How To Use Amumu's Ultimate
Curse of the Sad Mummy is an AOE ability which stuns all enemy champions in range.
Curse of the Sad Mummy can be used in many ways, most importantly giving
Amumu's team a massive upper hand in team fights.
When to use
Curse of the Sad Mummy
- While outnumbered in a skirmish at your turret.
- If you notice your team struggling in a team fight.
When not to use
Curse of the Sad Mummy
- Escaping from an AD/AP Carry.
- Chasing an enemy that is faster than you or has a flash.
- In a fight 4v1 ganking an enemy champion.
Other Information
Curse of the Sad Mummy is the one ability in
League of Legends that I believe is so misused it can define a good or bad
Amumu. One of the most important things when timing your ultimate, make sure it is going to do something and it is absolutely necessary.
Amumu's ultimate has the power to Ace an enemy team in seconds when used correctly in a team fight.
When laning top early game, it is also important to know how to use
Curse of the Sad Mummy. When you are ever in danger at your turret but can take a few hits, always keep
Curse of the Sad Mummy as a card in your deck up tricks... It can stun somebody long enough for the turret to hit them 2-3 times and you to get a free kill with your Q, W, E combo.
Amumu's Mid-Late Game
Quite frankly, if your team composition and team mates are good. Following this guide and using
Amumu well up top should get you pretty well fed. Over the past week, I have played about 20 games with
Amumu, roughly 15 of them have been surrenders before 30 minutes. If this happens too you, you wont get far enough for the enemy to really have much damage on you because nobody is really AP Heavy yet at level 11 except MAYBE their AP Carry.
But, since we must prepare for the worst...
Amumu's mid-game will lose a lot of momentum around level 15-16 when the enemy team begins to start building armor penetration or on-hit items. This is when
Amumu can veer off in two paths, begin to die off and take what was an 8-1 game back too an 8-8 or even worse. Or you can stack some Magic Resistance and start dodging their abilities.
Amumu's return comes at level 18 when his abilities become maxed and his build follows soon after. When this happens, it is because the other team believes the best way to counter
Amumu's immense armor and magic resistance is to get health! At first seeing 5000 health might look discouraging... But when you do the math -
2.7% of 5000 = 135 + 24 base damage
Approximately 160 Damage a second to an enemy with 5K health. Combine that with your basic attack, your
Tantrum and
Bandage Toss every few seconds, you are averaging about 500 damage a second. Add in your
Thornmail and then they are practically killing themselves just by attacking you.
All in all, when you look at
Amumu's late game, it's almost like following a
Singed with two damage abilities rather than a throw and slow. Throw in a stun as well,
Amumu is one tough mummy!
Summoner Spells
Ahh, the most unquestionable thing about playing a good top lane
Amumu is
Ghost and
Heal. These two as a combo allow early game harass and the ability to pick up easy kills with your
Despair even if their top lane builds boots before you game.
When playing
Amumu, a lot of his DPS comes from his
Despair, the two spells that can help him with this are
Exhaust and
Ghost. I prefer
Ghost as the duration is long as well as you already have a stun and an ultimate that immobilizes them. An
Exhaust I don't really find of much help. A
Ghost also helps you pick up kills around a turret as it allows you to dash out quickly before taking too much damage.
Many other guides will suggest a
Flash, this is completely personal preference but from my experience as
Amumu, I have found
Ghost far more useful. Because once you flash, You still get out ran? I mean you can catch up too them momentarily, then you are on a year long cool down.
Summary
Overall, I have enjoyed playing
Amumu and would like to lend out a hand too any
Amumu players out there that struggle with him. Some say he belongs in the jungle, I disagree.
Amumu's home will forever and always belong at top lane :).
I hope you enjoyed my first ever guide, all comments and suggestions are welcome.
Hall of Fame
Any MOBAFire members who try out my guide/build are free to submit their results here.
I will post some games here once I can get some recent games with a near full build.