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Alistar Build Guide by playwithme

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author playwithme

Alistar The Minotaur, SUPPORT

playwithme Last updated on June 8, 2014
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Alistar The Minotaur

Ability Sequence

1
4
5
7
9
Ability Key Q
2
8
10
12
13
Ability Key W
3
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Havoc
 
 

Offense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
3/
Intelligence
 
 
 
 
 
 
1/
Wanderer
 
 

Utility: 21


Guide Top

Alistar the Minotaur

Primary: Tank
Cost: Influence Points 1350 or Riot Points 585

Statistics:
HEALTH: 442 (+102)
HEALTH REGEN.: 7.25 (+0.85)
MANA: 215 (+38)
MANA REGEN.: 6.45 (+0.45)
RANGE: 125 (Melee)
ATTACK DAMAGE: 55.03 (+3.62)
ATTACK SPEED: 0.625 (+2.125%)
ARMOR: 18.5 (+3.5)
MAGIC RES.: 30 (+1.25)
MOV. SPEED: 330

Alistar, the Minotaur is a champion in League of Legends.

Gender: Male
Race: Minotaur
Birthplace: The Great Barrier
Residence: The League of Legends
Occupation: Guard
Faction: Independent
Allies: Xin Zhao


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Abilities

Trample After casting a spell, for 3 seconds Alistar ignores unit collision and deals 6 + (1 × Alistar's level) (+ 10% AP) magic damage to nearby enemy units and structures each second, double damage to minions and monsters.

Ability Details

Trample is a point blank area of effect.
• Applies spell effects as an area of effect ability.
Spell vamp is reduced to one-third effectiveness.
Rylai's Crystal Scepter will apply a 15% slow.
• Magic damage will be mitigated by Black Shield and Lifeline

Additional Information:

• Trample's effects do not stack. Subsequent ability casts will refresh Trample's duration.
• The ability to ignore unit collision does not extend to enemy units attempting to pass through you.

Pulverize ACTIVE: Alistar smashes the ground beneath him, dealing magic damage to nearby enemies and knocking them up for 1 second. Upon landing, they are stunned for 0.5 seconds.
RANGE: 365
COST: 70 / 80 / 90 / 100 / 110 MANA
COOLDOWN: 17 / 16 / 15 / 14 / 13
MAGIC DAMAGE: 60 / 105 / 150 / 195 / 240 (+ 50% AP)

Ability Details

Pulverize is a point blank area of effect that knocks up and damages surrounding enemies.
• Applies spell effects as an area of effect ability.
Spell vamp is reduced to one-third effectiveness.
Rylai's Crystal Scepter will apply a 15% slow.
• Magic damage will be mitigated by Black Shield and Lifeline.
Spell Shield will block the ability.

Headbutt ACTIVE: Alistar dashes to an enemy, dealing magic damage, stunning it for 1 sec while knocking it back 650-range.
RANGE: 650
COST: 70 / 80 / 90 / 100 / 110 MANA
COOLDOWN: 14 / 13 / 12 / 11 / 10
MAGIC DAMAGE: 55 / 110 / 165 / 220 / 275 (+ 70% AP)

Ability Details

Headbutt is a targeted dash that knocks back and stuns.
• Applies spell effects as a single target ability.
Spell vamp is fully applied.
Rylai's Crystal Scepter will apply a 35% slow.
• Magic damage will be mitigated by Black Shield and Lifeline.
Spell Shield will block the ability.

Additional Information:

• Headbutt will knock enemies through most walls.
Pulverize will interrupt the knockback.
• If you select to attack your target prior to using Headbutt, Alistar will automatically and immediately attack after colliding with almost not attack wind-up. This interaction makes spellblade items particularly potent on Alistar.

