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Build Guide by Keragus

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Keragus

Amumu, The Jungle GankTank

Keragus Last updated on September 12, 2010
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Ability Sequence

4
14
15
17
18
Ability Key Q
1
8
10
12
13
Ability Key W
2
3
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 0

 
 
 
 
 
Strength of Spirit
4/
Evasion
 
 
 
 
 
 
 
 
 
 
4/
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
1/
Tenacity
 
 

Defense: 21

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 9


Intro:
Hey. This guide is for everyone who <3 to gank&tank. You must remember that you can't just jungle. You wont be carry, you wont make quadra 1v4 after leaving jungle.You are tank. You gank not to feed yourself, but your carry.

Items:
Why Ninja Tabi? After first jungle phase, you will recall with 550 gold and lvl 4. That's the only enhanced movement speed 2 that you can afford. With the biggest movement speed on map, you can go for first gank.
Frozen Heart: Screw armor, screw mana. IT'S CDR! For pure magic enemies, you can buy only Glacial Shroud. Remember that your R has so big cooldown. With Frozen heart and golem buff, your cdr is capped.
Banshee Veil: Enemies ALWAYS have some magic damage. Madred Bloodrazors makes magic damage, most of tanks also. And it gives some hp.

Thornmail, Quicksilver Sash, Guardian Angel = situational. I don't like brainless health stacking. In ~70% games somebody has Bloodrazors and melts health stackers (including Sunfire Capes). Remember that they will target you as last. Cleanse from Sash is very usefull to save your carry with Bandage.

Playstyle:
1.Take your Cloth Armor and go kill golem with Aura of Despair. Eat potion. Your kill sequence: Golem=>wolves=>witches=>Lizard=>golems. Then recall and buy Ninja Tabi.
2.Now you are 4 and its time for gank.
3.Go to 1v2 lana brush and wait. Check enemy summoner spells. If one of them has Flash (report and nerf!), don't target him first, if both have, gank will be harder. Don't engage with Bandage, you will need it later. Use Ghost and hit your target with your head to apply lizard debuff. If he used Ghost, stun him for your teamm8. You can even dive, but very carefully. You should kill one, but usually its Double Kill (my 1v2 laner is Master Yi) for your mate.
4.If you and your mate are above 50% hp, leave him and go for second golem. If he is nearly dead, keep his lane. If you are, recall. Kill Golem, Lizard
5.Now you are lvl 6. Repeat "3.", now with ulti. It's second Double Kill.
6.You can visit every lane to gank and help or go back to jungle.
7. In team fights you have to engage. If in enemy team is physical carry, like Kog'maw or Yi, keep ulti for him. Remember to keep crying, its HUGE damage.

Masteries:
You can take Smite talent instead of +15% neutral buff.

Runes:
Hp for easier jungle and with hp per level you can feel free to stacks armor/mr.
Armor for easier jungle and early ganks, especially helps when you like to dive.
MR? Amumu is physical tank(Tantrum passive) and mr is always usefull.

Mid-Late game:
Remember: You are great chaser with lizard's, Bandage(here you need skillshots) and Curse of The Sad Mummy but you don't need to be fed. If there is 100% kill, leave it for damage dealers.

Pro's:
-1v2 lane + mid means two overleveled damage dealers <3, but remember to help your top/bot solo.
-On lane, Amumu sux at lasthitting. Jungle is the only way to have some gold.
-4lvl gank might suprise your enemies, and two 4lvls against two 2-3 lvls=win.

Con's:
- ee where?

Enjoy!