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Gangplank Abilities
PASSIVE:
Grog Soaked Blade
Gangplank's autoattacks infect their target for 3 seconds, dealing 3 + (1 × level) magic damage per second and slowing it by 7%. This effect can stack up to 3 times, dealing 9 + (3 × level) magic damage per second and slowing the target by 21% at its maximum.
Parrrley
RANGE: 625 COOLDOWN: 5 COST: MANAACTIVE: Gangplank shoots a target enemy with his pistol, dealing physical damage. If it is killed with this ability, he gains extra gold and is refunded half the mana cost. This ability is treated as a melee autoattack, and can critically strike and applies on-hit effects (including his passive).
PHYSICAL DAMAGE: 20 / 45 / 70 / 95 / 120 (+ 100% AD)
EXTRA GOLD: 4 / 5 / 6 / 7 / 8
Remove Scurvy
COOLDOWN: 22 / 21 / 20 / 19 / 18 COST: MANAACTIVE: Gangplank eats a large amount of citrus fruit, instantly removing any crowd control effects and healing himself.
HEAL: 80 / 150 / 220 / 290 / 360 (+ 100% AP)
Raise Morale
RANGE: 600 COOLDOWN: 20 COST: MANAPASSIVE: Gangplank's attack damage and movement speed are increased permanently.
PASSIVE ATTACK DAMAGE BONUS: 8 / 10 / 12 / 14 / 16
PASSIVE MOVEMENT SPEED BONUS: 3 / 4 / 5 / 6 / 7%
ACTIVE: Gangplank fires into the air, disabling his passive boost but inspiring himself to gain additional attack damage and movement speed, with allied champions within range receiving half that amount, for 7 seconds.
ACTIVE SELF ATTACK DAMAGE BONUS: 12 / 19 / 26 / 33 / 40
ACTIVE SELF MOVEMENT SPEED BONUS: 8 / 11 / 14 / 17 / 20%
Cannon Barrage
RANGE: Global COOLDOWN: 120 / 115 / 110 COST: MANAACTIVE: Gangplank signals his ship to fire a cannonball barrage upon a target 600-radius area for 7 seconds, granting vision of the area and slowing enemies inside it by 25%.
25 cannonballs randomly drop over the duration, each one dealing magic damage to enemies within a radius of 150.
MAGIC DAMAGE PER CANNONBALL: 75 / 120 / 165 (+ 20% AP)
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