Triumphant Roar ACTIVE: Alistar heals himself, with nearby allies healing for half that amount. Triumphant Roar's cooldown is reduced by 2 seconds whenever a nearby enemy unit dies.
RANGE: 575
COST: 40 / 50 / 60 / 70 / 80 MANA
COOLDOWN: 12
SELF HEAL: 60 / 90 / 120 / 150 / 180 (+ 20% AP)
FRIENDLY UNIT HEAL: 30 / 45 / 60 / 75 / 90 (+ 10% AP)

Ability Details

Triumphant Roat is a point blank area of effect.

Additional Information:

• Alistar does not need to score the kill to trigger the cooldown reduction.

Unbreakable Will ACTIVE: Alistar roars, removing all crowd control effects on himself. For 7 seconds afterwards, he gains bonus attack damage and takes reduced physical and magic damage.
COST: 100 MANA
COOLDOWN: 120 / 100 / 80
ATTACK DAMAGE: 60 / 75 / 90
DAMAGE REDUCTION: 50 / 60 / 70%

Ability Details

Unbreakable Will is a self-targeted ability that removes all crowd control effects on Alistar, and grants him an offensive and defensive buff.

Additional Information:

• Unbreakable Will does not remove or prevent any new crowd control from being applied on him after the activation.
• The damage reduction occurs after armor and magic resistance.
• True damage will not be reduced by any form of damage reduction.


Guide Top

Lore

As the mightiest warrior to ever emerge from the Minotaur tribes of the Great Barrier, Alistar defended his tribe from Valoran's many dangers; that is, until the coming of the Noxian army. Alistar was lured from his village by the machinations of Keiran Darkwill, General Boram Darkwill's youngest son, and commander of the Noxian expeditionary force. When Alistar returned, he found his village burning and his family slain. Bellowing with rage, he charged an entire regiment of Noxus's elite, slaughtering them by the hundreds. Only the intervention of some of Noxus's most skilled summoners checked Alistar's rage. Brought in chains to Noxus, Alistar spent the intervening years as a gladiator in the Fleshing, pitted in endless battle for the entertainment of Noxus's wealthy leaders.

Alistar's once noble soul slowly became twisted, and he would have been driven to insanity if not for Ayelia, a young servant girl who befriended him and eventually arranged for his escape. Suddenly free, Alistar joined the newly formed League of Legends to fight as a champion, hoping to one day exact his final vengeance upon Noxus and find the girl who had renewed his hope. Initially unwilling to cater to his celebrity status as a champion, Alistar has since discovered that there is power in fame, and he has become a vocal advocate for those whom the Noxian government treads upon. He also calls to light things that the Noxian military would prefer remain hidden -- something that has made him very unpopular with Noxus's nobles. His charitable work has earned him several philanthropic awards, which serve as an interesting contrast to the rage and destruction he brings to the League of Legends.

"If you intend to grab the bull by the horns as a summoner, Alistar might have something to say about that."


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Quotes

Upon selection

"Nothing can hold me back!"

Movement

"You must follow."
"I know the way."
"Nothing can hold me back."

Attacking

"Stampede!"
"Now I'm angry."

Taunt

"Mess with the bull and you get the horns!"

Joke

"You can't milk those."

Laugh

Alistar laughs.
Alistar laughs.
Alistar laughs.

Match start

"Who's ready to lock horns with me?!"

Player team victory

"GG!"

Player team defeat

"You are strong!"


Guide Top

Development

Alistar was designed and later reworked by Guinsoo.


Guide Top

Trivia

• Alistar was designed by Guinsoo.
• Alistar is voiced by Harlan Hogan.
• The word alistar in old English means "protector".
• The icon for Triumphant Roar is used to show the stun debuff for some abilities.
• Alistar is featured in the Summoner spell interface.
• In the U.R.F game mode (available in April 2014), Alistar was deemed overpowered/obnoxious, and was ultimately disabled in non-custom games.


