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Amumu Build Guide by MACROMOSMOS

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author MACROMOSMOS

Amumu the headbangin Pharoh

MACROMOSMOS Last updated on July 22, 2011
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Ability Sequence

4
14
15
17
18
Ability Key Q
1
8
10
12
13
Ability Key W
2
3
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 1

 
 
 
 
 
3/
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
4/
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 16

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
1/
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 13


Guide Top

Introduction

Hey and welcome to my amumu guide :). I want to show my mid/late game mumu with a safe and good jungle and strong ganks.


Guide Top

Items

What ive experienced with Amumu is that you are going to need 2 gold per 5 even if you get feed with assist from ganks and more CS than enemy jungler. They are important for your late game and your mid game cus with your runes and with philosopher's stone if not an AD or AP carry have been over fed but that should not happen if you are playin a Ranked game.

Core: philosopher's stone
this is what I think is the mostly important items for his mid game and his late game. Without the gp5 he is not that tank late game in the long run.
agianst AD:
agianst AP:
Balanced: /
this is what my diffrent of combo nations i use agianst diffrent team set ups. The only question needed here is if you are going or and it agian depends mostly if you die or if the enemy AD carry is fed/ A teammate is depending his mana on Blue. So if you die if it is the other way go


Guide Top

Masteries

My masteries are pretty simple the only diffrence is that I use Defencve mastery to be more healthy in the jungle so you can go early gank. I use Strenght of spirit instead of so i keep more healthy and can go for a dirrect gank at lvl 4. And I use cus youre a tank and you will prob die in some teamfights so you can be up and be soaking more dmg.


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Runes

pretty simple tank runes with ne magic pen for faster jungle and more dmg in ganks.


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Summoner Spells

Do i really need to explain this? if u are using any other spells than as a tank jungler you pretty much fail. Well that is at least what I think.


Guide Top

Skill Sequence


I take this order mostly cus it gives you a faster jungle, a faster baron and more AoE dmg in a team fight wich you should do as an and if your team dosent get any kills then they prob lack dmg or you didnt defend them.


Guide Top

Creeping / Jungling

With Amumu I take a bit slower route cus you cant take Red on the first try when you go because you only have 1 :

Blue camp-> Wolf camp-> Wraith camp-> Mini golems-> Bluepill to base-> Red camp/Wolf camp

and why do I write "Red camp/Wolf camp"? well because some times there isnt any good ganking try atm so then you go wolf->wraith->Red/minigolems. Because you need your red for ganking otherwise it makes your jungle only a bit faster.


Guide Top

Summary

Hopefully you get some help by checking my guide out otherwise this is MACROMOSMOS form [Sanctus teddy bears] and hope you enjoyed my 2 guide to top tier jungling.