alistar was lured from his village by the machinations of Keiran Darkwill, General Boram Darkwill's youngest son, and commander of the Noxian expeditionary force. When Alistar returned, he found his village burning and his family slain. Bellowing with rage, he charged an entire regiment of Noxus's elite, slaughtering them by the hundreds. Only the intervention of some of Noxus's most skilled summoners checked Alistar's rage. Brought in chains to Noxus, Alistar spent the intervening years as a gladiator in the Fleshing, pitted in endless battle for the entertainment of Noxus's wealthy leaders.

Alistar's once noble soul slowly became twisted, and he would have been driven to insanity if not for Ayelia, a young servant girl who befriended him and eventually arranged for his escape. Suddenly free, Alistar joined the newly formed League of Legends to fight as a champion, hoping to one day exact his final vengeance upon Noxus and find the girl who had renewed his hope. Initially unwilling to cater to his celebrity status as a champion, Alistar has since discovered that there is power in fame, and he has become a vocal advocate for those whom the Noxian government treads upon. He also calls to light things that the Noxian military would prefer remain hidden -- something that has made him very unpopular with Noxus's nobles. His charitable work has earned him several philanthropic awards, which serve as an interesting contrast to the rage and destruction he brings to the League of Legends.

"If you intend to grab the bull by the horns as a summoner, Alistar might have something to say about that."

Gender: Male
Race: Minotaur
Birthplace: The Great Barrier
Residence: The League of Legends
Occupation: Guard
Faction: Independent

Allies:


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Quotes

Upon selection

Nothing can hold me back!

Movement

You must follow.
I know the way.
Nothing can hold me back.

Attacking

Stampede!
Now I'm angry.

Taunt

Mess with the bull and you get the horns!

Joke

You can't milk those.

Laugh

Alistar laughs.
Alistar laughs.
Alistar laughs.

Co-op vs. AI Responses

Match start

"Who's ready to lock horns with me?!"

Player team victory

"GG!"

Player team defeat

"You are strong!"


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Development

• Alistar was designed and later reworked by Guinsoo.


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Trivia

• Alistar was designed by Guinsoo.
• Alistar is voiced by Harlan Hogan.
• The word alistar in old English means "protector".
• The icon for Triumphant Roar is used to show the stun debuff for some abilities.
• Alistar is featured in the Summoner spell interface.
• In the U.R.F game mode (available in April 2014), Alistar was deemed overpowered/obnoxious, and was ultimately disabled in non-custom games.


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Quotes

quote "Mess with the bull and you get the horns!" may be a reference to the Breakfast Club. Said by principal Richard Vernon: Don't mess with the bull, young man. You'll get the horns.

shares a quote with "Stampede!".


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Skins

is one of the four Collector's Edition skins, the other skins with this distinction are , and . It could only be obtained by pre-ordering the game.


is a tribute to the tale of Ferdinand the Bull, who would rather smell flowers than participate in bullfights.


may be a reference to the series Cowboys of Moo Mesa.


, and are the only skins priced at 390 Riot Points making them the cheapest available skins (excluding sale prices and free/promotional skins).


may be a reference to the Biblical golden calf.


• In his Chinese artwork, Alistar has four fingers despite his model only having three. It also shows him having three knuckles (suggesting four fingers) in his classic, black and golden artwork. This mistake is corrected in the Matador Alistar, Unchained Alistar, Longhorn Alistar and Chinese Golden Alistar artworks.


• In his Original Splash Arts, some show him with 4 fingers, while others display the correct 3 fingers.


• In his Chinese and arts, he still has 4 fingers.


• There was originally a bug that the texture would all turn blue, this was however later fixed.


skin is free and obtainable by visiting the Riotgamesinc channel on Youtube and then syncing with the appropriate LoL website. If you do not have the champion, will be given to you for free along with the said skin.


• In early 2012, artwork was replaced by the Chinese Classic skin artwork, as well as those of , and These were the first in a long line of many champions to get new artworks on future patches.


• However, Alistar's Classic skin artwork is recolored a bit.

shares the Infernal theme with


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Relations

• Both Alistar and had been captured by Noxus and have participated in the Fleshing.


• When broke into the Institute of War, Alistar was one of the three defenders who attempted to stop Renekton from getting to his brother,


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WITH WHO IN GAME?

Easy to overcome

- Blitzcrank
- Leona
- Tresh
- Katarina

Difficult to overcome

- Janna
- Vayne
- Lulu
- Cho'Gath

Good game on line with

- Yasuo
- Draven
- Vayne
- Caitlyn


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Skill usage

• Using can allow Alistar to establish better positioning for .

• You can use this to your advantage by using followed by to push them into your turret's firing range. Be aware that skilled players will know this gimmick and will not fall for it unless they are caught unaware.

• You can use to catch your target off guard, followed by / to push them into your allies/turret.