Guide Top

Quotes

Alistar quote "Mess with the bull and you get the horns!" may be a reference to the Breakfast Club. Said by principal Richard Vernon: Don't mess with the bull, young man. You'll get the horns. A side-by-side comparison can be seen Don't Mess With the Bull

Alistar shares a quote with Sejuani: "Stampede!".


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Skins

Black Alistar is one of the four Collector's Edition skins, the other skins with this distinction are Goth Annie , Silver Kayle and Human Ryze . It could only be obtained by pre-ordering the game.

Matador Alistar is a tribute to the tale of Ferdinand the Bull, who would rather smell flowers than participate in bullfights.

Longhorn Alistar may be a reference to the series Cowboys of Moo Mesa.

Golden Alistar , Assassin Master Yi and White Mage Veigar are the only skins priced at 390 Riot Points , making them the cheapest available skins (excluding sale prices and free/promotional skins).

Golden Alistar may be a reference to the Biblical golden calf.

In his Chinese artwork, Alistar has four fingers despite his model only having three. It also shows him having three knuckles (suggesting four fingers) in his classic, black and golden artwork. This mistake is corrected in the Matador Alistar, Unchained Alistar, Longhorn Alistar and Chinese Golden Alistar artworks.

In his Original Splash Arts, some show him with 4 fingers, while others display the correct 3 fingers.

In his Chinese Longhorn Alistar and Alistar classic arts, he still has 4 fingers.

There was originally a bug that the Longhorn Alistar texture would all turn blue, this was however later fixed.

Unchained Alistar skin is free and obtainable by visiting the Riotgamesinc channel on Youtube and then syncing with the appropriate LoL website. If you do not have the champion,
Alistar will be given to you for free along with the said skin.

Further instructions for attaining this skin can be reached here: Free Skin Alistar

In early 2012, Alistar classic artwork was replaced by the Chinese Classic skin artwork, as well as those of Fiddlesticks, Galio and Malzahar. These were the first in a long line of many champions to get new artworks on future patches.

However, Alistar's Classic skin artwork is recolored a bit.

Infernal Alistar shares the Infernal theme with Infernal Nasus .


Guide Top

Relations

Both Alistar and Xin Zhao had been captured by Noxus and have participated in the Fleshing.

When Renekton broke into the Institute of War, Alistar was one of the three defenders who attempted to stop Renekton from getting to his brother, Nasus


Guide Top

Skill usage

Using Pulverize can allow Alistar to establish better positioning for Headbutt

You can use this to your advantage by using Pulverize followed by Headbutt to push them into your turret's firing range. Be aware that skilled players will know this gimmick and will not fall for it unless they are caught unaware.

You can use Flash to catch your target off guard, followed by Pulverize/ Headbutt to push them into your allies/turret.

Using Pulverize immediately after a successful Headbutt will apply the stun from Pulverize. Instead of being pushed back, the target will be knocked up and stay in place. This can be useful in some chase situations (make sure you succeed or you will knock them further away), or finishing off a weakened opponent on the run. This tactic is risky, leaves you useless while both abilities are on cooldown, but is considered a staple move of Alistar and used very often in both competitive and casual play.

In the event that a tank is running close to your target to protect them, a safer and often more useful strategy is to use Headbutt on the tank to get you into range to Pulverize your true target.

Be wary when using Headbutt because you might end up disrupting positions in a way that benefits the enemy team, particularly knocking them out of a teammate's area of effect.

Alistar is considered a great roamer due to the fact that all he needs is his Pulverize and Headbutt combo to gank a lane.

Hitting an enemy into a close-by thick wall with Headbutt will stun them for ~1s, because they will still try to travel the distance, though the wall is in the way. Thus they will be stuck against the wall for the duration of the flight.

However, if Headbutt is used near a wall, it sometimes sends the enemy onto the other side, no matter how thick, allowing them to escape.

This can also be used to your advantage. Sending the enemy tank or a high damage dealing carry (like Fiddlesticks after he uses Crowstorm) over a wall can allow your team to win a 5v4 match.

Most walls in the jungle and river are thin, but whether they will go over them or not depends on how close they were to the wall at impact. If they are a high priority target, it may be better to keep them in the fight. A high priority threat would be neutralized if knocked over.

Unbreakable Will should mostly be used when turret diving or in team fights when you are being focused.

When using Headbutt you are always guaranteed an auto attack with it. This allows your Headbutt to proc items such as Sheen. Be careful when using a Headbutt/auto attack right after using and auto attack, for the auto won't be guaranteed.


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Build Usage

Getting Boots of Swiftness will allow Alistar to position himself better around the battlefield for Headbutt.

Boots of Mobility are a great option for roaming, something Alistar is good at thanks to his high disruptive power.

Try to buy a Sheen to increase your damage and pushing capability. Sheen can then be upgraded to Iceborn Gauntlet for extra disruption and survivability in teamfights (in addition to the armour, mana, cooldown reduction and collateral splash damage all help with letting him heal more often) or Trinity Force for damage and mobility.

Getting items with auras like Banner of Command, Sunfire Cape or Abyssal Scepter help your entire team to push faster. Especially Sunfire Cape's auto-pushing will make Triumphant Roar available more often without requiring anyone to actually target minions in fights.

Talisman of Ascension helps Alistar and his team to initiate. It also helps to flee or to get in range to stun fleeing opponents.

Thanks to Spirit Visage, Alistar can heal himself for additional 12/18/24/30/36 health with his Triumphant Roar. Amount of boost is rather low, but it's still a great item because of the cooldown reduction and survivability it provides.

Combined with Unbreakable Will tanking potential, Ohmwrecker allows Alistar's team to dive turrets for extended periods of time.

Chalice of Harmony is a viable early game item for Alistar during the laning phase as his abilities cost a heavy amount of mana.

This can be built into either Athene's Unholy Grail or Mikael's Crucible, depending on needs. Athene's Unholy Grail provides CDR and AP to aid in your personal performance, and gives Triumphant Roar more power. Mikael's Crucible is useful in aiding your supporting role and can also allow you a second chance to escape if you are CC'd again after using your ultimate.


Guide Top

Countering

Stay away from his Pulverize range to avoid his Pulverize and Headbutt combo.

When you are in your turret range, consider staying close to Alistar so that if he uses his Triumphant Roar he will draw turret aggro because of his passive damage from Trample. But be aware that would make you an easy target for a Pulverize-> Headbutt combo.

Flash can be used on Alistar to quickly get into the middle of a team, hit much of them with Pulverize, and knock a squishy target toward his team with Headbutt. Always spread out when you see Alistar walk toward your team.

Beware the potential combo of canceling the knockback of Headbutt into Pulverize. At that note, it is safest to poke Alistar with something that is farther than the 650 ability range of Headbutt

Alistar is a pure tank that naturally has a high health, armor and magic resistance. Buying items such as Last Whisper or Void Staff can help with killing him faster.

It is best to wait until the duration of his Unbreakable Will wears off before continuing to attack him.

If Alistar has already cast Pulverize and Headbutt, consider ignoring him if possible for the cooldowns of those two abilities are very significant - especially since spending effort to attack him may just have him reduce it with Unbreakable Will

Due to said significant cooldowns, crowd-controlling his own team as he uses Pulverize if possible can waste the ability's synergy with his allies and leave Alistar with little else to do for his team while it cools down - as long as you yourself have other things to use while you traded cooldown(s) of your own for his, of course.

Avoid fighting near minion waves to ensure that his Triumphant Roar has a long cooldown.

Position yourself in such a way that it is difficult for Alistar to Headbutt you into a bad position that may endanger yourself.

However, be wary not to get in range of Pulverize instead. Try to position yourself properly and keep distance at the same time.

Flash or other movement abilities (such as Arcane Shift) can help make it difficult for Alistar to land a combo on you, or make for an easier escape after he already has.